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/third_party/vk-gl-cts/framework/referencerenderer/
DrrMultisamplePixelBufferAccess.cpp127 const float numSamplesInv = 1.0f / (float)src.getNumSamples(); in resolveMultisampleColorBuffer() local
156 const float numSamplesInv = 1.0f / (float)src.getNumSamples(); in resolveMultisampleDepthBuffer() local