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Searched defs:lodBias (Results 1 – 17 of 17) sorted by relevance

/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/texture/
DvktSampleVerifier.hpp51 float lodBias; member
93 float lodBias; member
DvktTextureSwizzleTests.cpp173 …const float lodBias = (sampleParams.flags & ReferenceParams::USE_BIAS) ? sampleParams.bia… in iterate() local
DvktSampleVerifierUtil.cpp271 const float lodBias, in calcLodBounds()
DvktSampleVerifier.cpp787 float lodBias = m_samplerParams.lodBias; in verifySampleCubemapFace() local
/third_party/vk-gl-cts/framework/opengl/
DgluTextureTestUtil.cpp398 float lodBias = (params.flags & ReferenceParams::USE_BIAS) ? params.bias : 0.0f; in sampleTextureNonProjected() local
434 float lodBias = (params.flags & ReferenceParams::USE_BIAS) ? params.bias : 0.0f; in sampleTextureNonProjected() local
477 float lodBias = (params.flags & ReferenceParams::USE_BIAS) ? params.bias : 0.0f; in sampleTextureProjected() local
518 float lodBias = (params.flags & ReferenceParams::USE_BIAS) ? params.bias : 0.0f; in sampleTextureProjected() local
647 const float lodBias ((params.flags & ReferenceParams::USE_BIAS) ? params.bias : 0.0f); in sampleTextureCube() local
695 float lodBias = (params.flags & ReferenceParams::USE_BIAS) ? params.bias : 0.0f; in sampleTextureNonProjected() local
744 float lodBias = (params.flags & ReferenceParams::USE_BIAS) ? params.bias : 0.0f; in sampleTextureNonProjected() local
790 float lodBias = (params.flags & ReferenceParams::USE_BIAS) ? params.bias : 0.0f; in sampleTextureNonProjected() local
829 float lodBias = (params.flags & ReferenceParams::USE_BIAS) ? params.bias : 0.0f; in sampleTextureProjected() local
900 const float lodBias = (params.flags & ReferenceParams::USE_BIAS) ? params.bias : 0.0f; in sampleTextureCubeArray() local
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/third_party/mesa3d/src/mesa/swrast/
Ds_fragprog.c113 GLfloat lodBias, GLuint unit, GLfloat color[4] ) in fetch_texel_deriv()
/third_party/mesa3d/src/mesa/program/
Dprog_execute.c296 const GLfloat texcoord[4], GLfloat lodBias, in fetch_texel()
1094 GLfloat texcoord[4], color[4], lodBias; in _mesa_execute_program() local
/third_party/skia/third_party/externals/swiftshader/src/Shader/
DSamplerCore.cpp1382 …ropy, Float4 &uDelta, Float4 &vDelta, Float4 &uuuu, Float4 &vvvv, const Float &lodBias, Vector4f &… in computeLod()
1453 …nter<Byte> &texture, Float &lod, Float4 &u, Float4 &v, Float4 &w, const Float &lodBias, Vector4f &… in computeLodCube()
1519 …> &texture, Float &lod, Float4 &uuuu, Float4 &vvvv, Float4 &wwww, const Float &lodBias, Vector4f &… in computeLod3D()
/third_party/vk-gl-cts/modules/gles2/functional/
Des2fShaderTextureFunctionTests.cpp495 const char* lodBias = isVtxCase ? "a_in1" : "v_lodBias"; in initShaderSources() local
/third_party/vk-gl-cts/external/openglcts/modules/glesext/texture_shadow_lod/
DesextcTextureShadowLodFunctionsTest.cpp846 const char* lodBias = isVtxCase ? "a_in1" : "v_lodShadowRef"; in initShaderSources() local
/third_party/glslang/glslang/HLSL/
DhlslGrammar.cpp244 TIntermTyped* lodBias = nullptr; in acceptSamplerState() local
/third_party/flutter/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d9/
DRenderer9.cpp985 float lodBias; in setSamplerState() local
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d9/
DRenderer9.cpp1015 float lodBias; in setSamplerState() local
/third_party/vk-gl-cts/modules/gles3/functional/
Des3fShaderTextureFunctionTests.cpp856 const char* lodBias = isVtxCase ? "a_in1" : "v_lodBias"; in initShaderSources() local
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/shaderrender/
DvktShaderRenderTextureFunctionTests.cpp1374 const char* lodBias = isVtxCase ? "a_in1" : "v_lodBias"; in initShaderSources() local
3301 const char* const lodBias = isVtxCase ? "a_in1" : "v_lodBias"; in initShaderSources() local
/third_party/flutter/skia/src/sksl/
DSkSLSPIRVCodeGenerator.cpp917 FloatLiteral lodBias(fContext, -1, -0.5); in writeSpecialIntrinsic() local
/third_party/skia/src/sksl/codegen/
DSkSLSPIRVCodeGenerator.cpp1076 SpvId lodBias = this->writeLiteral(-0.5, *fContext.fTypes.fFloat); in writeSpecialIntrinsic() local