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Searched defs:mat3 (Results 1 – 8 of 8) sorted by relevance

/third_party/skia/third_party/externals/swiftshader/src/OpenGL/compiler/
DInitialize.cpp152 TType *mat3 = new TType(EbtFloat, 3, 3); in InsertBuiltInFunctions() local
/third_party/skia/third_party/externals/oboe/samples/RhythmGame/third_party/glm/detail/
Dtype_mat.hpp411 typedef mat3x3 mat3; typedef
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/ray_query/
DvktRayQueryDirectionTests.cpp196 VkTransformMatrixKHR toTransformMatrixKHR (const tcu::Mat3& mat3) in toTransformMatrixKHR()
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/ray_tracing/
DvktRayTracingDirectionTests.cpp196 VkTransformMatrixKHR toTransformMatrixKHR (const tcu::Mat3& mat3) in toTransformMatrixKHR()
/third_party/vk-gl-cts/external/openglcts/modules/gl/
Dgl4cEnhancedLayoutsTests.hpp120 static const Type mat3; member
Dgl4cEnhancedLayoutsTests.cpp161 const Type Type::mat3 = Type::GetType(Type::Float, 3, 3); member in gl4cts::EnhancedLayouts::Utils::Type
/third_party/vk-gl-cts/modules/glshared/
DglsBuiltinPrecisionTests.cpp2745 ExprP<Matrix<T, Rows, 3> > mat3 (const ExprP<Vector<T, Rows> >& arg0, in mat3() function
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/shaderexecutor/
DvktShaderBuiltinPrecisionTests.cpp3530 ExprP<Matrix<T, Rows, 3> > mat3 (const ExprP<Vector<T, Rows> >& arg0, in mat3() function