Searched defs:isDepthStencilFormat (Results 1 – 6 of 6) sorted by relevance
83 const bool isDepthStencilFormat = textureFormat.hasDepthOrStencilBits(); in setStorageImpl() local
157 const bool isDepthStencilFormat = format.depthBits > 0 || format.stencilBits > 0; in GetUsageFlags() local
206 const bool isDepthStencilFormat = vk::isDepthStencilFormat(colorFormat); in createImageAndBind() local
545 …const bool isDepthStencilFormat (tcu::hasDepthComponent(format.order) || tcu::hasStencilComp… in createRenderPass() local852 …const bool isDepthStencilFormat (tcu::hasDepthComponent(format.order) || tcu::hasStencilComp… in createRenderPipeline() local
1218 …const bool isDepthStencilFormat = (format >= VK_FORMAT_D16_UNORM && format <= VK_FORMAT_D32_SFLOAT… in isFormatMatchingAspect() local
65 bool isDepthStencilFormat (VkFormat format) in isDepthStencilFormat() function