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1 /***************************************************************************
2  *
3  * Copyright 2010,2011 BMW Car IT GmbH
4  *
5  *
6  * Licensed under the Apache License, Version 2.0 (the "License");
7  * you may not use this file except in compliance with the License.
8  * You may obtain a copy of the License at
9  *
10  *        http://www.apache.org/licenses/LICENSE-2.0
11  *
12  * Unless required by applicable law or agreed to in writing, software
13  * distributed under the License is distributed on an "AS IS" BASIS,
14  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
15  * See the License for the specific language governing permissions and
16  * limitations under the License.
17  *
18  ****************************************************************************/
19 #ifndef _CAMERA_H
20 #define _CAMERA_H
21 
22 #include "IUpdateable.h"
23 #include "vec.h"
24 
25 class Camera : public IUpdateable
26 {
27 public:
28     Camera(vec3f position, vec3f target, float viewportWidth, float viewportHeight);
29     virtual ~Camera();
30 
31     float* getViewProjectionMatrix();
32     void update(int currentTimeInMs, int lastFrameTime);
33 
34 private:
35     vec3f m_position;
36     vec3f m_target;
37     float m_viewProjectionMatrix[16];
38     float m_translationMatrix[16];
39     float m_projectionMatrix[16];
40     float m_identityMatrix[16];
41 
42     //Parameters for projection matrix calculation
43     float m_fov; // field of view
44     float m_near;
45     float m_far;
46     float m_aspectRatio;
47 
48     void calculateTranslationMatrix();
49     void calculateProjectionMatrix();
50     void calculateViewProjectionMatrix();
51 
52 };
53 
54 #endif /* _CAMERA_H */
55