/third_party/vk-gl-cts/external/openglcts/modules/common/ |
D | glcInternalformatTests.cpp | 538 void InternalformatCaseBase::convertByte(tcu::Vec4 inColor, unsigned char* dst, int components) in convertByte() 545 void InternalformatCaseBase::convertUByte(tcu::Vec4 inColor, unsigned char* dst, int components) in convertUByte() 551 void InternalformatCaseBase::convertHFloat(tcu::Vec4 inColor, unsigned char* dst, int components) in convertHFloat() 558 void InternalformatCaseBase::convertFloat(tcu::Vec4 inColor, unsigned char* dst, int components) in convertFloat() 565 void InternalformatCaseBase::convertShort(tcu::Vec4 inColor, unsigned char* dst, int components) in convertShort() 575 void InternalformatCaseBase::convertUShort(tcu::Vec4 inColor, unsigned char* dst, int components) in convertUShort() 585 void InternalformatCaseBase::convertInt(tcu::Vec4 inColor, unsigned char* dst, int components) in convertInt() 592 void InternalformatCaseBase::convertUInt(tcu::Vec4 inColor, unsigned char* dst, int components) in convertUInt() 602 void InternalformatCaseBase::convertUInt_24_8(tcu::Vec4 inColor, unsigned char* dst, int) in convertUInt_24_8() 612 void InternalformatCaseBase::convertFloat_32_Uint_24_8(tcu::Vec4 inColor, unsigned char* dst, int) in convertFloat_32_Uint_24_8() [all …]
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/third_party/flutter/skia/src/gpu/effects/ |
D | GrShadowGeoProc.h | 29 const Attribute& inColor() const { return fInColor; } in inColor() function
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D | GrDistanceFieldGeoProc.h | 88 const Attribute& inColor() const { return fInColor; } in inColor() function 162 const Attribute& inColor() const { return fInColor; } in inColor() function 243 const Attribute& inColor() const { return fInColor; } in inColor() function
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D | GrBitmapTextGeoProc.h | 46 const Attribute& inColor() const { return fInColor; } in inColor() function
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D | GrPorterDuffXferProcessor.cpp | 438 const char* inColor, const char* inCoverage) { in append_color_output()
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/third_party/skia/src/gpu/effects/ |
D | GrShadowGeoProc.h | 33 const Attribute& inColor() const { return fInColor; } in inColor() function
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D | GrPorterDuffXferProcessor.cpp | 414 const char* inColor, const char* inCoverage) { in append_color_output()
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/third_party/flutter/skia/modules/canvaskit/tests/ |
D | canvas2d.spec.js | 82 inColor: CanvasKit.Color(102, 51, 153, 1.0), property 87 inColor: CanvasKit.Color(102, 51, 153, 1.0), property 92 inColor: CanvasKit.Color(102, 51, 153, 0.8), property 97 inColor: CanvasKit.Color(102, 51, 153, 0.8), property
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/third_party/skia/modules/canvaskit/tests/ |
D | canvas2d.spec.js | 84 inColor: CanvasKit.Color(102, 51, 153, 1.0), property 89 inColor: CanvasKit.Color(102, 51, 153, 1.0), property 94 inColor: CanvasKit.Color(102, 51, 153, 0.8), property 99 inColor: CanvasKit.Color(102, 51, 153, 0.8), property
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/third_party/flutter/skia/src/gpu/glsl/ |
D | GrGLSLFragmentShaderBuilder.cpp | 166 GrShaderVar inColor(args.fInputColor, kHalf4_GrSLType); in writeProcessorFunction() local
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/third_party/flutter/skia/tests/ |
D | GrPipelineDynamicStateTest.cpp | 73 const Attribute& inColor() const { return kAttributes[1]; } in inColor() function in GrPipelineDynamicStateTestProcessor
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D | GrMeshTest.cpp | 312 const Attribute& inColor() const { in inColor() function in GrMeshTestProcessor
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/third_party/skia/tests/ |
D | GrPipelineDynamicStateTest.cpp | 79 const Attribute& inColor() const { return kAttributes[1]; } in inColor() function in __anonf4d526010111::PipelineDynamicStateTestProcessor
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D | GrMeshTest.cpp | 463 const Attribute& inColor() const { function in __anon3d0645120b11::MeshTestProcessor
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/third_party/skia/src/core/ |
D | SkRuntimeEffect.cpp | 689 const SkPMColor4f& inColor, in eval() 905 auto evalChild = [&](int index, SkPMColor4f inColor) { in onFilterColor4f()
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/third_party/vk-gl-cts/external/openglcts/modules/gl/ |
D | gl4cGlSpirvTests.cpp | 130 bool compareUintColors(const GLuint inColor, const GLuint refColor, const int epsilon) in compareUintColors()
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/third_party/skia/src/sksl/codegen/ |
D | SkSLVMCodeGenerator.cpp | 1062 skvm::Color inColor = {f32(argVal[0]), f32(argVal[1]), f32(argVal[2]), f32(argVal[3])}; in writeChildCall() local 2050 skvm::Color inColor = builder->uniformColor(SkColors::kWhite, &uniforms); in testingOnly_ProgramToSkVMShader() local
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