/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/texture/ |
D | vktSampleVerifier.hpp | 51 float lodBias; member 93 float lodBias; member
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D | vktTextureSwizzleTests.cpp | 173 …const float lodBias = (sampleParams.flags & ReferenceParams::USE_BIAS) ? sampleParams.bia… in iterate() local
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D | vktSampleVerifierUtil.cpp | 271 const float lodBias, in calcLodBounds()
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D | vktSampleVerifier.cpp | 787 float lodBias = m_samplerParams.lodBias; in verifySampleCubemapFace() local
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/third_party/vk-gl-cts/framework/opengl/ |
D | gluTextureTestUtil.cpp | 398 float lodBias = (params.flags & ReferenceParams::USE_BIAS) ? params.bias : 0.0f; in sampleTextureNonProjected() local 434 float lodBias = (params.flags & ReferenceParams::USE_BIAS) ? params.bias : 0.0f; in sampleTextureNonProjected() local 477 float lodBias = (params.flags & ReferenceParams::USE_BIAS) ? params.bias : 0.0f; in sampleTextureProjected() local 518 float lodBias = (params.flags & ReferenceParams::USE_BIAS) ? params.bias : 0.0f; in sampleTextureProjected() local 647 const float lodBias ((params.flags & ReferenceParams::USE_BIAS) ? params.bias : 0.0f); in sampleTextureCube() local 695 float lodBias = (params.flags & ReferenceParams::USE_BIAS) ? params.bias : 0.0f; in sampleTextureNonProjected() local 744 float lodBias = (params.flags & ReferenceParams::USE_BIAS) ? params.bias : 0.0f; in sampleTextureNonProjected() local 790 float lodBias = (params.flags & ReferenceParams::USE_BIAS) ? params.bias : 0.0f; in sampleTextureNonProjected() local 829 float lodBias = (params.flags & ReferenceParams::USE_BIAS) ? params.bias : 0.0f; in sampleTextureProjected() local 900 const float lodBias = (params.flags & ReferenceParams::USE_BIAS) ? params.bias : 0.0f; in sampleTextureCubeArray() local [all …]
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/third_party/mesa3d/src/mesa/swrast/ |
D | s_fragprog.c | 113 GLfloat lodBias, GLuint unit, GLfloat color[4] ) in fetch_texel_deriv()
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/third_party/mesa3d/src/mesa/program/ |
D | prog_execute.c | 296 const GLfloat texcoord[4], GLfloat lodBias, in fetch_texel() 1094 GLfloat texcoord[4], color[4], lodBias; in _mesa_execute_program() local
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/third_party/skia/third_party/externals/swiftshader/src/Shader/ |
D | SamplerCore.cpp | 1382 …ropy, Float4 &uDelta, Float4 &vDelta, Float4 &uuuu, Float4 &vvvv, const Float &lodBias, Vector4f &… in computeLod() 1453 …nter<Byte> &texture, Float &lod, Float4 &u, Float4 &v, Float4 &w, const Float &lodBias, Vector4f &… in computeLodCube() 1519 …> &texture, Float &lod, Float4 &uuuu, Float4 &vvvv, Float4 &wwww, const Float &lodBias, Vector4f &… in computeLod3D()
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/third_party/vk-gl-cts/modules/gles2/functional/ |
D | es2fShaderTextureFunctionTests.cpp | 495 const char* lodBias = isVtxCase ? "a_in1" : "v_lodBias"; in initShaderSources() local
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/third_party/vk-gl-cts/external/openglcts/modules/glesext/texture_shadow_lod/ |
D | esextcTextureShadowLodFunctionsTest.cpp | 846 const char* lodBias = isVtxCase ? "a_in1" : "v_lodShadowRef"; in initShaderSources() local
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/third_party/glslang/glslang/HLSL/ |
D | hlslGrammar.cpp | 244 TIntermTyped* lodBias = nullptr; in acceptSamplerState() local
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/third_party/flutter/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d9/ |
D | Renderer9.cpp | 985 float lodBias; in setSamplerState() local
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d9/ |
D | Renderer9.cpp | 1015 float lodBias; in setSamplerState() local
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/third_party/vk-gl-cts/modules/gles3/functional/ |
D | es3fShaderTextureFunctionTests.cpp | 856 const char* lodBias = isVtxCase ? "a_in1" : "v_lodBias"; in initShaderSources() local
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/shaderrender/ |
D | vktShaderRenderTextureFunctionTests.cpp | 1374 const char* lodBias = isVtxCase ? "a_in1" : "v_lodBias"; in initShaderSources() local 3301 const char* const lodBias = isVtxCase ? "a_in1" : "v_lodBias"; in initShaderSources() local
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/third_party/flutter/skia/src/sksl/ |
D | SkSLSPIRVCodeGenerator.cpp | 917 FloatLiteral lodBias(fContext, -1, -0.5); in writeSpecialIntrinsic() local
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/third_party/skia/src/sksl/codegen/ |
D | SkSLSPIRVCodeGenerator.cpp | 1076 SpvId lodBias = this->writeLiteral(-0.5, *fContext.fTypes.fFloat); in writeSpecialIntrinsic() local
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