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1 /*
2  * Copyright © 2016 Advanced Micro Devices, Inc.
3  * All Rights Reserved.
4  *
5  * Permission is hereby granted, free of charge, to any person obtaining
6  * a copy of this software and associated documentation files (the
7  * "Software"), to deal in the Software without restriction, including
8  * without limitation the rights to use, copy, modify, merge, publish,
9  * distribute, sub license, and/or sell copies of the Software, and to
10  * permit persons to whom the Software is furnished to do so, subject to
11  * the following conditions:
12  *
13  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
14  * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
15  * OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
16  * NON-INFRINGEMENT. IN NO EVENT SHALL THE COPYRIGHT HOLDERS, AUTHORS
17  * AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
18  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
19  * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
20  * USE OR OTHER DEALINGS IN THE SOFTWARE.
21  *
22  * The above copyright notice and this permission notice (including the
23  * next paragraph) shall be included in all copies or substantial portions
24  * of the Software.
25  */
26 
27 /* Job queue with execution in a separate thread.
28  *
29  * Jobs can be added from any thread. After that, the wait call can be used
30  * to wait for completion of the job.
31  */
32 
33 #ifndef U_QUEUE_H
34 #define U_QUEUE_H
35 
36 #include <string.h>
37 
38 #include "simple_mtx.h"
39 #include "util/futex.h"
40 #include "util/list.h"
41 #include "util/macros.h"
42 #include "util/os_time.h"
43 #include "util/u_atomic.h"
44 #include "util/u_thread.h"
45 
46 #ifdef __cplusplus
47 extern "C" {
48 #endif
49 
50 #define UTIL_QUEUE_INIT_USE_MINIMUM_PRIORITY      (1 << 0)
51 #define UTIL_QUEUE_INIT_RESIZE_IF_FULL            (1 << 1)
52 #define UTIL_QUEUE_INIT_SET_FULL_THREAD_AFFINITY  (1 << 2)
53 #define UTIL_QUEUE_INIT_SCALE_THREADS             (1 << 3)
54 
55 #if UTIL_FUTEX_SUPPORTED
56 #define UTIL_QUEUE_FENCE_FUTEX
57 #else
58 #define UTIL_QUEUE_FENCE_STANDARD
59 #endif
60 
61 #ifdef UTIL_QUEUE_FENCE_FUTEX
62 /* Job completion fence.
63  * Put this into your job structure.
64  */
65 struct util_queue_fence {
66    /* The fence can be in one of three states:
67     *  0 - signaled
68     *  1 - unsignaled
69     *  2 - unsignaled, may have waiters
70     */
71    uint32_t val;
72 };
73 
74 static inline void
util_queue_fence_init(struct util_queue_fence * fence)75 util_queue_fence_init(struct util_queue_fence *fence)
76 {
77    fence->val = 0;
78 }
79 
80 static inline void
util_queue_fence_destroy(struct util_queue_fence * fence)81 util_queue_fence_destroy(struct util_queue_fence *fence)
82 {
83    assert(p_atomic_read_relaxed(&fence->val) == 0);
84    /* no-op */
85 }
86 
87 static inline void
util_queue_fence_signal(struct util_queue_fence * fence)88 util_queue_fence_signal(struct util_queue_fence *fence)
89 {
90    uint32_t val = p_atomic_xchg(&fence->val, 0);
91 
92    assert(val != 0);
93 
94    if (val == 2)
95       futex_wake(&fence->val, INT_MAX);
96 }
97 
98 /**
99  * Move \p fence back into unsignalled state.
100  *
101  * \warning The caller must ensure that no other thread may currently be
102  *          waiting (or about to wait) on the fence.
103  */
104 static inline void
util_queue_fence_reset(struct util_queue_fence * fence)105 util_queue_fence_reset(struct util_queue_fence *fence)
106 {
107 #ifdef NDEBUG
108    fence->val = 1;
109 #else
110    uint32_t v = p_atomic_xchg(&fence->val, 1);
111    assert(v == 0);
112 #endif
113 }
114 
115 static inline bool
util_queue_fence_is_signalled(struct util_queue_fence * fence)116 util_queue_fence_is_signalled(struct util_queue_fence *fence)
117 {
118    return p_atomic_read_relaxed(&fence->val) == 0;
119 }
120 #endif
121 
122 #ifdef UTIL_QUEUE_FENCE_STANDARD
123 /* Job completion fence.
124  * Put this into your job structure.
125  */
126 struct util_queue_fence {
127    mtx_t mutex;
128    cnd_t cond;
129    int signalled;
130 };
131 
132 void util_queue_fence_init(struct util_queue_fence *fence);
133 void util_queue_fence_destroy(struct util_queue_fence *fence);
134 void util_queue_fence_signal(struct util_queue_fence *fence);
135 
136 /**
137  * Move \p fence back into unsignalled state.
138  *
139  * \warning The caller must ensure that no other thread may currently be
140  *          waiting (or about to wait) on the fence.
141  */
142 static inline void
util_queue_fence_reset(struct util_queue_fence * fence)143 util_queue_fence_reset(struct util_queue_fence *fence)
144 {
145    assert(fence->signalled);
146    fence->signalled = 0;
147 }
148 
149 static inline bool
util_queue_fence_is_signalled(struct util_queue_fence * fence)150 util_queue_fence_is_signalled(struct util_queue_fence *fence)
151 {
152    return fence->signalled != 0;
153 }
154 #endif
155 
156 void
157 _util_queue_fence_wait(struct util_queue_fence *fence);
158 
159 static inline void
util_queue_fence_wait(struct util_queue_fence * fence)160 util_queue_fence_wait(struct util_queue_fence *fence)
161 {
162    if (unlikely(!util_queue_fence_is_signalled(fence)))
163       _util_queue_fence_wait(fence);
164 }
165 
166 bool
167 _util_queue_fence_wait_timeout(struct util_queue_fence *fence,
168                                int64_t abs_timeout);
169 
170 /**
171  * Wait for the fence to be signaled with a timeout.
172  *
173  * \param fence the fence
174  * \param abs_timeout the absolute timeout in nanoseconds, relative to the
175  *                    clock provided by os_time_get_nano.
176  *
177  * \return true if the fence was signaled, false if the timeout occurred.
178  */
179 static inline bool
util_queue_fence_wait_timeout(struct util_queue_fence * fence,int64_t abs_timeout)180 util_queue_fence_wait_timeout(struct util_queue_fence *fence,
181                               int64_t abs_timeout)
182 {
183    if (util_queue_fence_is_signalled(fence))
184       return true;
185 
186    if (abs_timeout == (int64_t)OS_TIMEOUT_INFINITE) {
187       _util_queue_fence_wait(fence);
188       return true;
189    }
190 
191    return _util_queue_fence_wait_timeout(fence, abs_timeout);
192 }
193 
194 typedef void (*util_queue_execute_func)(void *job, void *gdata, int thread_index);
195 
196 struct util_queue_job {
197    void *job;
198    void *global_data;
199    size_t job_size;
200    struct util_queue_fence *fence;
201    util_queue_execute_func execute;
202    util_queue_execute_func cleanup;
203 };
204 
205 /* Put this into your context. */
206 struct util_queue {
207    char name[14]; /* 13 characters = the thread name without the index */
208    simple_mtx_t finish_lock; /* for util_queue_finish and protects threads/num_threads */
209    mtx_t lock;
210    cnd_t has_queued_cond;
211    cnd_t has_space_cond;
212    thrd_t *threads;
213    unsigned flags;
214    int num_queued;
215    unsigned max_threads;
216    unsigned num_threads; /* decreasing this number will terminate threads */
217    int max_jobs;
218    int write_idx, read_idx; /* ring buffer pointers */
219    size_t total_jobs_size;  /* memory use of all jobs in the queue */
220    struct util_queue_job *jobs;
221    void *global_data;
222 
223    /* for cleanup at exit(), protected by exit_mutex */
224    struct list_head head;
225 };
226 
227 bool util_queue_init(struct util_queue *queue,
228                      const char *name,
229                      unsigned max_jobs,
230                      unsigned num_threads,
231                      unsigned flags,
232                      void *global_data);
233 void util_queue_destroy(struct util_queue *queue);
234 
235 /* optional cleanup callback is called after fence is signaled: */
236 void util_queue_add_job(struct util_queue *queue,
237                         void *job,
238                         struct util_queue_fence *fence,
239                         util_queue_execute_func execute,
240                         util_queue_execute_func cleanup,
241                         const size_t job_size);
242 void util_queue_drop_job(struct util_queue *queue,
243                          struct util_queue_fence *fence);
244 
245 void util_queue_finish(struct util_queue *queue);
246 
247 /* Adjust the number of active threads. The new number of threads can't be
248  * greater than the initial number of threads at the creation of the queue,
249  * and it can't be less than 1.
250  */
251 void
252 util_queue_adjust_num_threads(struct util_queue *queue, unsigned num_threads);
253 
254 int64_t util_queue_get_thread_time_nano(struct util_queue *queue,
255                                         unsigned thread_index);
256 
257 /* util_queue needs to be cleared to zeroes for this to work */
258 static inline bool
util_queue_is_initialized(struct util_queue * queue)259 util_queue_is_initialized(struct util_queue *queue)
260 {
261    return queue->threads != NULL;
262 }
263 
264 /* Convenient structure for monitoring the queue externally and passing
265  * the structure between Mesa components. The queue doesn't use it directly.
266  */
267 struct util_queue_monitoring
268 {
269    /* For querying the thread busyness. */
270    struct util_queue *queue;
271 
272    /* Counters updated by the user of the queue. */
273    unsigned num_offloaded_items;
274    unsigned num_direct_items;
275    unsigned num_syncs;
276 };
277 
278 #ifdef __cplusplus
279 }
280 #endif
281 
282 #endif
283