/third_party/vk-gl-cts/framework/referencerenderer/ |
D | rrShadingContext.hpp | 55 void writeFragmentOutput (const FragmentShadingContext& context, int packetNdx, int fragNdx, int ou… in writeFragmentOutput() 65 …utputDualSource (const FragmentShadingContext& context, int packetNdx, int fragNdx, int outputNdx,… in writeFragmentOutputDualSource() 78 … (const FragmentPacket& packet, const FragmentShadingContext& context, int varyingLoc, int fragNdx) in readPointVarying() 87 … (const FragmentPacket& packet, const FragmentShadingContext& context, int varyingLoc, int fragNdx) in readLineVarying() 94 … (const FragmentPacket& packet, const FragmentShadingContext& context, int varyingLoc, int fragNdx) in readTriangleVarying() 102 … (const FragmentPacket& packet, const FragmentShadingContext& context, int varyingLoc, int fragNdx) in readVarying() 171 inline float readFragmentDepth (const FragmentShadingContext& context, int packetNdx, int fragNdx, … in readFragmentDepth() 178 inline void writeFragmentDepth (const FragmentShadingContext& context, int packetNdx, int fragNdx, … in writeFragmentDepth()
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D | rrRasterizer.cpp | 757 for (int fragNdx = 0; fragNdx < 4; fragNdx++) in rasterizeMultiSample() local 1075 for (int fragNdx = 0; fragNdx < 4; fragNdx++) in rasterize() local 1097 for (int fragNdx = 0; fragNdx < 4; fragNdx++) in rasterize() local
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D | rrFragmentOperations.cpp | 84 int fragNdx = fragNdxOffset + regSampleNdx/numSamplesPerFragment; in executeScissorTest() local 850 int fragNdx = groupFirstFragNdx + regSampleNdx/numSamplesPerFragment; in render() local
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D | rrRenderer.cpp | 1051 for (int fragNdx = 0; fragNdx < 4; fragNdx++) in writeFragmentPackets() local 1083 for (int fragNdx = 0; fragNdx < 4; fragNdx++) in writeFragmentPackets() local
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/third_party/vk-gl-cts/modules/gles3/functional/ |
D | es3fFboTestUtil.cpp | 132 for (int fragNdx = 0; fragNdx < 4; ++fragNdx) in shadeFragments() local 138 for (int fragNdx = 0; fragNdx < 4; ++fragNdx) in shadeFragments() local 144 for (int fragNdx = 0; fragNdx < 4; ++fragNdx) in shadeFragments() local 213 for (int fragNdx = 0; fragNdx < 4; ++fragNdx) in shadeFragments() local 382 for (int fragNdx = 0; fragNdx < 4; ++fragNdx) in shadeFragments() local 389 for (int fragNdx = 0; fragNdx < 4; ++fragNdx) in shadeFragments() local 402 for (int fragNdx = 0; fragNdx < 4; ++fragNdx) in shadeFragments() local 407 for (int fragNdx = 0; fragNdx < 4; ++fragNdx) in shadeFragments() local 537 for (int fragNdx = 0; fragNdx < 4; ++fragNdx) in shadeFragments() local 545 for (int fragNdx = 0; fragNdx < 4; ++fragNdx) in shadeFragments() local [all …]
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D | es3fDepthTests.cpp | 104 for (int fragNdx = 0; fragNdx < 4; ++fragNdx) in shadeFragments() local
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D | es3fStencilTests.cpp | 108 for (int fragNdx = 0; fragNdx < 4; ++fragNdx) in shadeFragments() local
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D | es3fTextureUnitTests.cpp | 675 for (int fragNdx = 0; fragNdx < 4; ++fragNdx) in shadeFragments() local 680 for (int fragNdx = 0; fragNdx < 4; ++fragNdx) in shadeFragments() local
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D | es3fDrawTests.cpp | 624 for (int fragNdx = 0; fragNdx < 4; ++fragNdx) in shadeFragments() local
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D | es3fPolygonOffsetTests.cpp | 249 for (int fragNdx = 0; fragNdx < 4; ++fragNdx) in shadeFragments() local
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/pipeline/ |
D | vktPipelineReferenceRenderer.hpp | 189 for (int fragNdx = 0; fragNdx < 4; fragNdx++) in shadeFragments() local 196 for (int fragNdx = 0; fragNdx < 4; fragNdx++) in shadeFragments() local 241 for (int fragNdx = 0; fragNdx < 4; fragNdx++) in shadeFragments() local 248 for (int fragNdx = 0; fragNdx < 4; fragNdx++) in shadeFragments() local 281 for (int fragNdx = 0; fragNdx < 4; fragNdx++) in shadeFragments() local
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/third_party/vk-gl-cts/modules/gles31/functional/ |
D | es31fFboTestUtil.cpp | 225 for (int fragNdx = 0; fragNdx < 4; ++fragNdx) in shadeFragments() local 232 for (int fragNdx = 0; fragNdx < 4; ++fragNdx) in shadeFragments() local 245 for (int fragNdx = 0; fragNdx < 4; ++fragNdx) in shadeFragments() local 250 for (int fragNdx = 0; fragNdx < 4; ++fragNdx) in shadeFragments() local 397 for (int fragNdx = 0; fragNdx < 4; ++fragNdx) in shadeFragments() local 405 for (int fragNdx = 0; fragNdx < 4; ++fragNdx) in shadeFragments() local
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D | es31fGeometryShaderTests.cpp | 247 for (int fragNdx = 0; fragNdx < 4; ++fragNdx) in shadeFragments() local 354 for (int fragNdx = 0; fragNdx < 4; ++fragNdx) in shadeFragments() local 503 for (int fragNdx = 0; fragNdx < 4; ++fragNdx) in shadeFragments() local 508 for (int fragNdx = 0; fragNdx < 4; ++fragNdx) in shadeFragments() local 513 for (int fragNdx = 0; fragNdx < 4; ++fragNdx) in shadeFragments() local 838 for (int fragNdx = 0; fragNdx < 4; ++fragNdx) in shadeFragments() local 981 for (int fragNdx = 0; fragNdx < 4; ++fragNdx) in shadeFragments() local 989 for (int fragNdx = 0; fragNdx < 4; ++fragNdx) in shadeFragments() local 1275 for (int fragNdx = 0; fragNdx < 4; ++fragNdx) in shadeFragments() local 1545 for (int fragNdx = 0; fragNdx < 4; ++fragNdx) in shadeFragments() local [all …]
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/third_party/vk-gl-cts/modules/glshared/ |
D | glsRandomShaderProgram.cpp | 273 for (int fragNdx = 0; fragNdx < rr::NUM_FRAGMENTS_PER_PACKET; fragNdx++) in shadeFragments() local 291 for (int fragNdx = 0; fragNdx < rr::NUM_FRAGMENTS_PER_PACKET; fragNdx++) in shadeFragments() local
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/third_party/vk-gl-cts/framework/randomshaders/ |
D | rsgProgramExecutor.cpp | 322 for (int fragNdx = packetStart; fragNdx < packetEnd; fragNdx++) in execute() local 343 for (int fragNdx = packetStart; fragNdx < packetEnd; fragNdx++) in execute() local
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/third_party/vk-gl-cts/modules/gles2/functional/ |
D | es2fDepthTests.cpp | 101 for (int fragNdx = 0; fragNdx < 4; ++fragNdx) in shadeFragments() local
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D | es2fTextureUnitTests.cpp | 521 for (int fragNdx = 0; fragNdx < 4; ++fragNdx) in shadeFragments() local 526 for (int fragNdx = 0; fragNdx < 4; ++fragNdx) in shadeFragments() local
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D | es2fTextureSpecificationTests.cpp | 151 for (int fragNdx = 0; fragNdx < 4; ++fragNdx) in shadeFragments() local 216 for (int fragNdx = 0; fragNdx < 4; ++fragNdx) in shadeFragments() local 226 for (int fragNdx = 0; fragNdx < 4; ++fragNdx) in shadeFragments() local 298 for (int fragNdx = 0; fragNdx < 4; ++fragNdx) in shadeFragments() local 322 for (int fragNdx = 0; fragNdx < 4; ++fragNdx) in shadeFragments() local
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D | es2fStencilTests.cpp | 105 for (int fragNdx = 0; fragNdx < 4; ++fragNdx) in shadeFragments() local
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D | es2fFboRenderTest.cpp | 106 for (int fragNdx = 0; fragNdx < 4; ++fragNdx) in shadeFragments() local 160 for (int fragNdx = 0; fragNdx < 4; ++fragNdx) in shadeFragments() local 223 for (int fragNdx = 0; fragNdx < 4; ++fragNdx) in shadeFragments() local
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/draw/ |
D | vktDrawAhbTests.cpp | 116 for (deUint32 fragNdx = 0; fragNdx < rr::NUM_FRAGMENTS_PER_PACKET; ++fragNdx) in shadeFragments() local
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D | vktDrawInstancedTests.cpp | 209 for (int fragNdx = 0; fragNdx < rr::NUM_FRAGMENTS_PER_PACKET; ++fragNdx) in shadeFragments() local
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/api/ |
D | vktApiSmokeTests.cpp | 302 for (int fragNdx = 0; fragNdx < rr::NUM_FRAGMENTS_PER_PACKET; ++fragNdx) in shadeFragments() local
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/third_party/vk-gl-cts/modules/internal/ |
D | ditFrameworkTests.cpp | 760 for (int fragNdx = 0; fragNdx < rr::NUM_FRAGMENTS_PER_PACKET; fragNdx++) in runCase() local
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/third_party/vk-gl-cts/framework/opengl/simplereference/ |
D | sglrReferenceContext.cpp | 4832 for (int fragNdx = 0; fragNdx < 4; ++fragNdx) in sample4() local 4952 for (int fragNdx = 0; fragNdx < 4; ++fragNdx) in sample4() local 5066 for (int fragNdx = 0; fragNdx < 4; ++fragNdx) in sample4() local 5185 for (int fragNdx = 0; fragNdx < 4; ++fragNdx) in sample4() local 5292 for (int fragNdx = 0; fragNdx < 4; ++fragNdx) in sample4() local 5395 for (int fragNdx = 0; fragNdx < 4; ++fragNdx) in sample4() local
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