Searched defs:mask16 (Results 1 – 2 of 2) sorted by relevance
258 simd16scalari mask16; // IN: Active mask for shader (16-wide) member
4106 … uint16_t *mask16 = p ? NULL : (uint16_t *)r->mask + ((j - slice_start) * s->pr_width[0] + i); in v360_slice() local