/third_party/vk-gl-cts/modules/gles3/functional/ |
D | es3fFboTestUtil.cpp | 121 void FlatColorShader::shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::… in shadeFragments() argument 207 void GradientShader::shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::F… in shadeFragments() argument 371 void Texture2DShader::shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::… in shadeFragments() argument 525 void TextureCubeShader::shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr… in shadeFragments() argument 632 void Texture2DArrayShader::shadeFragments (rr::FragmentPacket* packets, const int numPackets, const… in shadeFragments() argument 740 void Texture3DShader::shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::… in shadeFragments() argument 837 void DepthGradientShader::shadeFragments (rr::FragmentPacket* packets, const int numPackets, const … in shadeFragments() argument
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D | es3fDepthTests.cpp | 97 void DepthShader::shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::Frag… in shadeFragments() argument
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D | es3fStencilTests.cpp | 101 …void shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingC… in shadeFragments() argument
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D | es3fDrawTests.cpp | 621 void GridProgram::shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::Frag… in shadeFragments() argument
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D | es3fPolygonOffsetTests.cpp | 243 void PositionColorShader::shadeFragments (rr::FragmentPacket* packets, const int numPackets, const … in shadeFragments() argument
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/pipeline/ |
D | vktPipelineReferenceRenderer.hpp | 180 const int numPackets, in shadeFragments() 232 const int numPackets, in shadeFragments() 274 const int numPackets, in shadeFragments()
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/third_party/vk-gl-cts/framework/opengl/simplereference/ |
D | sglrShaderProgram.cpp | 215 …tter& output, int verticesIn, const rr::PrimitivePacket* packets, const int numPackets, int invoca… in shadePrimitives() argument
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/third_party/vk-gl-cts/modules/gles31/functional/ |
D | es31fGeometryShaderTests.cpp | 244 void VertexExpanderShader::shadeFragments (rr::FragmentPacket* packets, const int numPackets, const… in shadeFragments() argument 251 …tter& output, int verticesIn, const rr::PrimitivePacket* packets, const int numPackets, int invoca… in shadePrimitives() argument 351 void VertexEmitterShader::shadeFragments (rr::FragmentPacket* packets, const int numPackets, const … in shadeFragments() argument 358 …tter& output, int verticesIn, const rr::PrimitivePacket* packets, const int numPackets, int invoca… in shadePrimitives() argument 496 void VertexVaryingShader::shadeFragments (rr::FragmentPacket* packets, const int numPackets, const … in shadeFragments() argument 524 …tter& output, int verticesIn, const rr::PrimitivePacket* packets, const int numPackets, int invoca… in shadePrimitives() argument 835 void OutputCountShader::shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr… in shadeFragments() argument 842 …tter& output, int verticesIn, const rr::PrimitivePacket* packets, const int numPackets, int invoca… in shadePrimitives() argument 970 void BuiltinVariableShader::shadeFragments (rr::FragmentPacket* packets, const int numPackets, cons… in shadeFragments() argument 996 …tter& output, int verticesIn, const rr::PrimitivePacket* packets, const int numPackets, int invoca… in shadePrimitives() argument [all …]
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D | es31fFboTestUtil.cpp | 214 void Texture2DShader::shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::… in shadeFragments() argument 385 void TextureCubeArrayShader::shadeFragments (rr::FragmentPacket* packets, const int numPackets, con… in shadeFragments() argument
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/third_party/vk-gl-cts/framework/randomshaders/ |
D | rsgProgramExecutor.cpp | 222 int numPackets = numVertices + ((numVertices%EXEC_VEC_WIDTH) ? 1 : 0); in execute() local 303 int numPackets = (width*height)/EXEC_VEC_WIDTH + (((width*height)%EXEC_VEC_WIDTH) ? 1 : 0); in execute() local
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/third_party/vk-gl-cts/modules/gles2/functional/ |
D | es2fDepthTests.cpp | 94 void DepthShader::shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::Frag… in shadeFragments() argument
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D | es2fStencilTests.cpp | 98 …void shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingC… in shadeFragments() argument
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D | es2fFboRenderTest.cpp | 99 …void shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingC… in shadeFragments() argument 157 …void shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingC… in shadeFragments() argument 220 …void shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingC… in shadeFragments() argument
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D | es2fTextureSpecificationTests.cpp | 148 …void shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingC… in shadeFragments() argument 208 …void shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingC… in shadeFragments() argument 290 …void shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingC… in shadeFragments() argument
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D | es2fTextureUnitTests.cpp | 464 void MultiTexShader::shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::F… in shadeFragments() argument
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D | es2fPolygonOffsetTests.cpp | 240 void PositionColorShader::shadeFragments (rr::FragmentPacket* packets, const int numPackets, const … in shadeFragments() argument
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/third_party/vk-gl-cts/modules/glshared/ |
D | glsRandomShaderProgram.cpp | 248 void RandomShaderProgram::shadeFragments (rr::FragmentPacket* packets, const int numPackets, const … in shadeFragments() argument
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D | glsTextureBufferCase.cpp | 222 …void shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingC… in shadeFragments() argument 257 …void shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingC… in shadeFragments() argument
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/draw/ |
D | vktDrawAhbTests.cpp | 111 …void shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingC… in shadeFragments() argument
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D | vktDrawInstancedTests.cpp | 203 const int numPackets, in shadeFragments()
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/third_party/vk-gl-cts/modules/egl/ |
D | teglRenderTests.cpp | 275 …void shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingC… in shadeFragments() argument 945 const int numPackets = numThreads * packetsPerThread; in executeForContexts() local
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D | teglColorClearCase.cpp | 354 int numPackets = numThreads * numPacketsPerThread; in executeForContexts() local
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/api/ |
D | vktApiSmokeTests.cpp | 298 …void shadeFragments (rr::FragmentPacket*, const int numPackets, const rr::FragmentShadingContext& … in shadeFragments() argument
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/third_party/vk-gl-cts/modules/internal/ |
D | ditFrameworkTests.cpp | 756 …void shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingC… in runCase() argument
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/device_group/ |
D | vktDeviceGroupRendering.cpp | 116 …void shadeFragments (rr::FragmentPacket*, const int numPackets, const rr::FragmentShadingContext& … in shadeFragments() argument
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