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1 /*
2  * Copyright 2020 Google LLC
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 #include "src/gpu/v1/SurfaceFillContext_v1.h"
9 
10 #include "include/private/GrImageContext.h"
11 #include "src/gpu/GrDstProxyView.h"
12 #include "src/gpu/GrImageContextPriv.h"
13 #include "src/gpu/GrProxyProvider.h"
14 #include "src/gpu/effects/GrTextureEffect.h"
15 #include "src/gpu/geometry/GrRect.h"
16 #include "src/gpu/ops/ClearOp.h"
17 #include "src/gpu/ops/FillRectOp.h"
18 #include "src/gpu/v1/SurfaceDrawContext_v1.h"
19 
20 #define ASSERT_SINGLE_OWNER        GR_ASSERT_SINGLE_OWNER(this->singleOwner())
21 #define RETURN_IF_ABANDONED        if (fContext->abandoned()) { return; }
22 
23 class AutoCheckFlush {
24 public:
AutoCheckFlush(GrDrawingManager * drawingManager)25     AutoCheckFlush(GrDrawingManager* drawingManager) : fDrawingManager(drawingManager) {
26         SkASSERT(fDrawingManager);
27     }
~AutoCheckFlush()28     ~AutoCheckFlush() { fDrawingManager->flushIfNecessary(); }
29 
30 private:
31     GrDrawingManager* fDrawingManager;
32 };
33 
34 namespace skgpu::v1 {
35 
36 // In MDB mode the reffing of the 'getLastOpsTask' call's result allows in-progress
37 // OpsTask to be picked up and added to by SurfaceFillContext lower in the call
38 // stack. When this occurs with a closed OpsTask, a new one will be allocated
39 // when the SurfaceFillContext attempts to use it (via getOpsTask).
SurfaceFillContext(GrRecordingContext * rContext,GrSurfaceProxyView readView,GrSurfaceProxyView writeView,const GrColorInfo & colorInfo,bool flushTimeOpsTask)40 SurfaceFillContext::SurfaceFillContext(GrRecordingContext* rContext,
41                                        GrSurfaceProxyView readView,
42                                        GrSurfaceProxyView writeView,
43                                        const GrColorInfo& colorInfo,
44                                        bool flushTimeOpsTask)
45         : skgpu::SurfaceFillContext(rContext,
46                                     std::move(readView),
47                                     std::move(writeView),
48                                     std::move(colorInfo))
49         , fFlushTimeOpsTask(flushTimeOpsTask) {
50     fOpsTask = sk_ref_sp(rContext->priv().drawingManager()->getLastOpsTask(this->asSurfaceProxy()));
51 
52     SkDEBUGCODE(this->validate();)
53 }
54 
fillRectWithFP(const SkIRect & dstRect,std::unique_ptr<GrFragmentProcessor> fp)55 void SurfaceFillContext::fillRectWithFP(const SkIRect& dstRect,
56                                         std::unique_ptr<GrFragmentProcessor> fp) {
57     ASSERT_SINGLE_OWNER
58     RETURN_IF_ABANDONED
59     SkDEBUGCODE(this->validate();)
60     GR_CREATE_TRACE_MARKER_CONTEXT("v1::SurfaceFillContext", "fillRectWithFP", fContext);
61 
62     AutoCheckFlush acf(this->drawingManager());
63 
64     GrPaint paint;
65     paint.setColorFragmentProcessor(std::move(fp));
66     paint.setPorterDuffXPFactory(SkBlendMode::kSrc);
67     auto op = FillRectOp::MakeNonAARect(fContext, std::move(paint), SkMatrix::I(),
68                                         SkRect::Make(dstRect));
69     this->addDrawOp(std::move(op));
70 }
71 
addDrawOp(GrOp::Owner owner)72 void SurfaceFillContext::addDrawOp(GrOp::Owner owner) {
73     GrDrawOp* op = static_cast<GrDrawOp*>(owner.get());
74     GrClampType clampType = GrColorTypeClampType(this->colorInfo().colorType());
75     auto clip = GrAppliedClip::Disabled();
76     const GrCaps& caps = *this->caps();
77     GrProcessorSet::Analysis analysis = op->finalize(caps, &clip, clampType);
78     SkASSERT(!op->usesStencil());
79     SkASSERT(!analysis.requiresDstTexture());
80     SkRect bounds = owner->bounds();
81     // We shouldn't have coverage AA or hairline draws in fill contexts.
82     SkASSERT(!op->hasAABloat() && !op->hasZeroArea());
83     if (!bounds.intersect(this->asSurfaceProxy()->getBoundsRect())) {
84         return;
85     }
86     op->setClippedBounds(op->bounds());
87     SkDEBUGCODE(op->fAddDrawOpCalled = true;)
88 
89     GrDstProxyView dstProxyView;
90     this->getOpsTask()->addDrawOp(fContext->priv().drawingManager(),
91                                   std::move(owner),
92                                   op->usesMSAA(),
93                                   analysis,
94                                   std::move(clip),
95                                   dstProxyView,
96                                   GrTextureResolveManager(this->drawingManager()),
97                                   caps);
98 }
99 
ClearToGrPaint(std::array<float,4> color,GrPaint * paint)100 void SurfaceFillContext::ClearToGrPaint(std::array<float, 4> color, GrPaint* paint) {
101     paint->setColor4f({color[0], color[1], color[2], color[3]});
102     if (color[3] == 1.f) {
103         // Can just rely on the src-over blend mode to do the right thing.
104         // This may improve batching.
105         paint->setPorterDuffXPFactory(SkBlendMode::kSrcOver);
106     } else {
107         // A clear overwrites the prior color, so even if it's transparent, it behaves as if it
108         // were src blended
109         paint->setPorterDuffXPFactory(SkBlendMode::kSrc);
110     }
111 }
112 
addOp(GrOp::Owner op)113 void SurfaceFillContext::addOp(GrOp::Owner op) {
114     GrDrawingManager* drawingMgr = this->drawingManager();
115     this->getOpsTask()->addOp(drawingMgr,
116                               std::move(op),
117                               GrTextureResolveManager(drawingMgr),
118                               *this->caps());
119 }
120 
getOpsTask()121 OpsTask* SurfaceFillContext::getOpsTask() {
122     ASSERT_SINGLE_OWNER
123     SkDEBUGCODE(this->validate();)
124 
125     if (!fOpsTask || fOpsTask->isClosed()) {
126         this->replaceOpsTask();
127     }
128     SkASSERT(!fOpsTask->isClosed());
129     return fOpsTask.get();
130 }
131 
refRenderTask()132 sk_sp<GrRenderTask> SurfaceFillContext::refRenderTask() {
133     return sk_ref_sp(this->getOpsTask());
134 }
135 
replaceOpsTask()136 OpsTask* SurfaceFillContext::replaceOpsTask() {
137     sk_sp<OpsTask> newOpsTask = this->drawingManager()->newOpsTask(
138             this->writeSurfaceView(), this->arenas(), fFlushTimeOpsTask);
139     this->willReplaceOpsTask(fOpsTask.get(), newOpsTask.get());
140     fOpsTask = std::move(newOpsTask);
141     return fOpsTask.get();
142 }
143 
144 #ifdef SK_DEBUG
onValidate() const145 void SurfaceFillContext::onValidate() const {
146     if (fOpsTask && !fOpsTask->isClosed()) {
147         SkASSERT(this->drawingManager()->getLastRenderTask(fWriteView.proxy()) == fOpsTask.get());
148     }
149 }
150 #endif
151 
discard()152 void SurfaceFillContext::discard() {
153     ASSERT_SINGLE_OWNER
154     RETURN_IF_ABANDONED
155     SkDEBUGCODE(this->validate();)
156     GR_CREATE_TRACE_MARKER_CONTEXT("v1::SurfaceFillContext", "discard", fContext);
157 
158     AutoCheckFlush acf(this->drawingManager());
159 
160     this->getOpsTask()->discard();
161 }
162 
internalClear(const SkIRect * scissor,std::array<float,4> color,bool upgradePartialToFull)163 void SurfaceFillContext::internalClear(const SkIRect* scissor,
164                                        std::array<float, 4> color,
165                                        bool upgradePartialToFull) {
166     ASSERT_SINGLE_OWNER
167     RETURN_IF_ABANDONED
168     SkDEBUGCODE(this->validate();)
169     GR_CREATE_TRACE_MARKER_CONTEXT("v1::SurfaceFillContext", "clear", fContext);
170 
171     // There are three ways clears are handled: load ops, native clears, and draws. Load ops are
172     // only for fullscreen clears; native clears can be fullscreen or with scissors if the backend
173     // supports then. Drawing an axis-aligned rect is the fallback path.
174     GrScissorState scissorState(this->asSurfaceProxy()->backingStoreDimensions());
175     if (scissor && !scissorState.set(*scissor)) {
176         // The clear is offscreen, so skip it (normally this would be handled by addDrawOp,
177         // except clear ops are not draw ops).
178         return;
179     }
180 
181     // If we have a scissor but it's okay to clear beyond it for performance reasons, then disable
182     // the test. We only do this when the clear would be handled by a load op or natively.
183     if (scissorState.enabled() && !this->caps()->performColorClearsAsDraws()) {
184         if (upgradePartialToFull && (this->caps()->preferFullscreenClears() ||
185                                      this->caps()->shouldInitializeTextures())) {
186             // TODO: wrt the shouldInitializeTextures path, it would be more performant to
187             // only clear the entire target if we knew it had not been cleared before. As
188             // is this could end up doing a lot of redundant clears.
189             scissorState.setDisabled();
190         } else {
191             // Unlike with stencil clears, we also allow clears up to the logical dimensions of the
192             // render target to overflow into any approx-fit padding of the backing store dimensions
193             scissorState.relaxTest(this->dimensions());
194         }
195     }
196 
197     if (!scissorState.enabled()) {
198         // This is a fullscreen clear, so could be handled as a load op. Regardless, we can also
199         // discard all prior ops in the current task since the color buffer will be overwritten.
200         auto opsTask = this->getOpsTask();
201         if (opsTask->resetForFullscreenClear(this->canDiscardPreviousOpsOnFullClear()) &&
202             !this->caps()->performColorClearsAsDraws()) {
203             color = this->writeSurfaceView().swizzle().applyTo(color);
204             // The op list was emptied and native clears are allowed, so just use the load op
205             opsTask->setColorLoadOp(GrLoadOp::kClear, color);
206             return;
207         } else {
208             // Will use an op for the clear, reset the load op to discard since the op will
209             // blow away the color buffer contents
210             opsTask->setColorLoadOp(GrLoadOp::kDiscard);
211         }
212     }
213 
214     // At this point we are either a partial clear or a fullscreen clear that couldn't be applied
215     // as a load op.
216     bool clearAsDraw = this->caps()->performColorClearsAsDraws() ||
217                        (scissorState.enabled() && this->caps()->performPartialClearsAsDraws());
218     if (clearAsDraw) {
219         GrPaint paint;
220         ClearToGrPaint(color, &paint);
221         auto op = FillRectOp::MakeNonAARect(fContext, std::move(paint), SkMatrix::I(),
222                                             SkRect::Make(scissorState.rect()));
223         this->addDrawOp(std::move(op));
224     } else {
225         color = this->writeSurfaceView().swizzle().applyTo(color);
226         this->addOp(ClearOp::MakeColor(fContext, scissorState, color));
227     }
228 }
229 
blitTexture(GrSurfaceProxyView view,const SkIRect & srcRect,const SkIPoint & dstPoint)230 bool SurfaceFillContext::blitTexture(GrSurfaceProxyView view,
231                                      const SkIRect& srcRect,
232                                      const SkIPoint& dstPoint) {
233     SkASSERT(view.asTextureProxy());
234     SkIRect clippedSrcRect;
235     SkIPoint clippedDstPoint;
236     if (!GrClipSrcRectAndDstPoint(this->dimensions(),
237                                   view.dimensions(),
238                                   srcRect,
239                                   dstPoint,
240                                   &clippedSrcRect,
241                                   &clippedDstPoint)) {
242         return false;
243     }
244 
245     auto fp = GrTextureEffect::Make(std::move(view), kUnknown_SkAlphaType);
246     auto dstRect = SkIRect::MakePtSize(clippedDstPoint, clippedSrcRect.size());
247     auto srcRectF = SkRect::Make(clippedSrcRect);
248     this->fillRectToRectWithFP(srcRectF, dstRect, std::move(fp));
249     return true;
250 }
251 
252 } // namespace skgpu::v1
253