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Searched defs:in_layout (Results 1 – 5 of 5) sorted by relevance

/third_party/gstreamer/gstplugins_base/tests/check/elements/
Daudioconvert.c911 GstAudioChannelPosition in_layout[1] = { GST_AUDIO_CHANNEL_POSITION_MONO }; in GST_START_TEST() local
943 GstAudioChannelPosition in_layout[1] = in GST_START_TEST() local
961 GstAudioChannelPosition in_layout[2] = in GST_START_TEST() local
979 GstAudioChannelPosition in_layout[2] = in GST_START_TEST() local
996 GstAudioChannelPosition in_layout[2] = in GST_START_TEST() local
1013 GstAudioChannelPosition in_layout[2] = in GST_START_TEST() local
1039 GstAudioChannelPosition in_layout[11] = { in GST_START_TEST() local
/third_party/ffmpeg/libavcodec/
Daudiotoolboxenc.c179 static int remap_layout(AudioChannelLayout *layout, uint64_t in_layout, int count) in remap_layout()
200 static int get_aac_tag(uint64_t in_layout) in get_aac_tag()
/third_party/ffmpeg/libavresample/
Daudio_mix_matrix.c87 int avresample_build_matrix(uint64_t in_layout, uint64_t out_layout, in avresample_build_matrix()
Daudio_mix.c37 uint64_t in_layout; member
/third_party/gstreamer/gstplugins_bad/sys/d3d11/
Dgstd3d11shader.cpp196 ComPtr<ID3D11InputLayout> in_layout; in gst_d3d11_create_vertex_shader() local