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Searched defs:multiDrawArrays (Results 1 – 12 of 12) sorted by relevance

/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d9/
DContext9.cpp287 angle::Result Context9::multiDrawArrays(const gl::Context *context, in multiDrawArrays() function in rx::Context9
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/null/
DContextNULL.cpp248 angle::Result ContextNULL::multiDrawArrays(const gl::Context *context, in multiDrawArrays() function in rx::ContextNULL
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/
DContextGL.cpp729 angle::Result ContextGL::multiDrawArrays(const gl::Context *context, in multiDrawArrays() function in rx::ContextGL
DDispatchTableGL_autogen.h125 PFNGLMULTIDRAWARRAYSPROC multiDrawArrays = nullptr; variable
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d11/
DContext11.cpp536 angle::Result Context11::multiDrawArrays(const gl::Context *context, in multiDrawArrays() function in rx::Context11
/third_party/vk-gl-cts/framework/opengl/simplereference/
DsglrGLContext.cpp835 void GLContext::multiDrawArrays (deUint32 mode, const int* first, const int* count, int primCount) in multiDrawArrays() function in sglr::GLContext
DsglrReferenceContext.cpp4189 void ReferenceContext::multiDrawArrays (deUint32 mode, const int* first, const int* count, int prim… in multiDrawArrays() function in sglr::ReferenceContext
/third_party/flutter/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/
DDispatchTableGL_autogen.h125 PFNGLMULTIDRAWARRAYSPROC multiDrawArrays = nullptr; variable
/third_party/vk-gl-cts/framework/opengl/wrapper/
DglwFunctions.inl468 glMultiDrawArraysFunc multiDrawArrays; variable
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/
DContextVk.cpp2883 angle::Result ContextVk::multiDrawArrays(const gl::Context *context, in multiDrawArrays() function in rx::ContextVk
/third_party/flutter/skia/third_party/externals/angle2/src/libANGLE/
DContext.cpp5473 void Context::multiDrawArrays(PrimitiveMode mode, in multiDrawArrays() function in gl::Context
/third_party/skia/third_party/externals/angle2/src/libANGLE/
DContext.cpp6443 void Context::multiDrawArrays(PrimitiveMode mode, in multiDrawArrays() function in gl::Context