Searched defs:fbo_ids (Results 1 – 2 of 2) sorted by relevance
386 glw::GLuint fbo_ids[n_shaders] = { 0 }; in iterate() local
85 …id GeometryShaderLayeredFBOShared::deinitFBOs(const glw::Functions& gl, const glw::GLuint* fbo_ids) in deinitFBOs()