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Searched defs:no_spill (Results 1 – 6 of 6) sorted by relevance

/third_party/mesa3d/src/intel/compiler/
Dbrw_vec4_reg_allocate.cpp341 vec4_visitor::evaluate_spill_costs(float *spill_costs, bool *no_spill) in evaluate_spill_costs()
452 bool no_spill[this->alloc.count]; in choose_spill_reg() local
Dbrw_fs_reg_allocate.cpp867 bool no_spill[fs->alloc.count]; in set_spill_costs() local
Dbrw_vec4.cpp2831 bool no_spill[alloc.count]; in run() local
/third_party/mesa3d/src/panfrost/bifrost/
Dbi_ra.c397 BITSET_WORD *no_spill = calloc(sizeof(BITSET_WORD), BITSET_WORDS(l->node_count)); in bi_choose_spill_node() local
Dcompiler.h373 bool no_spill; member
/third_party/mesa3d/src/panfrost/midgard/
Dcompiler.h156 unsigned no_spill; member