Searched defs:finalValue (Results 1 – 9 of 9) sorted by relevance
311 GLfloat finalValue = static_cast<GLfloat>(data); in CopyPackedRGB() local385 GLfloat finalValue = 0; in CopyPackedAlpha() local
236 GLfloat finalValue = 0; in CopyPackedRGB() local
417 GLuint finalValue = *dataPtr; in checkAtomicCounterBuffer() local
614 float finalValue = 0; in BlurGroundTruth() local
609 float finalValue = 0; in BlurGroundTruth() local
1208 auto finalValue = (value & mask); in getRandomClearColor() local
847 VarValue finalValue; //!< The value we ultimately want to set for this uniform. member
792 VarValue finalValue; //!< The value we ultimately want to set for this uniform. member
957 VarValue finalValue; //!< The value we ultimately want to set for this uniform. member