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Searched defs:isDepthFormat (Results 1 – 8 of 8) sorted by relevance

/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/
DvktTestCase.cpp740 static bool isDepthFormat (VkFormat format) in isDepthFormat() function
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/renderpass/
DvktRenderPassTests.cpp1430 const bool isDepthFormat = tcu::hasDepthComponent(format.order); in AttachmentResources() local
2127 const bool isDepthFormat = tcu::hasDepthComponent(format.order); in SubpassRenderer() local
2236 const bool isDepthFormat = tcu::hasDepthComponent(format.order); in SubpassRenderer() local
4336 const bool isDepthFormat = tcu::hasDepthComponent(format.order); in createTestShaders() local
4484 const bool isDepthFormat = tcu::hasDepthComponent(format.order); in createTestShaders() local
/third_party/vk-gl-cts/modules/gles31/functional/
Des31fTextureLevelStateQueryTests.cpp273 static bool isDepthFormat (const tcu::TextureFormat& fmt) in isDepthFormat() function
Des31fTextureBorderClampTests.cpp93 bool isDepthFormat (deUint32 format, tcu::Sampler::DepthStencilMode mode) in isDepthFormat() function
Des31fTextureGatherTests.cpp124 static inline bool isDepthFormat (const tcu::TextureFormat& fmt) in isDepthFormat() function
/third_party/vk-gl-cts/modules/egl/
DteglImageFormatTests.cpp1688 bool isDepthFormat (GLenum format) in isDepthFormat() function
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/pipeline/
DvktPipelineMultisampleMixedAttachmentSamplesTests.cpp163 inline bool isDepthFormat (const VkFormat format) in isDepthFormat() function
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/shaderrender/
DvktShaderRenderTextureGatherTests.cpp191 static inline bool isDepthFormat (const tcu::TextureFormat& fmt) in isDepthFormat() function