/third_party/mesa3d/src/mesa/main/ |
D | pixeltransfer.c | 132 GLfloat depthValues[]) in _mesa_scale_and_bias_depth() 146 GLuint depthValues[]) in _mesa_scale_and_bias_depth_uint()
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D | readpix.c | 333 GLfloat *depthValues; in read_depth_pixels() local
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D | pack.c | 775 GLfloat *depthTemp = NULL, *depthValues; in _mesa_unpack_depth_span() local
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/third_party/vk-gl-cts/framework/referencerenderer/ |
D | rrRasterizer.cpp | 537 …::rasterizeSingleSample (FragmentPacket* const fragmentPackets, float* const depthValues, const in… in rasterizeSingleSample() 694 …r::rasterizeMultiSample (FragmentPacket* const fragmentPackets, float* const depthValues, const in… in rasterizeMultiSample() 842 void TriangleRasterizer::rasterize (FragmentPacket* const fragmentPackets, float* const depthValues… in rasterize() 932 …neRasterizer::rasterize (FragmentPacket* const fragmentPackets, float* const depthValues, const in… in rasterize() 1067 …neRasterizer::rasterize (FragmentPacket* const fragmentPackets, float* const depthValues, const in… in rasterize()
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D | rrRenderer.cpp | 1037 const float* depthValues, in writeFragmentPackets() 1309 std::vector<float> depthValues (0); in rasterize() local
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/third_party/vk-gl-cts/modules/glshared/ |
D | glsInteractionTestUtil.cpp | 225 static const float depthValues[] = { 0.0f, 0.2f, 0.4f, 0.5f, 0.51f, 0.6f, 0.8f, 0.95f }; in computeRandomQuad() local
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D | glsFragOpInteractionCase.cpp | 213 static const float depthValues[] = { 0.0f, 0.2f, 0.4f, 0.5f, 0.51f, 0.6f, 0.8f, 0.95f }; in getRandomDepth() local
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/third_party/vk-gl-cts/modules/gles2/functional/ |
D | es2fDepthStencilTests.cpp | 260 float depthValues[numL1CellsX*numL1CellsY]; in generateBaseClearAndDepthCommands() local 753 …static const float depthValues[] = { -1.0f, -0.8f, -0.6f, -0.4f, -0.2f, 0.0f, 0.2f, 0.4f, 0.6f, 0.… in randomDepthStencilState() local
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/third_party/vk-gl-cts/modules/gles3/functional/ |
D | es3fDepthStencilTests.cpp | 260 float depthValues[numL1CellsX*numL1CellsY]; in generateBaseClearAndDepthCommands() local 753 …static const float depthValues[] = { -1.0f, -0.8f, -0.6f, -0.4f, -0.2f, 0.0f, 0.2f, 0.4f, 0.6f, 0.… in randomDepthStencilState() local
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/draw/ |
D | vktDrawDepthClampTests.cpp | 635 std::string depthValues = ""; in initPrograms() local
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D | vktDrawInvertedDepthRangesTests.cpp | 415 std::array<float, 3> depthValues; in generateReferenceImage() local
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/renderpass/ |
D | vktRenderPassTests.cpp | 798 DepthValuesArray depthValues; member 1380 …hment& attachment, de::Random& rng, deBool useFormatCompCount, const DepthValuesArray& depthValues) in randomClearValue() 3338 const DepthValuesArray& depthValues) in clearValueToPixelValue() 3438 const DepthValuesArray& depthValues) in renderReferenceValues() 3809 const DepthValuesArray& depthValues) in renderReferenceImagesFromValues() 4005 const DepthValuesArray& depthValues, in verifyDepthAttachment() 4765 …hments, const vector<bool>& isLazy, deBool useFormatCompCount, const DepthValuesArray& depthValues) in initializeImageClearValues() 4776 …st vector<Attachment>& attachments, deBool useFormatCompCount, const DepthValuesArray& depthValues) in initializeRenderPassClearValues()
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/third_party/vk-gl-cts/external/vulkancts/framework/vulkan/ |
D | vkImageUtil.cpp | 4883 const float depthValues[] = { depthValue0, depthValue1 }; in initDepthStencilImageChessboardPattern() local
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