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1 /*
2  * Copyright (C) 2019 Andreas Baierl
3  *
4  * Permission is hereby granted, free of charge, to any person obtaining a
5  * copy of this software and associated documentation files (the "Software"),
6  * to deal in the Software without restriction, including without limitation
7  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8  * and/or sell copies of the Software, and to permit persons to whom the
9  * Software is furnished to do so, subject to the following conditions:
10  *
11  * The above copyright notice and this permission notice (including the next
12  * paragraph) shall be included in all copies or substantial portions of the
13  * Software.
14  *
15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
18  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20  * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21  * IN THE SOFTWARE.
22  */
23 
24 #include "nir.h"
25 #include "nir_builder.h"
26 
27 /* Lower gl_FragCoord and transform the w component
28  * according to the following pseudocode:
29  *
30  *    gl_FragCoord.xyz = gl_FragCoord_orig.xyz
31  *    gl_FragCoord.w = 1.0 / gl_FragCoord_orig.w
32  *
33  */
34 
35 static bool
lower_fragcoord_wtrans_filter(const nir_instr * instr,UNUSED const void * _options)36 lower_fragcoord_wtrans_filter(const nir_instr *instr, UNUSED const void *_options)
37 {
38    if (instr->type != nir_instr_type_intrinsic)
39       return false;
40 
41    nir_intrinsic_instr *intr = nir_instr_as_intrinsic(instr);
42    if (intr->intrinsic == nir_intrinsic_load_frag_coord)
43       return true;
44 
45    if (intr->intrinsic != nir_intrinsic_load_deref)
46       return false;
47 
48    nir_variable *var = nir_intrinsic_get_var(intr, 0);
49    if (var->data.mode != nir_var_shader_in)
50       return false;
51 
52    return var->data.location == VARYING_SLOT_POS;
53 }
54 
55 static nir_ssa_def *
lower_fragcoord_wtrans_impl(nir_builder * b,nir_instr * instr,UNUSED void * _options)56 lower_fragcoord_wtrans_impl(nir_builder *b, nir_instr *instr,
57                             UNUSED void *_options)
58 {
59    nir_intrinsic_instr *intr = nir_instr_as_intrinsic(instr);
60 
61    return nir_vec4(b,
62                    nir_channel(b, &intr->dest.ssa, 0),
63                    nir_channel(b, &intr->dest.ssa, 1),
64                    nir_channel(b, &intr->dest.ssa, 2),
65                    nir_frcp(b, nir_channel(b, &intr->dest.ssa, 3)));
66 }
67 
68 bool
nir_lower_fragcoord_wtrans(nir_shader * shader)69 nir_lower_fragcoord_wtrans(nir_shader *shader)
70 {
71    assert(shader->info.stage == MESA_SHADER_FRAGMENT);
72 
73    return nir_shader_lower_instructions(shader,
74                                         lower_fragcoord_wtrans_filter,
75                                         lower_fragcoord_wtrans_impl,
76                                         NULL);
77 
78 }
79