| /third_party/skia/third_party/externals/angle2/src/libGL/ |
| D | entry_points_gl_1_autogen.cpp | 42 bool isCallValid = (context->skipValidation() || in GL_Accum() local 66 bool isCallValid = in GL_AlphaFunc() local 90 bool isCallValid = in GL_Begin() local 121 bool isCallValid = (context->skipValidation() || in GL_Bitmap() local 147 bool isCallValid = in GL_BlendFunc() local 170 bool isCallValid = (context->skipValidation() || in GL_CallList() local 193 bool isCallValid = in GL_CallLists() local 217 bool isCallValid = in GL_Clear() local 240 bool isCallValid = in GL_ClearAccum() local 264 bool isCallValid = in GL_ClearColor() local [all …]
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| D | entry_points_gl_2_autogen.cpp | 44 bool isCallValid = (context->skipValidation() || in GL_AttachShader() local 70 bool isCallValid = in GL_BindAttribLocation() local 96 bool isCallValid = in GL_BlendEquationSeparate() local 121 bool isCallValid = in GL_CompileShader() local 145 bool isCallValid = (context->skipValidation() || in GL_CreateProgram() local 176 bool isCallValid = in GL_CreateShader() local 206 bool isCallValid = in GL_DeleteProgram() local 230 bool isCallValid = in GL_DeleteShader() local 256 bool isCallValid = (context->skipValidation() || in GL_DetachShader() local 279 bool isCallValid = (context->skipValidation() || in GL_DisableVertexAttribArray() local [all …]
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| D | entry_points_gl_3_autogen.cpp | 42 bool isCallValid = (context->skipValidation() || in GL_BeginConditionalRender() local 67 bool isCallValid = in GL_BeginTransformFeedback() local 94 bool isCallValid = (context->skipValidation() || in GL_BindBufferBase() local 123 bool isCallValid = in GL_BindBufferRange() local 151 bool isCallValid = in GL_BindFragDataLocation() local 177 bool isCallValid = (context->skipValidation() || in GL_BindFramebuffer() local 202 bool isCallValid = (context->skipValidation() || in GL_BindRenderbuffer() local 226 bool isCallValid = in GL_BindVertexArray() local 263 bool isCallValid = in GL_BlitFramebuffer() local 291 bool isCallValid = (context->skipValidation() || in GL_CheckFramebufferStatus() local [all …]
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| /third_party/flutter/skia/third_party/externals/angle2/src/libGL/ |
| D | entry_points_gl_1_0_autogen.cpp | 37 bool isCallValid = (context->skipValidation() || ValidateAccum(context, op, value)); in Accum() local 56 bool isCallValid = in AlphaFunc() local 74 bool isCallValid = (context->skipValidation() || ValidateBegin(context, mode)); in Begin() local 100 bool isCallValid = in Bitmap() local 122 bool isCallValid = in BlendFunc() local 140 bool isCallValid = (context->skipValidation() || ValidateCallList(context, list)); in CallList() local 158 bool isCallValid = in CallLists() local 176 bool isCallValid = (context->skipValidation() || ValidateClear(context, mask)); in Clear() local 194 bool isCallValid = in ClearAccum() local 213 bool isCallValid = in ClearColor() local [all …]
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| D | entry_points_gl_1_4_autogen.cpp | 38 bool isCallValid = in BlendColor() local 56 bool isCallValid = (context->skipValidation() || ValidateBlendEquation(context, mode)); in BlendEquation() local 82 bool isCallValid = in BlendFuncSeparate() local 103 bool isCallValid = in FogCoordPointer() local 121 bool isCallValid = (context->skipValidation() || ValidateFogCoordd(context, coord)); in FogCoordd() local 138 bool isCallValid = (context->skipValidation() || ValidateFogCoorddv(context, coord)); in FogCoorddv() local 155 bool isCallValid = (context->skipValidation() || ValidateFogCoordf(context, coord)); in FogCoordf() local 172 bool isCallValid = (context->skipValidation() || ValidateFogCoordfv(context, coord)); in FogCoordfv() local 196 bool isCallValid = (context->skipValidation() || in MultiDrawArrays() local 224 bool isCallValid = in MultiDrawElements() local [all …]
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| D | entry_points_gl_2_0_autogen.cpp | 37 bool isCallValid = in AttachShader() local 56 bool isCallValid = (context->skipValidation() || in BindAttribLocation() local 76 bool isCallValid = (context->skipValidation() || in BlendEquationSeparate() local 94 bool isCallValid = (context->skipValidation() || ValidateCompileShader(context, shader)); in CompileShader() local 112 bool isCallValid = (context->skipValidation() || ValidateCreateProgram(context)); in CreateProgram() local 140 bool isCallValid = (context->skipValidation() || ValidateCreateShader(context, typePacked)); in CreateShader() local 166 bool isCallValid = (context->skipValidation() || ValidateDeleteProgram(context, program)); in DeleteProgram() local 183 bool isCallValid = (context->skipValidation() || ValidateDeleteShader(context, shader)); in DeleteShader() local 200 bool isCallValid = in DetachShader() local 218 bool isCallValid = in DisableVertexAttribArray() local [all …]
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| D | entry_points_gl_3_3_autogen.cpp | 43 bool isCallValid = in BindFragDataLocationIndexed() local 63 bool isCallValid = in BindSampler() local 82 bool isCallValid = (context->skipValidation() || ValidateColorP3ui(context, type, color)); in ColorP3ui() local 100 bool isCallValid = (context->skipValidation() || ValidateColorP3uiv(context, type, color)); in ColorP3uiv() local 118 bool isCallValid = (context->skipValidation() || ValidateColorP4ui(context, type, color)); in ColorP4ui() local 136 bool isCallValid = (context->skipValidation() || ValidateColorP4uiv(context, type, color)); in ColorP4uiv() local 154 bool isCallValid = in DeleteSamplers() local 172 bool isCallValid = in GenSamplers() local 192 bool isCallValid = in GetFragDataIndex() local 220 bool isCallValid = in GetQueryObjecti64v() local [all …]
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| D | entry_points_gl_1_3_autogen.cpp | 37 bool isCallValid = (context->skipValidation() || ValidateActiveTexture(context, texture)); in ActiveTexture() local 54 bool isCallValid = in ClientActiveTexture() local 83 bool isCallValid = (context->skipValidation() || in CompressedTexImage1D() local 118 bool isCallValid = in CompressedTexImage2D() local 155 bool isCallValid = in CompressedTexImage3D() local 187 bool isCallValid = (context->skipValidation() || in CompressedTexSubImage1D() local 222 bool isCallValid = in CompressedTexSubImage2D() local 261 bool isCallValid = (context->skipValidation() || in CompressedTexSubImage3D() local 284 bool isCallValid = (context->skipValidation() || in GetCompressedTexImage() local 302 bool isCallValid = (context->skipValidation() || ValidateLoadTransposeMatrixd(context, m)); in LoadTransposeMatrixd() local [all …]
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| D | entry_points_gl_4_0_autogen.cpp | 38 bool isCallValid = in BeginQueryIndexed() local 57 bool isCallValid = in BindTransformFeedback() local 77 bool isCallValid = (context->skipValidation() || in BlendEquationSeparatei() local 96 bool isCallValid = in BlendEquationi() local 121 bool isCallValid = in BlendFuncSeparatei() local 143 bool isCallValid = in BlendFunci() local 161 bool isCallValid = in DeleteTransformFeedbacks() local 181 bool isCallValid = (context->skipValidation() || in DrawArraysIndirect() local 203 bool isCallValid = in DrawElementsIndirect() local 223 bool isCallValid = in DrawTransformFeedback() local [all …]
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| D | entry_points_gl_3_0_autogen.cpp | 37 bool isCallValid = in BeginConditionalRender() local 56 bool isCallValid = (context->skipValidation() || in BeginTransformFeedback() local 77 bool isCallValid = (context->skipValidation() || in BindBufferBase() local 102 bool isCallValid = in BindBufferRange() local 123 bool isCallValid = (context->skipValidation() || in BindFragDataLocation() local 142 bool isCallValid = in BindFramebuffer() local 162 bool isCallValid = (context->skipValidation() || in BindRenderbuffer() local 180 bool isCallValid = (context->skipValidation() || ValidateBindVertexArray(context, array)); in BindVertexArray() local 212 bool isCallValid = (context->skipValidation() || in BlitFramebuffer() local 234 bool isCallValid = in CheckFramebufferStatus() local [all …]
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| D | entry_points_gl_4_1_autogen.cpp | 37 bool isCallValid = in ActiveShaderProgram() local 55 bool isCallValid = in BindProgramPipeline() local 73 bool isCallValid = (context->skipValidation() || ValidateClearDepthf(context, d)); in ClearDepthf() local 93 bool isCallValid = (context->skipValidation() || in CreateShaderProgramv() local 121 bool isCallValid = in DeleteProgramPipelines() local 140 bool isCallValid = in DepthRangeArrayv() local 158 bool isCallValid = in DepthRangeIndexed() local 176 bool isCallValid = (context->skipValidation() || ValidateDepthRangef(context, n, f)); in DepthRangef() local 193 bool isCallValid = in GenProgramPipelines() local 212 bool isCallValid = in GetDoublei_v() local [all …]
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| /third_party/flutter/skia/third_party/externals/angle2/src/libGLESv2/ |
| D | entry_points_gles_2_0_autogen.cpp | 31 bool isCallValid = (context->skipValidation() || ValidateActiveTexture(context, texture)); in ActiveTexture() local 48 bool isCallValid = in AttachShader() local 67 bool isCallValid = (context->skipValidation() || in BindAttribLocation() local 88 bool isCallValid = in BindBuffer() local 107 bool isCallValid = in BindFramebuffer() local 127 bool isCallValid = (context->skipValidation() || in BindRenderbuffer() local 148 bool isCallValid = (context->skipValidation() || in BindTexture() local 167 bool isCallValid = in BlendColor() local 185 bool isCallValid = (context->skipValidation() || ValidateBlendEquation(context, mode)); in BlendEquation() local 204 bool isCallValid = (context->skipValidation() || in BlendEquationSeparate() local [all …]
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| D | entry_points_gles_1_0_autogen.cpp | 33 bool isCallValid = in AlphaFunc() local 53 bool isCallValid = in AlphaFuncx() local 72 bool isCallValid = in ClearColorx() local 90 bool isCallValid = (context->skipValidation() || ValidateClearDepthx(context, depth)); in ClearDepthx() local 107 bool isCallValid = in ClientActiveTexture() local 126 bool isCallValid = (context->skipValidation() || ValidateClipPlanef(context, p, eqn)); in ClipPlanef() local 144 bool isCallValid = in ClipPlanex() local 163 bool isCallValid = in Color4f() local 182 bool isCallValid = in Color4ub() local 201 bool isCallValid = in Color4x() local [all …]
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| D | entry_points_gles_3_0_autogen.cpp | 33 bool isCallValid = in BeginQuery() local 52 bool isCallValid = (context->skipValidation() || in BeginTransformFeedback() local 73 bool isCallValid = (context->skipValidation() || in BindBufferBase() local 98 bool isCallValid = in BindBufferRange() local 118 bool isCallValid = in BindSampler() local 137 bool isCallValid = in BindTransformFeedback() local 155 bool isCallValid = (context->skipValidation() || ValidateBindVertexArray(context, array)); in BindVertexArray() local 187 bool isCallValid = (context->skipValidation() || in BlitFramebuffer() local 209 bool isCallValid = (context->skipValidation() || in ClearBufferfi() local 228 bool isCallValid = (context->skipValidation() || in ClearBufferfv() local [all …]
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| /third_party/flutter/skia/third_party/externals/angle2/src/libANGLE/ |
| D | capture_gles_1_0_params.cpp | 17 bool isCallValid, in CaptureClipPlanef_eqn() 26 bool isCallValid, in CaptureClipPlanex_equation() 35 bool isCallValid, in CaptureColorPointer_pointer() 46 bool isCallValid, in CaptureFogfv_params() 55 bool isCallValid, in CaptureFogxv_param() 64 bool isCallValid, in CaptureGetClipPlanef_equation() 73 bool isCallValid, in CaptureGetClipPlanex_equation() 82 bool isCallValid, in CaptureGetFixedv_params() 91 bool isCallValid, in CaptureGetLightfv_params() 101 bool isCallValid, in CaptureGetLightxv_params() [all …]
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| D | capture_gles_1_0_autogen.cpp | 24 bool isCallValid, in CaptureAlphaFunc() 37 bool isCallValid, in CaptureAlphaFuncx() 50 bool isCallValid, in CaptureClearColorx() 66 CallCapture CaptureClearDepthx(const Context *context, bool isCallValid, GLfixed depth) in CaptureClearDepthx() 75 CallCapture CaptureClientActiveTexture(const Context *context, bool isCallValid, GLenum texture) in CaptureClientActiveTexture() 85 bool isCallValid, in CaptureClipPlanef() 102 bool isCallValid, in CaptureClipPlanex() 119 bool isCallValid, in CaptureColor4f() 136 bool isCallValid, in CaptureColor4ub() 153 bool isCallValid, in CaptureColor4x() [all …]
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| D | capture_gles_2_0_autogen.cpp | 23 CallCapture CaptureActiveTexture(const Context *context, bool isCallValid, GLenum texture) in CaptureActiveTexture() 33 bool isCallValid, in CaptureAttachShader() 46 bool isCallValid, in CaptureBindAttribLocation() 65 bool isCallValid, in CaptureBindBuffer() 78 bool isCallValid, in CaptureBindFramebuffer() 91 bool isCallValid, in CaptureBindRenderbuffer() 104 bool isCallValid, in CaptureBindTexture() 117 bool isCallValid, in CaptureBlendColor() 133 CallCapture CaptureBlendEquation(const Context *context, bool isCallValid, GLenum mode) in CaptureBlendEquation() 143 bool isCallValid, in CaptureBlendEquationSeparate() [all …]
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| D | capture_gles_3_1_autogen.cpp | 24 bool isCallValid, in CaptureActiveShaderProgram() 37 bool isCallValid, in CaptureBindImageTexture() 59 CallCapture CaptureBindProgramPipeline(const Context *context, bool isCallValid, GLuint pipeline) in CaptureBindProgramPipeline() 69 bool isCallValid, in CaptureBindVertexBuffer() 86 bool isCallValid, in CaptureCreateShaderProgramv() 111 bool isCallValid, in CaptureDeleteProgramPipelines() 128 bool isCallValid, in CaptureDispatchCompute() 143 bool isCallValid, in CaptureDispatchComputeIndirect() 154 bool isCallValid, in CaptureDrawArraysIndirect() 171 bool isCallValid, in CaptureDrawElementsIndirect() [all …]
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| D | capture_gles_3_0_params.cpp | 16 bool isCallValid, in CaptureClearBufferfv_value() 26 bool isCallValid, in CaptureClearBufferiv_value() 36 bool isCallValid, in CaptureClearBufferuiv_value() 46 bool isCallValid, in CaptureCompressedTexImage3D_data() 62 bool isCallValid, in CaptureCompressedTexSubImage3D_data() 80 bool isCallValid, in CaptureDeleteQueries_ids() 89 bool isCallValid, in CaptureDeleteSamplers_samplers() 98 bool isCallValid, in CaptureDeleteTransformFeedbacks_ids() 107 bool isCallValid, in CaptureDeleteVertexArrays_arrays() 116 bool isCallValid, in CaptureDrawBuffers_bufs() [all …]
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| /third_party/skia/third_party/externals/angle2/src/libANGLE/capture/ |
| D | capture_gles_1_0_params.cpp | 18 bool isCallValid, in CaptureClipPlanef_eqn() 27 bool isCallValid, in CaptureClipPlanex_equation() 36 bool isCallValid, in CaptureColorPointer_pointer() 47 bool isCallValid, in CaptureFogfv_params() 57 bool isCallValid, in CaptureFogxv_param() 66 bool isCallValid, in CaptureGetClipPlanef_equation() 75 bool isCallValid, in CaptureGetClipPlanex_equation() 84 bool isCallValid, in CaptureGetFixedv_params() 93 bool isCallValid, in CaptureGetLightfv_params() 104 bool isCallValid, in CaptureGetLightxv_params() [all …]
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| D | capture_gles_1_0_autogen.cpp | 24 bool isCallValid, in CaptureAlphaFunc() 37 bool isCallValid, in CaptureAlphaFuncx() 50 bool isCallValid, in CaptureClearColorx() 66 CallCapture CaptureClearDepthx(const State &glState, bool isCallValid, GLfixed depth) in CaptureClearDepthx() 75 CallCapture CaptureClientActiveTexture(const State &glState, bool isCallValid, GLenum texture) in CaptureClientActiveTexture() 84 CallCapture CaptureClipPlanef(const State &glState, bool isCallValid, GLenum p, const GLfloat *eqn) in CaptureClipPlanef() 109 bool isCallValid, in CaptureClipPlanex() 136 bool isCallValid, in CaptureColor4f() 153 bool isCallValid, in CaptureColor4ub() 170 bool isCallValid, in CaptureColor4x() [all …]
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| D | capture_gles_2_0_autogen.cpp | 23 CallCapture CaptureActiveTexture(const State &glState, bool isCallValid, GLenum texture) in CaptureActiveTexture() 33 bool isCallValid, in CaptureAttachShader() 46 bool isCallValid, in CaptureBindAttribLocation() 76 bool isCallValid, in CaptureBindBuffer() 89 bool isCallValid, in CaptureBindFramebuffer() 102 bool isCallValid, in CaptureBindRenderbuffer() 115 bool isCallValid, in CaptureBindTexture() 128 bool isCallValid, in CaptureBlendColor() 144 CallCapture CaptureBlendEquation(const State &glState, bool isCallValid, GLenum mode) in CaptureBlendEquation() 154 bool isCallValid, in CaptureBlendEquationSeparate() [all …]
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| D | capture_gles_2_0_params.cpp | 22 bool isCallValid, in CaptureBindAttribLocation_name() 32 bool isCallValid, in CaptureBufferData_data() 46 bool isCallValid, in CaptureBufferSubData_data() 57 bool isCallValid, in CaptureCompressedTexImage2D_data() 82 bool isCallValid, in CaptureCompressedTexSubImage2D_data() 99 bool isCallValid, in CaptureDeleteBuffers_buffersPacked() 108 bool isCallValid, in CaptureDeleteFramebuffers_framebuffersPacked() 117 bool isCallValid, in CaptureDeleteRenderbuffers_renderbuffersPacked() 126 bool isCallValid, in CaptureDeleteTextures_texturesPacked() 135 bool isCallValid, in CaptureDrawElements_indices() [all …]
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| /third_party/skia/third_party/externals/angle2/src/libGLESv2/ |
| D | entry_points_gles_1_0_autogen.cpp | 35 bool isCallValid = in GL_AlphaFunc() local 60 bool isCallValid = in GL_AlphaFuncx() local 85 bool isCallValid = (context->skipValidation() || in GL_ClearColorx() local 108 bool isCallValid = (context->skipValidation() || in GL_ClearDepthx() local 131 bool isCallValid = (context->skipValidation() || in GL_ClientActiveTexture() local 155 bool isCallValid = (context->skipValidation() || in GL_ClipPlanef() local 178 bool isCallValid = in GL_ClipPlanex() local 202 bool isCallValid = in GL_Color4f() local 226 bool isCallValid = in GL_Color4ub() local 250 bool isCallValid = in GL_Color4x() local [all …]
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| D | entry_points_gles_2_0_autogen.cpp | 34 bool isCallValid = in GL_ActiveTexture() local 60 bool isCallValid = (context->skipValidation() || in GL_AttachShader() local 86 bool isCallValid = in GL_BindAttribLocation() local 113 bool isCallValid = (context->skipValidation() || in GL_BindBuffer() local 138 bool isCallValid = (context->skipValidation() || in GL_BindFramebuffer() local 163 bool isCallValid = (context->skipValidation() || in GL_BindRenderbuffer() local 189 bool isCallValid = (context->skipValidation() || in GL_BindTexture() local 213 bool isCallValid = in GL_BlendColor() local 237 bool isCallValid = in GL_BlendEquation() local 262 bool isCallValid = in GL_BlendEquationSeparate() local [all …]
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