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Searched defs:imm8 (Results 1 – 6 of 6) sorted by relevance

/third_party/mesa3d/src/gallium/drivers/swr/rasterizer/common/
Dsimd16intrin.h50 #define _simd16_extract_ps(a, imm8) SIMD16::extract_ps<imm8>(a) argument
51 #define _simd16_extract_si(a, imm8) SIMD16::extract_si<imm8>(a) argument
52 #define _simd16_insert_ps(a, b, imm8) SIMD16::insert_ps<imm8>(a, b) argument
53 #define _simd16_insert_si(a, b, imm8) SIMD16::insert_si<imm8>(a, b) argument
151 #define _simd16_shuffle_epi32(a, b, imm8) SIMD16::shuffle_epi32<imm8>(a, b) argument
152 #define _simd16_shuffle_epi64(a, b, imm8) SIMD16::shuffle_epi64<imm8>(a, b) argument
Dsimdintrin.h163 #define _simd_shuffle_epi32(a, b, imm8) SIMD::shuffle_epi32<imm8>(a, b) argument
164 #define _simd_shuffle_epi64(a, b, imm8) SIMD::shuffle_epi64<imm8>(a, b) argument
/third_party/boost/libs/units/example/
Dsystems.cpp461 quantity<ton_mass> imm8(1.0*tons); in BOOST_UNITS_DEFINE_SINGLE_UNIT_SYSTEM() local
/third_party/mesa3d/src/gallium/drivers/swr/rasterizer/jitter/
Dbuilder_misc.cpp993 Value* Builder::VEXTRACTI128(Value* a, Constant* imm8) in VEXTRACTI128()
1004 Value* Builder::VINSERTI128(Value* a, Value* b, Constant* imm8) in VINSERTI128()
/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/Target/X86/Disassembler/
DX86Disassembler.cpp1394 uint8_t imm8; in readImmediate() local
/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/Target/ARM/Disassembler/
DARMDisassembler.cpp2310 unsigned imm8 = fieldFromInstruction(Insn, 0, 8); in DecodeHINTInstruction() local