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Searched defs:po_id (Results 1 – 22 of 22) sorted by relevance

/third_party/vk-gl-cts/external/openglcts/modules/gles31/
Des31cTextureStorageMultisampleFunctionalTests.hpp78 glw::GLuint po_id; member in glcts::MultisampleTextureFunctionalTestsBlittingMultisampledDepthAttachmentTest
104 glw::GLuint po_id; member in glcts::MultisampleTextureFunctionalTestsBlittingMultisampledIntegerAttachmentTest
203 glw::GLuint po_id; member in glcts::MultisampleTextureFunctionalTestsTextureSizeFragmentShadersTest
226 glw::GLuint po_id; member in glcts::MultisampleTextureFunctionalTestsTextureSizeVertexShadersTest
Des31cTextureStorageMultisampleGetActiveUniformTests.hpp58 glw::GLint po_id; member in glcts::MultisampleTextureGetActiveUniformSamplersTest
/third_party/vk-gl-cts/external/openglcts/modules/glesext/
DesextcTestCaseBase.cpp394 bool TestCaseBase::buildProgramVA(glw::GLuint po_id, bool* out_has_compilation_failed, unsigned int… in buildProgramVA()
516 bool TestCaseBase::buildProgram(glw::GLuint po_id, glw::GLuint sh1_shader_id, unsigned int n_sh1_bo… in buildProgram()
541 bool TestCaseBase::buildProgram(glw::GLuint po_id, glw::GLuint sh1_shader_id, unsigned int n_sh1_bo… in buildProgram()
575 bool TestCaseBase::buildProgram(glw::GLuint po_id, glw::GLuint sh1_shader_id, unsigned int n_sh1_bo… in buildProgram()
613 bool TestCaseBase::buildProgram(glw::GLuint po_id, glw::GLuint sh1_shader_id, unsigned int n_sh1_bo… in buildProgram()
657 bool TestCaseBase::buildProgram(glw::GLuint po_id, glw::GLuint sh1_shader_id, unsigned int n_sh1_bo… in buildProgram()
858 std::string TestCaseBase::getLinkingInfoLog(glw::GLuint po_id) in getLinkingInfoLog()
/third_party/vk-gl-cts/external/openglcts/modules/glesext/tessellation_shader/
DesextcTessellationShaderTCTE.hpp128 glw::GLuint po_id; member
225 glw::GLuint po_id; member
393 glw::GLuint po_id; member
475 glw::GLuint po_id; member
DesextcTessellationShaderTessellation.hpp106 glw::GLuint po_id; member
201 glw::GLuint po_id; member
299 glw::GLuint po_id; member
DesextcTessellationShaderPrimitiveCoverage.cpp574 void TessellationShaderPrimitiveCoverage::drawPatch(glw::GLuint po_id, glw::GLuint n_patch_vertices, in drawPatch()
DesextcTessellationShaderXFB.cpp192 glw::GLuint po_id = 0; in createSeparableProgram() local
DesextcTessellationShaderPoints.hpp107 glw::GLint po_id; member
DesextcTessellationShaderTriangles.hpp86 glw::GLuint po_id; member
DesextcTessellationShaderVertexOrdering.cpp363 glw::GLuint po_id = gl.createProgram(); in initTestIteration() local
DesextcTessellationShaderInvariance.hpp109 glw::GLuint po_id; member
DesextcTessellationShaderUtils.hpp327 glw::GLint po_id; member
DesextcTessellationShaderUtils.cpp1233 glw::GLint po_id = 0; in initTessellationVertexCounterProgram() local
/third_party/vk-gl-cts/external/openglcts/modules/glesext/geometry_shader/
DesextcGeometryShaderLayeredRendering.hpp145 glw::GLuint po_id; member
DesextcGeometryShaderInput.hpp166 glw::GLint po_id; member
DesextcGeometryShaderInput.cpp449 …glw::GLuint po_id = (n_case == 0) ? m_program_object_unsized_arrays_id : m_program_object_sized_ar… in iterate() local
DesextcGeometryShaderAPI.cpp1093 glw::GLuint po_id = (should_use_separable_object) ? m_gs_po_id : m_po_id; in iterate() local
/third_party/vk-gl-cts/external/openglcts/modules/gl/
Dgl4cSparseBufferTests.cpp81 glw::GLuint po_id = 0; in createComputeProgram() local
200 glw::GLuint po_id = 0; in createProgram() local
Dgl4cTextureViewTests.cpp9062 glw::GLint po_id = xfb_po_ids[n_xfb_po_id]; in initPrograms() local
9075 glw::GLuint po_id = po_ids[n_po_id]; in initPrograms() local
Dgl4cGPUShaderFP64Tests.cpp6409 glw::GLuint po_id = programs[n_program]; in initProgramObjects() local
6442 glw::GLuint po_id = programs[n_program]; in initProgramObjects() local
6611 glw::GLuint po_id = programs[n_program]; in initUniformValues() local
6746 glw::GLuint po_id = programs[n_program]; in verifyProgramInterfaceQuerySupport() local
6941 glw::GLuint po_id = programs[n_program]; in verifyUniformValues() local
Dgl3cCullDistanceTests.cpp75 glw::GLuint po_id = 0; in buildProgram() local
Dgl4cShaderSubroutineTests.cpp7068 glw::GLuint po_id = po_ids[n_po_id]; in initTest() local
7281 glw::GLuint po_id; in iterate() member
8281 glw::GLuint po_id; in initTest() member