• Home
  • Line#
  • Scopes#
  • Navigate#
  • Raw
  • Download
1 /**************************************************************************
2  *
3  * Copyright 2010 VMware, Inc.
4  * All rights reserved.
5  *
6  * Permission is hereby granted, free of charge, to any person obtaining a
7  * copy of this software and associated documentation files (the
8  * "Software"), to deal in the Software without restriction, including
9  * without limitation the rights to use, copy, modify, merge, publish,
10  * distribute, sub license, and/or sell copies of the Software, and to
11  * permit persons to whom the Software is furnished to do so, subject to
12  * the following conditions:
13  *
14  * The above copyright notice and this permission notice (including the
15  * next paragraph) shall be included in all copies or substantial portions
16  * of the Software.
17  *
18  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21  * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
22  * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23  * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24  * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25  *
26  **************************************************************************/
27 
28 /**
29  * Texture sampling code generation
30  * @author Jose Fonseca <jfonseca@vmware.com>
31  */
32 
33 #include "pipe/p_defines.h"
34 #include "pipe/p_shader_tokens.h"
35 #include "gallivm/lp_bld_const.h"
36 #include "gallivm/lp_bld_debug.h"
37 #include "gallivm/lp_bld_type.h"
38 #include "gallivm/lp_bld_sample.h"
39 #include "gallivm/lp_bld_tgsi.h"
40 
41 
42 #include "util/u_debug.h"
43 #include "util/u_memory.h"
44 #include "util/u_pointer.h"
45 #include "util/u_string.h"
46 
47 #include "draw_llvm.h"
48 
49 
50 /**
51  * This provides the bridge between the sampler state store in
52  * lp_jit_context and lp_jit_texture and the sampler code
53  * generator. It provides the texture layout information required by
54  * the texture sampler code generator in terms of the state stored in
55  * lp_jit_context and lp_jit_texture in runtime.
56  */
57 struct draw_llvm_sampler_dynamic_state
58 {
59    struct lp_sampler_dynamic_state base;
60 
61    const struct draw_sampler_static_state *static_state;
62 };
63 
64 
65 /**
66  * This is the bridge between our sampler and the TGSI translator.
67  */
68 struct draw_llvm_sampler_soa
69 {
70    struct lp_build_sampler_soa base;
71 
72    struct draw_llvm_sampler_dynamic_state dynamic_state;
73 
74    unsigned nr_samplers;
75 };
76 
77 struct draw_llvm_image_dynamic_state
78 {
79    struct lp_sampler_dynamic_state base;
80 
81    const struct draw_image_static_state *static_state;
82 };
83 
84 struct draw_llvm_image_soa
85 {
86    struct lp_build_image_soa base;
87 
88    struct draw_llvm_image_dynamic_state dynamic_state;
89 
90    unsigned nr_images;
91 };
92 
93 /**
94  * Fetch the specified member of the lp_jit_texture structure.
95  * \param emit_load  if TRUE, emit the LLVM load instruction to actually
96  *                   fetch the field's value.  Otherwise, just emit the
97  *                   GEP code to address the field.
98  *
99  * @sa http://llvm.org/docs/GetElementPtr.html
100  */
101 static LLVMValueRef
draw_llvm_texture_member(const struct lp_sampler_dynamic_state * base,struct gallivm_state * gallivm,LLVMValueRef context_ptr,unsigned texture_unit,LLVMValueRef texture_unit_offset,unsigned member_index,const char * member_name,boolean emit_load)102 draw_llvm_texture_member(const struct lp_sampler_dynamic_state *base,
103                          struct gallivm_state *gallivm,
104                          LLVMValueRef context_ptr,
105                          unsigned texture_unit,
106                          LLVMValueRef texture_unit_offset,
107                          unsigned member_index,
108                          const char *member_name,
109                          boolean emit_load)
110 {
111    LLVMBuilderRef builder = gallivm->builder;
112    LLVMValueRef indices[4];
113    LLVMValueRef ptr;
114    LLVMValueRef res;
115 
116    debug_assert(texture_unit < PIPE_MAX_SHADER_SAMPLER_VIEWS);
117 
118    /* context[0] */
119    indices[0] = lp_build_const_int32(gallivm, 0);
120    /* context[0].textures */
121    indices[1] = lp_build_const_int32(gallivm, DRAW_JIT_CTX_TEXTURES);
122    /* context[0].textures[unit] */
123    indices[2] = lp_build_const_int32(gallivm, texture_unit);
124    if (texture_unit_offset) {
125       indices[2] = LLVMBuildAdd(gallivm->builder, indices[2], texture_unit_offset, "");
126       LLVMValueRef cond = LLVMBuildICmp(gallivm->builder, LLVMIntULT, indices[2], lp_build_const_int32(gallivm, PIPE_MAX_SHADER_SAMPLER_VIEWS), "");
127       indices[2] = LLVMBuildSelect(gallivm->builder, cond, indices[2], lp_build_const_int32(gallivm, texture_unit), "");
128    }
129    /* context[0].textures[unit].member */
130    indices[3] = lp_build_const_int32(gallivm, member_index);
131 
132    ptr = LLVMBuildGEP(builder, context_ptr, indices, ARRAY_SIZE(indices), "");
133 
134    if (emit_load)
135       res = LLVMBuildLoad(builder, ptr, "");
136    else
137       res = ptr;
138 
139    lp_build_name(res, "context.texture%u.%s", texture_unit, member_name);
140 
141    return res;
142 }
143 
144 
145 /**
146  * Fetch the specified member of the lp_jit_sampler structure.
147  * \param emit_load  if TRUE, emit the LLVM load instruction to actually
148  *                   fetch the field's value.  Otherwise, just emit the
149  *                   GEP code to address the field.
150  *
151  * @sa http://llvm.org/docs/GetElementPtr.html
152  */
153 static LLVMValueRef
draw_llvm_sampler_member(const struct lp_sampler_dynamic_state * base,struct gallivm_state * gallivm,LLVMValueRef context_ptr,unsigned sampler_unit,unsigned member_index,const char * member_name,boolean emit_load)154 draw_llvm_sampler_member(const struct lp_sampler_dynamic_state *base,
155                          struct gallivm_state *gallivm,
156                          LLVMValueRef context_ptr,
157                          unsigned sampler_unit,
158                          unsigned member_index,
159                          const char *member_name,
160                          boolean emit_load)
161 {
162    LLVMBuilderRef builder = gallivm->builder;
163    LLVMValueRef indices[4];
164    LLVMValueRef ptr;
165    LLVMValueRef res;
166 
167    debug_assert(sampler_unit < PIPE_MAX_SAMPLERS);
168 
169    /* context[0] */
170    indices[0] = lp_build_const_int32(gallivm, 0);
171    /* context[0].samplers */
172    indices[1] = lp_build_const_int32(gallivm, DRAW_JIT_CTX_SAMPLERS);
173    /* context[0].samplers[unit] */
174    indices[2] = lp_build_const_int32(gallivm, sampler_unit);
175    /* context[0].samplers[unit].member */
176    indices[3] = lp_build_const_int32(gallivm, member_index);
177 
178    ptr = LLVMBuildGEP(builder, context_ptr, indices, ARRAY_SIZE(indices), "");
179 
180    if (emit_load)
181       res = LLVMBuildLoad(builder, ptr, "");
182    else
183       res = ptr;
184 
185    lp_build_name(res, "context.sampler%u.%s", sampler_unit, member_name);
186 
187    return res;
188 }
189 
190 /**
191  * Fetch the specified member of the lp_jit_texture structure.
192  * \param emit_load  if TRUE, emit the LLVM load instruction to actually
193  *                   fetch the field's value.  Otherwise, just emit the
194  *                   GEP code to address the field.
195  *
196  * @sa http://llvm.org/docs/GetElementPtr.html
197  */
198 static LLVMValueRef
draw_llvm_image_member(const struct lp_sampler_dynamic_state * base,struct gallivm_state * gallivm,LLVMValueRef context_ptr,unsigned image_unit,LLVMValueRef image_unit_offset,unsigned member_index,const char * member_name,boolean emit_load)199 draw_llvm_image_member(const struct lp_sampler_dynamic_state *base,
200                        struct gallivm_state *gallivm,
201                        LLVMValueRef context_ptr,
202                        unsigned image_unit,
203                        LLVMValueRef image_unit_offset,
204                        unsigned member_index,
205                        const char *member_name,
206                        boolean emit_load)
207 {
208    LLVMBuilderRef builder = gallivm->builder;
209    LLVMValueRef indices[4];
210    LLVMValueRef ptr;
211    LLVMValueRef res;
212 
213    debug_assert(image_unit < PIPE_MAX_SHADER_IMAGES);
214 
215    /* context[0] */
216    indices[0] = lp_build_const_int32(gallivm, 0);
217    /* context[0].textures */
218    indices[1] = lp_build_const_int32(gallivm, DRAW_JIT_CTX_IMAGES);
219    /* context[0].textures[unit] */
220    indices[2] = lp_build_const_int32(gallivm, image_unit);
221    if (image_unit_offset) {
222       indices[2] = LLVMBuildAdd(gallivm->builder, indices[2], image_unit_offset, "");
223       LLVMValueRef cond = LLVMBuildICmp(gallivm->builder, LLVMIntULT, indices[2], lp_build_const_int32(gallivm, PIPE_MAX_SHADER_IMAGES), "");
224       indices[2] = LLVMBuildSelect(gallivm->builder, cond, indices[2], lp_build_const_int32(gallivm, image_unit), "");
225    }
226    /* context[0].textures[unit].member */
227    indices[3] = lp_build_const_int32(gallivm, member_index);
228 
229    ptr = LLVMBuildGEP(builder, context_ptr, indices, ARRAY_SIZE(indices), "");
230 
231    if (emit_load)
232       res = LLVMBuildLoad(builder, ptr, "");
233    else
234       res = ptr;
235 
236    lp_build_name(res, "context.image%u.%s", image_unit, member_name);
237 
238    return res;
239 }
240 
241 /**
242  * Helper macro to instantiate the functions that generate the code to
243  * fetch the members of lp_jit_texture to fulfill the sampler code
244  * generator requests.
245  *
246  * This complexity is the price we have to pay to keep the texture
247  * sampler code generator a reusable module without dependencies to
248  * llvmpipe internals.
249  */
250 #define DRAW_LLVM_TEXTURE_MEMBER(_name, _index, _emit_load)  \
251    static LLVMValueRef \
252    draw_llvm_texture_##_name( const struct lp_sampler_dynamic_state *base, \
253                               struct gallivm_state *gallivm,               \
254                               LLVMValueRef context_ptr,                    \
255                               unsigned texture_unit,                       \
256                               LLVMValueRef texture_unit_offset)            \
257    { \
258       return draw_llvm_texture_member(base, gallivm, context_ptr, \
259                                       texture_unit, texture_unit_offset, \
260                                       _index, #_name, _emit_load );     \
261    }
262 
263 
DRAW_LLVM_TEXTURE_MEMBER(width,DRAW_JIT_TEXTURE_WIDTH,TRUE)264 DRAW_LLVM_TEXTURE_MEMBER(width,      DRAW_JIT_TEXTURE_WIDTH, TRUE)
265 DRAW_LLVM_TEXTURE_MEMBER(height,     DRAW_JIT_TEXTURE_HEIGHT, TRUE)
266 DRAW_LLVM_TEXTURE_MEMBER(depth,      DRAW_JIT_TEXTURE_DEPTH, TRUE)
267 DRAW_LLVM_TEXTURE_MEMBER(first_level,DRAW_JIT_TEXTURE_FIRST_LEVEL, TRUE)
268 DRAW_LLVM_TEXTURE_MEMBER(last_level, DRAW_JIT_TEXTURE_LAST_LEVEL, TRUE)
269 DRAW_LLVM_TEXTURE_MEMBER(base_ptr,   DRAW_JIT_TEXTURE_BASE, TRUE)
270 DRAW_LLVM_TEXTURE_MEMBER(row_stride, DRAW_JIT_TEXTURE_ROW_STRIDE, FALSE)
271 DRAW_LLVM_TEXTURE_MEMBER(img_stride, DRAW_JIT_TEXTURE_IMG_STRIDE, FALSE)
272 DRAW_LLVM_TEXTURE_MEMBER(mip_offsets, DRAW_JIT_TEXTURE_MIP_OFFSETS, FALSE)
273 DRAW_LLVM_TEXTURE_MEMBER(num_samples, DRAW_JIT_TEXTURE_NUM_SAMPLES, TRUE)
274 DRAW_LLVM_TEXTURE_MEMBER(sample_stride, DRAW_JIT_TEXTURE_SAMPLE_STRIDE, TRUE)
275 
276 #define DRAW_LLVM_SAMPLER_MEMBER(_name, _index, _emit_load)  \
277    static LLVMValueRef \
278    draw_llvm_sampler_##_name( const struct lp_sampler_dynamic_state *base, \
279                               struct gallivm_state *gallivm,               \
280                               LLVMValueRef context_ptr,                    \
281                               unsigned sampler_unit)                       \
282    { \
283       return draw_llvm_sampler_member(base, gallivm, context_ptr, \
284                                       sampler_unit, _index, #_name, _emit_load ); \
285    }
286 
287 
288 DRAW_LLVM_SAMPLER_MEMBER(min_lod,    DRAW_JIT_SAMPLER_MIN_LOD, TRUE)
289 DRAW_LLVM_SAMPLER_MEMBER(max_lod,    DRAW_JIT_SAMPLER_MAX_LOD, TRUE)
290 DRAW_LLVM_SAMPLER_MEMBER(lod_bias,   DRAW_JIT_SAMPLER_LOD_BIAS, TRUE)
291 DRAW_LLVM_SAMPLER_MEMBER(border_color, DRAW_JIT_SAMPLER_BORDER_COLOR, FALSE)
292 DRAW_LLVM_SAMPLER_MEMBER(max_aniso,  DRAW_JIT_SAMPLER_MAX_ANISO, TRUE)
293 
294 #define DRAW_LLVM_IMAGE_MEMBER(_name, _index, _emit_load)  \
295    static LLVMValueRef \
296    draw_llvm_image_##_name( const struct lp_sampler_dynamic_state *base, \
297                             struct gallivm_state *gallivm,               \
298                             LLVMValueRef context_ptr,                    \
299                             unsigned image_unit, LLVMValueRef image_unit_offset) \
300    { \
301       return draw_llvm_image_member(base, gallivm, context_ptr, \
302                                     image_unit, image_unit_offset, \
303                                     _index, #_name, _emit_load );  \
304    }
305 
306 
307 DRAW_LLVM_IMAGE_MEMBER(width,      DRAW_JIT_IMAGE_WIDTH, TRUE)
308 DRAW_LLVM_IMAGE_MEMBER(height,     DRAW_JIT_IMAGE_HEIGHT, TRUE)
309 DRAW_LLVM_IMAGE_MEMBER(depth,      DRAW_JIT_IMAGE_DEPTH, TRUE)
310 DRAW_LLVM_IMAGE_MEMBER(base_ptr,   DRAW_JIT_IMAGE_BASE, TRUE)
311 DRAW_LLVM_IMAGE_MEMBER(row_stride, DRAW_JIT_IMAGE_ROW_STRIDE, TRUE)
312 DRAW_LLVM_IMAGE_MEMBER(img_stride, DRAW_JIT_IMAGE_IMG_STRIDE, TRUE)
313 DRAW_LLVM_IMAGE_MEMBER(num_samples, DRAW_JIT_IMAGE_NUM_SAMPLES, TRUE)
314 DRAW_LLVM_IMAGE_MEMBER(sample_stride, DRAW_JIT_IMAGE_SAMPLE_STRIDE, TRUE)
315 
316 static void
317 draw_llvm_sampler_soa_destroy(struct lp_build_sampler_soa *sampler)
318 {
319    FREE(sampler);
320 }
321 
322 
323 /**
324  * Fetch filtered values from texture.
325  * The 'texel' parameter returns four vectors corresponding to R, G, B, A.
326  */
327 static void
draw_llvm_sampler_soa_emit_fetch_texel(const struct lp_build_sampler_soa * base,struct gallivm_state * gallivm,const struct lp_sampler_params * params)328 draw_llvm_sampler_soa_emit_fetch_texel(const struct lp_build_sampler_soa *base,
329                                        struct gallivm_state *gallivm,
330                                        const struct lp_sampler_params *params)
331 {
332    struct draw_llvm_sampler_soa *sampler = (struct draw_llvm_sampler_soa *)base;
333    unsigned texture_index = params->texture_index;
334    unsigned sampler_index = params->sampler_index;
335 
336    assert(texture_index < PIPE_MAX_SHADER_SAMPLER_VIEWS);
337    assert(sampler_index < PIPE_MAX_SAMPLERS);
338 
339    if (params->texture_index_offset) {
340       struct lp_build_sample_array_switch switch_info;
341       memset(&switch_info, 0, sizeof(switch_info));
342       LLVMValueRef unit = LLVMBuildAdd(gallivm->builder, params->texture_index_offset,
343                                        lp_build_const_int32(gallivm, texture_index), "");
344       lp_build_sample_array_init_soa(&switch_info, gallivm, params, unit,
345                                      0, sampler->nr_samplers);
346 
347       for (unsigned i = 0; i < sampler->nr_samplers; i++) {
348          lp_build_sample_array_case_soa(&switch_info, i,
349                                         &sampler->dynamic_state.static_state[i].texture_state,
350                                         &sampler->dynamic_state.static_state[i].sampler_state,
351                                         &sampler->dynamic_state.base);
352       }
353       lp_build_sample_array_fini_soa(&switch_info);
354    } else {
355       lp_build_sample_soa(&sampler->dynamic_state.static_state[texture_index].texture_state,
356                           &sampler->dynamic_state.static_state[sampler_index].sampler_state,
357                           &sampler->dynamic_state.base,
358                           gallivm, params);
359    }
360 }
361 
362 
363 /**
364  * Fetch the texture size.
365  */
366 static void
draw_llvm_sampler_soa_emit_size_query(const struct lp_build_sampler_soa * base,struct gallivm_state * gallivm,const struct lp_sampler_size_query_params * params)367 draw_llvm_sampler_soa_emit_size_query(const struct lp_build_sampler_soa *base,
368                                       struct gallivm_state *gallivm,
369                                       const struct lp_sampler_size_query_params *params)
370 {
371    struct draw_llvm_sampler_soa *sampler = (struct draw_llvm_sampler_soa *)base;
372 
373    assert(params->texture_unit < PIPE_MAX_SHADER_SAMPLER_VIEWS);
374 
375    lp_build_size_query_soa(gallivm,
376                            &sampler->dynamic_state.static_state[params->texture_unit].texture_state,
377                            &sampler->dynamic_state.base,
378                            params);
379 }
380 
381 struct lp_build_sampler_soa *
draw_llvm_sampler_soa_create(const struct draw_sampler_static_state * static_state,unsigned nr_samplers)382 draw_llvm_sampler_soa_create(const struct draw_sampler_static_state *static_state,
383                              unsigned nr_samplers)
384 {
385    struct draw_llvm_sampler_soa *sampler;
386 
387    sampler = CALLOC_STRUCT(draw_llvm_sampler_soa);
388    if (!sampler)
389       return NULL;
390 
391    sampler->base.destroy = draw_llvm_sampler_soa_destroy;
392    sampler->base.emit_tex_sample = draw_llvm_sampler_soa_emit_fetch_texel;
393    sampler->base.emit_size_query = draw_llvm_sampler_soa_emit_size_query;
394    sampler->dynamic_state.base.width = draw_llvm_texture_width;
395    sampler->dynamic_state.base.height = draw_llvm_texture_height;
396    sampler->dynamic_state.base.depth = draw_llvm_texture_depth;
397    sampler->dynamic_state.base.first_level = draw_llvm_texture_first_level;
398    sampler->dynamic_state.base.last_level = draw_llvm_texture_last_level;
399    sampler->dynamic_state.base.row_stride = draw_llvm_texture_row_stride;
400    sampler->dynamic_state.base.img_stride = draw_llvm_texture_img_stride;
401    sampler->dynamic_state.base.base_ptr = draw_llvm_texture_base_ptr;
402    sampler->dynamic_state.base.mip_offsets = draw_llvm_texture_mip_offsets;
403    sampler->dynamic_state.base.num_samples = draw_llvm_texture_num_samples;
404    sampler->dynamic_state.base.sample_stride = draw_llvm_texture_sample_stride;
405    sampler->dynamic_state.base.min_lod = draw_llvm_sampler_min_lod;
406    sampler->dynamic_state.base.max_lod = draw_llvm_sampler_max_lod;
407    sampler->dynamic_state.base.lod_bias = draw_llvm_sampler_lod_bias;
408    sampler->dynamic_state.base.border_color = draw_llvm_sampler_border_color;
409    sampler->dynamic_state.base.max_aniso = draw_llvm_sampler_max_aniso;
410    sampler->dynamic_state.static_state = static_state;
411 
412    sampler->nr_samplers = nr_samplers;
413    return &sampler->base;
414 }
415 
416 static void
draw_llvm_image_soa_emit_op(const struct lp_build_image_soa * base,struct gallivm_state * gallivm,const struct lp_img_params * params)417 draw_llvm_image_soa_emit_op(const struct lp_build_image_soa *base,
418                             struct gallivm_state *gallivm,
419                             const struct lp_img_params *params)
420 {
421    struct draw_llvm_image_soa *image = (struct draw_llvm_image_soa *)base;
422    unsigned image_index = params->image_index;
423    assert(image_index < PIPE_MAX_SHADER_IMAGES);
424 
425    if (params->image_index_offset) {
426       struct lp_build_img_op_array_switch switch_info;
427       memset(&switch_info, 0, sizeof(switch_info));
428       LLVMValueRef unit = LLVMBuildAdd(gallivm->builder, params->image_index_offset,
429                                        lp_build_const_int32(gallivm, image_index), "");
430       lp_build_image_op_switch_soa(&switch_info, gallivm, params,
431                                    unit, 0, image->nr_images);
432 
433       for (unsigned i = 0; i < image->nr_images; i++) {
434          lp_build_image_op_array_case(&switch_info, i,
435                                       &image->dynamic_state.static_state[i].image_state,
436                                       &image->dynamic_state.base);
437       }
438       lp_build_image_op_array_fini_soa(&switch_info);
439       return;
440    }
441    lp_build_img_op_soa(&image->dynamic_state.static_state[image_index].image_state,
442                        &image->dynamic_state.base,
443                        gallivm, params, params->outdata);
444 }
445 /**
446  * Fetch the texture size.
447  */
448 static void
draw_llvm_image_soa_emit_size_query(const struct lp_build_image_soa * base,struct gallivm_state * gallivm,const struct lp_sampler_size_query_params * params)449 draw_llvm_image_soa_emit_size_query(const struct lp_build_image_soa *base,
450                                     struct gallivm_state *gallivm,
451                                     const struct lp_sampler_size_query_params *params)
452 {
453    struct draw_llvm_image_soa *image = (struct draw_llvm_image_soa *)base;
454 
455    assert(params->texture_unit < PIPE_MAX_SHADER_IMAGES);
456 
457    lp_build_size_query_soa(gallivm,
458                            &image->dynamic_state.static_state[params->texture_unit].image_state,
459                            &image->dynamic_state.base,
460                            params);
461 }
462 static void
draw_llvm_image_soa_destroy(struct lp_build_image_soa * image)463 draw_llvm_image_soa_destroy(struct lp_build_image_soa *image)
464 {
465    FREE(image);
466 }
467 
468 struct lp_build_image_soa *
draw_llvm_image_soa_create(const struct draw_image_static_state * static_state,unsigned nr_images)469 draw_llvm_image_soa_create(const struct draw_image_static_state *static_state,
470                            unsigned nr_images)
471 {
472    struct draw_llvm_image_soa *image;
473 
474    image = CALLOC_STRUCT(draw_llvm_image_soa);
475    if (!image)
476       return NULL;
477 
478    image->base.destroy = draw_llvm_image_soa_destroy;
479    image->base.emit_op = draw_llvm_image_soa_emit_op;
480    image->base.emit_size_query = draw_llvm_image_soa_emit_size_query;
481 
482    image->dynamic_state.base.width = draw_llvm_image_width;
483    image->dynamic_state.base.height = draw_llvm_image_height;
484 
485    image->dynamic_state.base.depth = draw_llvm_image_depth;
486    image->dynamic_state.base.base_ptr = draw_llvm_image_base_ptr;
487    image->dynamic_state.base.row_stride = draw_llvm_image_row_stride;
488    image->dynamic_state.base.img_stride = draw_llvm_image_img_stride;
489    image->dynamic_state.base.num_samples = draw_llvm_image_num_samples;
490    image->dynamic_state.base.sample_stride = draw_llvm_image_sample_stride;
491 
492    image->dynamic_state.static_state = static_state;
493 
494    image->nr_images = nr_images;
495    return &image->base;
496 }
497