1 /*
2 * Copyright © 2016 Red Hat.
3 * Copyright © 2016 Bas Nieuwenhuizen
4 *
5 * based in part on anv driver which is:
6 * Copyright © 2015 Intel Corporation
7 *
8 * Permission is hereby granted, free of charge, to any person obtaining a
9 * copy of this software and associated documentation files (the "Software"),
10 * to deal in the Software without restriction, including without limitation
11 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
12 * and/or sell copies of the Software, and to permit persons to whom the
13 * Software is furnished to do so, subject to the following conditions:
14 *
15 * The above copyright notice and this permission notice (including the next
16 * paragraph) shall be included in all copies or substantial portions of the
17 * Software.
18 *
19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
20 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
21 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
22 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
23 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
24 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
25 * IN THE SOFTWARE.
26 */
27 #include "radv_private.h"
28
29 #include "vk_util.h"
30
31 static void
radv_render_pass_add_subpass_dep(struct radv_render_pass * pass,const VkSubpassDependency2 * dep)32 radv_render_pass_add_subpass_dep(struct radv_render_pass *pass, const VkSubpassDependency2 *dep)
33 {
34 uint32_t src = dep->srcSubpass;
35 uint32_t dst = dep->dstSubpass;
36
37 /* Ignore subpass self-dependencies as they allow the app to call
38 * vkCmdPipelineBarrier() inside the render pass and the driver should
39 * only do the barrier when called, not when starting the render pass.
40 */
41 if (src == dst)
42 return;
43
44 /* Accumulate all ingoing external dependencies to the first subpass. */
45 if (src == VK_SUBPASS_EXTERNAL)
46 dst = 0;
47
48 if (dst == VK_SUBPASS_EXTERNAL) {
49 if (dep->dstStageMask != VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT)
50 pass->end_barrier.src_stage_mask |= dep->srcStageMask;
51 pass->end_barrier.src_access_mask |= dep->srcAccessMask;
52 pass->end_barrier.dst_access_mask |= dep->dstAccessMask;
53 } else {
54 if (dep->dstStageMask != VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT)
55 pass->subpasses[dst].start_barrier.src_stage_mask |= dep->srcStageMask;
56 pass->subpasses[dst].start_barrier.src_access_mask |= dep->srcAccessMask;
57 pass->subpasses[dst].start_barrier.dst_access_mask |= dep->dstAccessMask;
58 }
59 }
60
61 static void
radv_render_pass_add_implicit_deps(struct radv_render_pass * pass)62 radv_render_pass_add_implicit_deps(struct radv_render_pass *pass)
63 {
64 /* From the Vulkan 1.0.39 spec:
65 *
66 * If there is no subpass dependency from VK_SUBPASS_EXTERNAL to the
67 * first subpass that uses an attachment, then an implicit subpass
68 * dependency exists from VK_SUBPASS_EXTERNAL to the first subpass it is
69 * used in. The implicit subpass dependency only exists if there
70 * exists an automatic layout transition away from initialLayout.
71 * The subpass dependency operates as if defined with the
72 * following parameters:
73 *
74 * VkSubpassDependency implicitDependency = {
75 * .srcSubpass = VK_SUBPASS_EXTERNAL;
76 * .dstSubpass = firstSubpass; // First subpass attachment is used in
77 * .srcStageMask = VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT;
78 * .dstStageMask = VK_PIPELINE_STAGE_ALL_COMMANDS_BIT;
79 * .srcAccessMask = 0;
80 * .dstAccessMask = VK_ACCESS_INPUT_ATTACHMENT_READ_BIT |
81 * VK_ACCESS_COLOR_ATTACHMENT_READ_BIT |
82 * VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT |
83 * VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_READ_BIT |
84 * VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT;
85 * .dependencyFlags = 0;
86 * };
87 *
88 * Similarly, if there is no subpass dependency from the last subpass
89 * that uses an attachment to VK_SUBPASS_EXTERNAL, then an implicit
90 * subpass dependency exists from the last subpass it is used in to
91 * VK_SUBPASS_EXTERNAL. The implicit subpass dependency only exists
92 * if there exists an automatic layout transition into finalLayout.
93 * The subpass dependency operates as if defined with the following
94 * parameters:
95 *
96 * VkSubpassDependency implicitDependency = {
97 * .srcSubpass = lastSubpass; // Last subpass attachment is used in
98 * .dstSubpass = VK_SUBPASS_EXTERNAL;
99 * .srcStageMask = VK_PIPELINE_STAGE_ALL_COMMANDS_BIT;
100 * .dstStageMask = VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT;
101 * .srcAccessMask = VK_ACCESS_INPUT_ATTACHMENT_READ_BIT |
102 * VK_ACCESS_COLOR_ATTACHMENT_READ_BIT |
103 * VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT |
104 * VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_READ_BIT |
105 * VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT;
106 * .dstAccessMask = 0;
107 * .dependencyFlags = 0;
108 * };
109 */
110 for (uint32_t i = 0; i < pass->subpass_count; i++) {
111 struct radv_subpass *subpass = &pass->subpasses[i];
112 bool add_ingoing_dep = false, add_outgoing_dep = false;
113
114 for (uint32_t j = 0; j < subpass->attachment_count; j++) {
115 struct radv_subpass_attachment *subpass_att = &subpass->attachments[j];
116 if (subpass_att->attachment == VK_ATTACHMENT_UNUSED)
117 continue;
118
119 struct radv_render_pass_attachment *pass_att = &pass->attachments[subpass_att->attachment];
120 uint32_t initial_layout = pass_att->initial_layout;
121 uint32_t stencil_initial_layout = pass_att->stencil_initial_layout;
122 uint32_t final_layout = pass_att->final_layout;
123 uint32_t stencil_final_layout = pass_att->stencil_final_layout;
124
125 /* The implicit subpass dependency only exists if
126 * there exists an automatic layout transition away
127 * from initialLayout.
128 */
129 if (pass_att->first_subpass_idx == i && !subpass->has_ingoing_dep &&
130 ((subpass_att->layout != initial_layout) ||
131 (subpass_att->layout != stencil_initial_layout))) {
132 add_ingoing_dep = true;
133 }
134
135 /* The implicit subpass dependency only exists if
136 * there exists an automatic layout transition into
137 * finalLayout.
138 */
139 if (pass_att->last_subpass_idx == i && !subpass->has_outgoing_dep &&
140 ((subpass_att->layout != final_layout) ||
141 (subpass_att->layout != stencil_final_layout))) {
142 add_outgoing_dep = true;
143 }
144 }
145
146 if (add_ingoing_dep) {
147 const VkSubpassDependency2KHR implicit_ingoing_dep = {
148 .srcSubpass = VK_SUBPASS_EXTERNAL,
149 .dstSubpass = i, /* first subpass attachment is used in */
150 .srcStageMask = VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT,
151 .dstStageMask = VK_PIPELINE_STAGE_ALL_COMMANDS_BIT,
152 .srcAccessMask = 0,
153 .dstAccessMask =
154 VK_ACCESS_INPUT_ATTACHMENT_READ_BIT | VK_ACCESS_COLOR_ATTACHMENT_READ_BIT |
155 VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT | VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_READ_BIT |
156 VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT,
157 .dependencyFlags = 0,
158 };
159
160 radv_render_pass_add_subpass_dep(pass, &implicit_ingoing_dep);
161 }
162
163 if (add_outgoing_dep) {
164 const VkSubpassDependency2KHR implicit_outgoing_dep = {
165 .srcSubpass = i, /* last subpass attachment is used in */
166 .dstSubpass = VK_SUBPASS_EXTERNAL,
167 .srcStageMask = VK_PIPELINE_STAGE_ALL_COMMANDS_BIT,
168 .dstStageMask = VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT,
169 .srcAccessMask =
170 VK_ACCESS_INPUT_ATTACHMENT_READ_BIT | VK_ACCESS_COLOR_ATTACHMENT_READ_BIT |
171 VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT | VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_READ_BIT |
172 VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT,
173 .dstAccessMask = 0,
174 .dependencyFlags = 0,
175 };
176
177 radv_render_pass_add_subpass_dep(pass, &implicit_outgoing_dep);
178 }
179 }
180 }
181
182 static void
radv_render_pass_compile(struct radv_render_pass * pass)183 radv_render_pass_compile(struct radv_render_pass *pass)
184 {
185 for (uint32_t i = 0; i < pass->subpass_count; i++) {
186 struct radv_subpass *subpass = &pass->subpasses[i];
187
188 for (uint32_t j = 0; j < subpass->attachment_count; j++) {
189 struct radv_subpass_attachment *subpass_att = &subpass->attachments[j];
190 if (subpass_att->attachment == VK_ATTACHMENT_UNUSED)
191 continue;
192
193 struct radv_render_pass_attachment *pass_att = &pass->attachments[subpass_att->attachment];
194
195 pass_att->first_subpass_idx = VK_SUBPASS_EXTERNAL;
196 pass_att->last_subpass_idx = VK_SUBPASS_EXTERNAL;
197 }
198 }
199
200 for (uint32_t i = 0; i < pass->subpass_count; i++) {
201 struct radv_subpass *subpass = &pass->subpasses[i];
202 uint32_t color_sample_count = 1, depth_sample_count = 1;
203
204 /* We don't allow depth_stencil_attachment to be non-NULL and
205 * be VK_ATTACHMENT_UNUSED. This way something can just check
206 * for NULL and be guaranteed that they have a valid
207 * attachment.
208 */
209 if (subpass->depth_stencil_attachment &&
210 subpass->depth_stencil_attachment->attachment == VK_ATTACHMENT_UNUSED)
211 subpass->depth_stencil_attachment = NULL;
212
213 if (subpass->ds_resolve_attachment &&
214 subpass->ds_resolve_attachment->attachment == VK_ATTACHMENT_UNUSED)
215 subpass->ds_resolve_attachment = NULL;
216
217 if (subpass->vrs_attachment && subpass->vrs_attachment->attachment == VK_ATTACHMENT_UNUSED)
218 subpass->vrs_attachment = NULL;
219
220 for (uint32_t j = 0; j < subpass->attachment_count; j++) {
221 struct radv_subpass_attachment *subpass_att = &subpass->attachments[j];
222 if (subpass_att->attachment == VK_ATTACHMENT_UNUSED)
223 continue;
224
225 struct radv_render_pass_attachment *pass_att = &pass->attachments[subpass_att->attachment];
226
227 if (i < pass_att->first_subpass_idx)
228 pass_att->first_subpass_idx = i;
229 pass_att->last_subpass_idx = i;
230 }
231
232 subpass->has_color_att = false;
233 for (uint32_t j = 0; j < subpass->color_count; j++) {
234 struct radv_subpass_attachment *subpass_att = &subpass->color_attachments[j];
235 if (subpass_att->attachment == VK_ATTACHMENT_UNUSED)
236 continue;
237
238 subpass->has_color_att = true;
239
240 struct radv_render_pass_attachment *pass_att = &pass->attachments[subpass_att->attachment];
241
242 color_sample_count = pass_att->samples;
243 }
244
245 if (subpass->depth_stencil_attachment) {
246 const uint32_t a = subpass->depth_stencil_attachment->attachment;
247 struct radv_render_pass_attachment *pass_att = &pass->attachments[a];
248 depth_sample_count = pass_att->samples;
249 }
250
251 subpass->max_sample_count = MAX2(color_sample_count, depth_sample_count);
252 subpass->color_sample_count = color_sample_count;
253 subpass->depth_sample_count = depth_sample_count;
254
255 /* We have to handle resolve attachments specially */
256 subpass->has_color_resolve = false;
257 if (subpass->resolve_attachments) {
258 for (uint32_t j = 0; j < subpass->color_count; j++) {
259 struct radv_subpass_attachment *resolve_att = &subpass->resolve_attachments[j];
260
261 if (resolve_att->attachment == VK_ATTACHMENT_UNUSED)
262 continue;
263
264 subpass->has_color_resolve = true;
265 }
266 }
267
268 for (uint32_t j = 0; j < subpass->input_count; ++j) {
269 if (subpass->input_attachments[j].attachment == VK_ATTACHMENT_UNUSED)
270 continue;
271
272 for (uint32_t k = 0; k < subpass->color_count; ++k) {
273 if (subpass->color_attachments[k].attachment ==
274 subpass->input_attachments[j].attachment) {
275 subpass->input_attachments[j].in_render_loop = true;
276 subpass->color_attachments[k].in_render_loop = true;
277 }
278 }
279
280 if (subpass->depth_stencil_attachment && subpass->depth_stencil_attachment->attachment ==
281 subpass->input_attachments[j].attachment) {
282 subpass->input_attachments[j].in_render_loop = true;
283 subpass->depth_stencil_attachment->in_render_loop = true;
284 }
285 }
286 }
287 }
288
289 static void
radv_destroy_render_pass(struct radv_device * device,const VkAllocationCallbacks * pAllocator,struct radv_render_pass * pass)290 radv_destroy_render_pass(struct radv_device *device, const VkAllocationCallbacks *pAllocator,
291 struct radv_render_pass *pass)
292 {
293 vk_object_base_finish(&pass->base);
294 vk_free2(&device->vk.alloc, pAllocator, pass->subpass_attachments);
295 vk_free2(&device->vk.alloc, pAllocator, pass);
296 }
297
298 static unsigned
radv_num_subpass_attachments2(const VkSubpassDescription2 * desc)299 radv_num_subpass_attachments2(const VkSubpassDescription2 *desc)
300 {
301 const VkSubpassDescriptionDepthStencilResolve *ds_resolve =
302 vk_find_struct_const(desc->pNext, SUBPASS_DESCRIPTION_DEPTH_STENCIL_RESOLVE);
303 const VkFragmentShadingRateAttachmentInfoKHR *vrs =
304 vk_find_struct_const(desc->pNext, FRAGMENT_SHADING_RATE_ATTACHMENT_INFO_KHR);
305
306 return desc->inputAttachmentCount + desc->colorAttachmentCount +
307 (desc->pResolveAttachments ? desc->colorAttachmentCount : 0) +
308 (desc->pDepthStencilAttachment != NULL) +
309 (ds_resolve && ds_resolve->pDepthStencilResolveAttachment) +
310 (vrs && vrs->pFragmentShadingRateAttachment);
311 }
312
313 static bool
vk_image_layout_depth_only(VkImageLayout layout)314 vk_image_layout_depth_only(VkImageLayout layout)
315 {
316 switch (layout) {
317 case VK_IMAGE_LAYOUT_DEPTH_READ_ONLY_OPTIMAL:
318 case VK_IMAGE_LAYOUT_DEPTH_ATTACHMENT_OPTIMAL:
319 return true;
320 default:
321 return false;
322 }
323 }
324
325 /* From the Vulkan Specification 1.2.166 - VkAttachmentReference2:
326 *
327 * "If layout only specifies the layout of the depth aspect of the attachment,
328 * the layout of the stencil aspect is specified by the stencilLayout member
329 * of a VkAttachmentReferenceStencilLayout structure included in the pNext
330 * chain. Otherwise, layout describes the layout for all relevant image
331 * aspects."
332 */
333 static VkImageLayout
stencil_ref_layout(const VkAttachmentReference2 * att_ref)334 stencil_ref_layout(const VkAttachmentReference2 *att_ref)
335 {
336 if (!vk_image_layout_depth_only(att_ref->layout))
337 return att_ref->layout;
338
339 const VkAttachmentReferenceStencilLayoutKHR *stencil_ref =
340 vk_find_struct_const(att_ref->pNext, ATTACHMENT_REFERENCE_STENCIL_LAYOUT_KHR);
341 if (!stencil_ref)
342 return VK_IMAGE_LAYOUT_UNDEFINED;
343
344 return stencil_ref->stencilLayout;
345 }
346
347 /* From the Vulkan Specification 1.2.184:
348 *
349 * "If the pNext chain includes a VkAttachmentDescriptionStencilLayout structure, then the
350 * stencilInitialLayout and stencilFinalLayout members specify the initial and final layouts of the
351 * stencil aspect of a depth/stencil format, and initialLayout and finalLayout only apply to the
352 * depth aspect. For depth-only formats, the VkAttachmentDescriptionStencilLayout structure is
353 * ignored. For stencil-only formats, the initial and final layouts of the stencil aspect are taken
354 * from the VkAttachmentDescriptionStencilLayout structure if present, or initialLayout and
355 * finalLayout if not present."
356 *
357 * "If format is a depth/stencil format, and either initialLayout or finalLayout does not specify a
358 * layout for the stencil aspect, then the application must specify the initial and final layouts
359 * of the stencil aspect by including a VkAttachmentDescriptionStencilLayout structure in the pNext
360 * chain."
361 */
362 static VkImageLayout
stencil_desc_layout(const VkAttachmentDescription2KHR * att_desc,bool final)363 stencil_desc_layout(const VkAttachmentDescription2KHR *att_desc, bool final)
364 {
365 const struct util_format_description *desc = vk_format_description(att_desc->format);
366 if (!util_format_has_stencil(desc))
367 return VK_IMAGE_LAYOUT_UNDEFINED;
368
369 const VkAttachmentDescriptionStencilLayoutKHR *stencil_desc =
370 vk_find_struct_const(att_desc->pNext, ATTACHMENT_DESCRIPTION_STENCIL_LAYOUT_KHR);
371
372 if (stencil_desc)
373 return final ? stencil_desc->stencilFinalLayout : stencil_desc->stencilInitialLayout;
374 return final ? att_desc->finalLayout : att_desc->initialLayout;
375 }
376
377 VkResult
radv_CreateRenderPass2(VkDevice _device,const VkRenderPassCreateInfo2 * pCreateInfo,const VkAllocationCallbacks * pAllocator,VkRenderPass * pRenderPass)378 radv_CreateRenderPass2(VkDevice _device, const VkRenderPassCreateInfo2 *pCreateInfo,
379 const VkAllocationCallbacks *pAllocator, VkRenderPass *pRenderPass)
380 {
381 RADV_FROM_HANDLE(radv_device, device, _device);
382 struct radv_render_pass *pass;
383 size_t size;
384 size_t attachments_offset;
385
386 assert(pCreateInfo->sType == VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO_2);
387
388 size = sizeof(*pass);
389 size += pCreateInfo->subpassCount * sizeof(pass->subpasses[0]);
390 attachments_offset = size;
391 size += pCreateInfo->attachmentCount * sizeof(pass->attachments[0]);
392
393 pass = vk_alloc2(&device->vk.alloc, pAllocator, size, 8, VK_SYSTEM_ALLOCATION_SCOPE_OBJECT);
394 if (pass == NULL)
395 return vk_error(device, VK_ERROR_OUT_OF_HOST_MEMORY);
396
397 memset(pass, 0, size);
398
399 vk_object_base_init(&device->vk, &pass->base, VK_OBJECT_TYPE_RENDER_PASS);
400
401 pass->attachment_count = pCreateInfo->attachmentCount;
402 pass->subpass_count = pCreateInfo->subpassCount;
403 pass->attachments = (struct radv_render_pass_attachment *)((uint8_t *)pass + attachments_offset);
404
405 for (uint32_t i = 0; i < pCreateInfo->attachmentCount; i++) {
406 struct radv_render_pass_attachment *att = &pass->attachments[i];
407
408 att->format = pCreateInfo->pAttachments[i].format;
409 att->samples = pCreateInfo->pAttachments[i].samples;
410 att->load_op = pCreateInfo->pAttachments[i].loadOp;
411 att->stencil_load_op = pCreateInfo->pAttachments[i].stencilLoadOp;
412 att->initial_layout = pCreateInfo->pAttachments[i].initialLayout;
413 att->final_layout = pCreateInfo->pAttachments[i].finalLayout;
414 att->stencil_initial_layout = stencil_desc_layout(&pCreateInfo->pAttachments[i], false);
415 att->stencil_final_layout = stencil_desc_layout(&pCreateInfo->pAttachments[i], true);
416 // att->store_op = pCreateInfo->pAttachments[i].storeOp;
417 // att->stencil_store_op = pCreateInfo->pAttachments[i].stencilStoreOp;
418 }
419 uint32_t subpass_attachment_count = 0;
420 struct radv_subpass_attachment *p;
421 for (uint32_t i = 0; i < pCreateInfo->subpassCount; i++) {
422 subpass_attachment_count += radv_num_subpass_attachments2(&pCreateInfo->pSubpasses[i]);
423 }
424
425 if (subpass_attachment_count) {
426 pass->subpass_attachments =
427 vk_alloc2(&device->vk.alloc, pAllocator,
428 subpass_attachment_count * sizeof(struct radv_subpass_attachment), 8,
429 VK_SYSTEM_ALLOCATION_SCOPE_OBJECT);
430 if (pass->subpass_attachments == NULL) {
431 radv_destroy_render_pass(device, pAllocator, pass);
432 return vk_error(device, VK_ERROR_OUT_OF_HOST_MEMORY);
433 }
434 } else
435 pass->subpass_attachments = NULL;
436
437 p = pass->subpass_attachments;
438 for (uint32_t i = 0; i < pCreateInfo->subpassCount; i++) {
439 const VkSubpassDescription2 *desc = &pCreateInfo->pSubpasses[i];
440 struct radv_subpass *subpass = &pass->subpasses[i];
441
442 subpass->input_count = desc->inputAttachmentCount;
443 subpass->color_count = desc->colorAttachmentCount;
444 subpass->attachment_count = radv_num_subpass_attachments2(desc);
445 subpass->attachments = p;
446 subpass->view_mask = desc->viewMask;
447
448 if (desc->inputAttachmentCount > 0) {
449 subpass->input_attachments = p;
450 p += desc->inputAttachmentCount;
451
452 for (uint32_t j = 0; j < desc->inputAttachmentCount; j++) {
453 subpass->input_attachments[j] = (struct radv_subpass_attachment){
454 .attachment = desc->pInputAttachments[j].attachment,
455 .layout = desc->pInputAttachments[j].layout,
456 .stencil_layout = stencil_ref_layout(&desc->pInputAttachments[j]),
457 };
458 }
459 }
460
461 if (desc->colorAttachmentCount > 0) {
462 subpass->color_attachments = p;
463 p += desc->colorAttachmentCount;
464
465 for (uint32_t j = 0; j < desc->colorAttachmentCount; j++) {
466 subpass->color_attachments[j] = (struct radv_subpass_attachment){
467 .attachment = desc->pColorAttachments[j].attachment,
468 .layout = desc->pColorAttachments[j].layout,
469 };
470 }
471 }
472
473 if (desc->pResolveAttachments) {
474 subpass->resolve_attachments = p;
475 p += desc->colorAttachmentCount;
476
477 for (uint32_t j = 0; j < desc->colorAttachmentCount; j++) {
478 subpass->resolve_attachments[j] = (struct radv_subpass_attachment){
479 .attachment = desc->pResolveAttachments[j].attachment,
480 .layout = desc->pResolveAttachments[j].layout,
481 };
482 }
483 }
484
485 if (desc->pDepthStencilAttachment) {
486 subpass->depth_stencil_attachment = p++;
487
488 *subpass->depth_stencil_attachment = (struct radv_subpass_attachment){
489 .attachment = desc->pDepthStencilAttachment->attachment,
490 .layout = desc->pDepthStencilAttachment->layout,
491 .stencil_layout = stencil_ref_layout(desc->pDepthStencilAttachment),
492 };
493 }
494
495 const VkSubpassDescriptionDepthStencilResolve *ds_resolve =
496 vk_find_struct_const(desc->pNext, SUBPASS_DESCRIPTION_DEPTH_STENCIL_RESOLVE);
497
498 if (ds_resolve && ds_resolve->pDepthStencilResolveAttachment) {
499 subpass->ds_resolve_attachment = p++;
500
501 *subpass->ds_resolve_attachment = (struct radv_subpass_attachment){
502 .attachment = ds_resolve->pDepthStencilResolveAttachment->attachment,
503 .layout = ds_resolve->pDepthStencilResolveAttachment->layout,
504 .stencil_layout = stencil_ref_layout(ds_resolve->pDepthStencilResolveAttachment),
505 };
506
507 subpass->depth_resolve_mode = ds_resolve->depthResolveMode;
508 subpass->stencil_resolve_mode = ds_resolve->stencilResolveMode;
509 }
510
511 const VkFragmentShadingRateAttachmentInfoKHR *vrs =
512 vk_find_struct_const(desc->pNext, FRAGMENT_SHADING_RATE_ATTACHMENT_INFO_KHR);
513
514 if (vrs && vrs->pFragmentShadingRateAttachment) {
515 subpass->vrs_attachment = p++;
516
517 *subpass->vrs_attachment = (struct radv_subpass_attachment){
518 .attachment = vrs->pFragmentShadingRateAttachment->attachment,
519 .layout = vrs->pFragmentShadingRateAttachment->layout,
520 };
521 }
522 }
523
524 for (unsigned i = 0; i < pCreateInfo->dependencyCount; ++i) {
525 const VkSubpassDependency2 *dep = &pCreateInfo->pDependencies[i];
526
527 radv_render_pass_add_subpass_dep(pass, &pCreateInfo->pDependencies[i]);
528
529 /* Determine if the subpass has explicit dependencies from/to
530 * VK_SUBPASS_EXTERNAL.
531 */
532 if (dep->srcSubpass == VK_SUBPASS_EXTERNAL && dep->dstSubpass != VK_SUBPASS_EXTERNAL) {
533 pass->subpasses[dep->dstSubpass].has_ingoing_dep = true;
534 }
535
536 if (dep->dstSubpass == VK_SUBPASS_EXTERNAL && dep->srcSubpass != VK_SUBPASS_EXTERNAL) {
537 pass->subpasses[dep->srcSubpass].has_outgoing_dep = true;
538 }
539 }
540
541 radv_render_pass_compile(pass);
542
543 radv_render_pass_add_implicit_deps(pass);
544
545 *pRenderPass = radv_render_pass_to_handle(pass);
546
547 return VK_SUCCESS;
548 }
549
550 void
radv_DestroyRenderPass(VkDevice _device,VkRenderPass _pass,const VkAllocationCallbacks * pAllocator)551 radv_DestroyRenderPass(VkDevice _device, VkRenderPass _pass,
552 const VkAllocationCallbacks *pAllocator)
553 {
554 RADV_FROM_HANDLE(radv_device, device, _device);
555 RADV_FROM_HANDLE(radv_render_pass, pass, _pass);
556
557 if (!_pass)
558 return;
559
560 radv_destroy_render_pass(device, pAllocator, pass);
561 }
562
563 void
radv_GetRenderAreaGranularity(VkDevice device,VkRenderPass renderPass,VkExtent2D * pGranularity)564 radv_GetRenderAreaGranularity(VkDevice device, VkRenderPass renderPass, VkExtent2D *pGranularity)
565 {
566 pGranularity->width = 1;
567 pGranularity->height = 1;
568 }
569