Searched defs:outputPosition (Results 1 – 3 of 3) sorted by relevance
81 Windows::Foundation::Point outputPosition; in WINRT_TransformCursorPosition() local
862 GLsizei *outputPosition) in GetShaderVariableBufferResourceProperty()906 GLsizei *outputPosition) in GetInterfaceBlockResourceProperty()921 GLsizei *outputPosition) in GetUniformBlockResourceProperty()934 GLsizei *outputPosition) in GetShaderStorageBlockResourceProperty()947 GLsizei *outputPosition) in GetAtomicCounterBufferResourceProperty()
995 GLsizei *outputPosition) in GetShaderVariableBufferResourceProperty()1047 GLsizei *outputPosition) in GetInterfaceBlockResourceProperty()1062 GLsizei *outputPosition) in GetUniformBlockResourceProperty()1075 GLsizei *outputPosition) in GetShaderStorageBlockResourceProperty()1088 GLsizei *outputPosition) in GetAtomicCounterBufferResourceProperty()