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1 /*
2  * Copyright 2015 Intel Corporation
3  *
4  *  Permission is hereby granted, free of charge, to any person obtaining a
5  *  copy of this software and associated documentation files (the "Software"),
6  *  to deal in the Software without restriction, including without limitation
7  *  the rights to use, copy, modify, merge, publish, distribute, sublicense,
8  *  and/or sell copies of the Software, and to permit persons to whom the
9  *  Software is furnished to do so, subject to the following conditions:
10  *
11  *  The above copyright notice and this permission notice (including the next
12  *  paragraph) shall be included in all copies or substantial portions of the
13  *  Software.
14  *
15  *  THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16  *  IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17  *  FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
18  *  THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19  *  LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20  *  FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21  *  IN THE SOFTWARE.
22  */
23 
24 #include "isl_gfx8.h"
25 #include "isl_gfx9.h"
26 #include "isl_priv.h"
27 
28 /**
29  * Calculate the surface's subimage alignment, in units of surface samples,
30  * for the standard tiling formats Yf and Ys.
31  */
32 static void
gfx9_calc_std_image_alignment_sa(const struct isl_device * dev,const struct isl_surf_init_info * restrict info,enum isl_tiling tiling,enum isl_msaa_layout msaa_layout,struct isl_extent3d * align_sa)33 gfx9_calc_std_image_alignment_sa(const struct isl_device *dev,
34                                  const struct isl_surf_init_info *restrict info,
35                                  enum isl_tiling tiling,
36                                  enum isl_msaa_layout msaa_layout,
37                                  struct isl_extent3d *align_sa)
38 {
39    const struct isl_format_layout *fmtl = isl_format_get_layout(info->format);
40 
41    assert(isl_tiling_is_std_y(tiling));
42 
43    const uint32_t bpb = fmtl->bpb;
44    const uint32_t is_Ys = tiling == ISL_TILING_Ys;
45 
46    switch (info->dim) {
47    case ISL_SURF_DIM_1D:
48       /* See the Skylake BSpec > Memory Views > Common Surface Formats > Surface
49        * Layout and Tiling > 1D Surfaces > 1D Alignment Requirements.
50        */
51       *align_sa = (struct isl_extent3d) {
52          .w = 1 << (12 - (ffs(bpb) - 4) + (4 * is_Ys)),
53          .h = 1,
54          .d = 1,
55       };
56       return;
57    case ISL_SURF_DIM_2D:
58       /* See the Skylake BSpec > Memory Views > Common Surface Formats >
59        * Surface Layout and Tiling > 2D Surfaces > 2D/CUBE Alignment
60        * Requirements.
61        */
62       *align_sa = (struct isl_extent3d) {
63          .w = 1 << (6 - ((ffs(bpb) - 4) / 2) + (4 * is_Ys)),
64          .h = 1 << (6 - ((ffs(bpb) - 3) / 2) + (4 * is_Ys)),
65          .d = 1,
66       };
67 
68       if (is_Ys) {
69          /* FINISHME(chadv): I don't trust this code. Untested. */
70          isl_finishme("%s:%s: [SKL+] multisample TileYs", __FILE__, __func__);
71 
72          switch (msaa_layout) {
73          case ISL_MSAA_LAYOUT_NONE:
74          case ISL_MSAA_LAYOUT_INTERLEAVED:
75             break;
76          case ISL_MSAA_LAYOUT_ARRAY:
77             align_sa->w >>= (ffs(info->samples) - 0) / 2;
78             align_sa->h >>= (ffs(info->samples) - 1) / 2;
79             break;
80          }
81       }
82       return;
83 
84    case ISL_SURF_DIM_3D:
85       /* See the Skylake BSpec > Memory Views > Common Surface Formats > Surface
86        * Layout and Tiling > 1D Surfaces > 1D Alignment Requirements.
87        */
88       *align_sa = (struct isl_extent3d) {
89          .w = 1 << (4 - ((ffs(bpb) - 2) / 3) + (4 * is_Ys)),
90          .h = 1 << (4 - ((ffs(bpb) - 4) / 3) + (2 * is_Ys)),
91          .d = 1 << (4 - ((ffs(bpb) - 3) / 3) + (2 * is_Ys)),
92       };
93       return;
94    }
95 
96    unreachable("bad isl_surface_type");
97 }
98 
99 void
isl_gfx9_choose_image_alignment_el(const struct isl_device * dev,const struct isl_surf_init_info * restrict info,enum isl_tiling tiling,enum isl_dim_layout dim_layout,enum isl_msaa_layout msaa_layout,struct isl_extent3d * image_align_el)100 isl_gfx9_choose_image_alignment_el(const struct isl_device *dev,
101                                    const struct isl_surf_init_info *restrict info,
102                                    enum isl_tiling tiling,
103                                    enum isl_dim_layout dim_layout,
104                                    enum isl_msaa_layout msaa_layout,
105                                    struct isl_extent3d *image_align_el)
106 {
107    /* Handled by isl_choose_image_alignment_el */
108    assert(info->format != ISL_FORMAT_HIZ);
109 
110    const struct isl_format_layout *fmtl = isl_format_get_layout(info->format);
111    if (fmtl->txc == ISL_TXC_CCS) {
112       /* Sky Lake PRM Vol. 7, "MCS Buffer for Render Target(s)" (p. 632):
113        *
114        *    "Mip-mapped and arrayed surfaces are supported with MCS buffer
115        *    layout with these alignments in the RT space: Horizontal
116        *    Alignment = 128 and Vertical Alignment = 64."
117        */
118       *image_align_el = isl_extent3d(128 / fmtl->bw, 64 / fmtl->bh, 1);
119       return;
120    }
121 
122    /* This BSpec text provides some insight into the hardware's alignment
123     * requirements [Skylake BSpec > Memory Views > Common Surface Formats >
124     * Surface Layout and Tiling > 2D Surfaces]:
125     *
126     *    An LOD must be aligned to a cache-line except for some special cases
127     *    related to Planar YUV surfaces.  In general, the cache-alignment
128     *    restriction implies there is a minimum height for an LOD of 4 texels.
129     *    So, LODs which are smaller than 4 high are padded.
130     *
131     * From the Skylake BSpec, RENDER_SURFACE_STATE Surface Vertical Alignment:
132     *
133     *    - For Sampling Engine and Render Target Surfaces: This field
134     *      specifies the vertical alignment requirement in elements for the
135     *      surface. [...] An element is defined as a pixel in uncompresed
136     *      surface formats, and as a compression block in compressed surface
137     *      formats. For MSFMT_DEPTH_STENCIL type multisampled surfaces, an
138     *      element is a sample.
139     *
140     *    - This field is used for 2D, CUBE, and 3D surface alignment when Tiled
141     *      Resource Mode is TRMODE_NONE (Tiled Resource Mode is disabled).
142     *      This field is ignored for 1D surfaces and also when Tiled Resource
143     *      Mode is not TRMODE_NONE (e.g. Tiled Resource Mode is enabled).
144     *
145     *      See the appropriate Alignment  table in the "Surface Layout and
146     *      Tiling" section under Common Surface Formats for the table of
147     *      alignment values for Tiled Resrouces.
148     *
149     *    - For uncompressed surfaces, the units of "j" are rows of pixels on
150     *      the physical surface. For compressed texture formats, the units of
151     *      "j" are in compression blocks, thus each increment in "j" is equal
152     *      to h pixels, where h is the height of the compression block in
153     *      pixels.
154     *
155     *    - Valid Values: VALIGN_4, VALIGN_8, VALIGN_16
156     *
157     * From the Skylake BSpec, RENDER_SURFACE_STATE Surface Horizontal
158     * Alignment:
159     *
160     *    -  For uncompressed surfaces, the units of "i" are pixels on the
161     *       physical surface. For compressed texture formats, the units of "i"
162     *       are in compression blocks, thus each increment in "i" is equal to
163     *       w pixels, where w is the width of the compression block in pixels.
164     *
165     *    - Valid Values: HALIGN_4, HALIGN_8, HALIGN_16
166     */
167 
168    if (isl_tiling_is_std_y(tiling)) {
169       struct isl_extent3d image_align_sa;
170       gfx9_calc_std_image_alignment_sa(dev, info, tiling, msaa_layout,
171                                      &image_align_sa);
172 
173       *image_align_el = isl_extent3d_sa_to_el(info->format, image_align_sa);
174       return;
175    }
176 
177    if (dim_layout == ISL_DIM_LAYOUT_GFX9_1D) {
178       /* See the Skylake BSpec > Memory Views > Common Surface Formats > Surface
179        * Layout and Tiling > 1D Surfaces > 1D Alignment Requirements.
180        */
181       *image_align_el = isl_extent3d(64, 1, 1);
182       return;
183    }
184 
185    if (isl_format_is_compressed(info->format)) {
186       /* On Gfx9, the meaning of RENDER_SURFACE_STATE's
187        * SurfaceHorizontalAlignment and SurfaceVerticalAlignment changed for
188        * compressed formats. They now indicate a multiple of the compression
189        * block.  For example, if the compression mode is ETC2 then HALIGN_4
190        * indicates a horizontal alignment of 16 pixels.
191        *
192        * To avoid wasting memory, choose the smallest alignment possible:
193        * HALIGN_4 and VALIGN_4.
194        */
195       *image_align_el = isl_extent3d(4, 4, 1);
196       return;
197    }
198 
199    isl_gfx8_choose_image_alignment_el(dev, info, tiling, dim_layout,
200                                       msaa_layout, image_align_el);
201 }
202