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1 /*
2  * Copyright (C) 2016 Christian Gmeiner <christian.gmeiner@gmail.com>
3  *
4  * Permission is hereby granted, free of charge, to any person obtaining a
5  * copy of this software and associated documentation files (the "Software"),
6  * to deal in the Software without restriction, including without limitation
7  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8  * and/or sell copies of the Software, and to permit persons to whom the
9  * Software is furnished to do so, subject to the following conditions:
10  *
11  * The above copyright notice and this permission notice (including the next
12  * paragraph) shall be included in all copies or substantial portions of the
13  * Software.
14  *
15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
18  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
20  * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
21  * SOFTWARE.
22  *
23  * Authors:
24  *    Christian Gmeiner <christian.gmeiner@gmail.com>
25  */
26 
27 #ifndef RENDERONLY_H
28 #define RENDERONLY_H
29 
30 #include <stdint.h>
31 #include "frontend/drm_driver.h"
32 #include "pipe/p_state.h"
33 
34 struct renderonly_scanout {
35    uint32_t handle;
36    uint32_t stride;
37 };
38 
39 struct renderonly {
40    /**
41     * Create a renderonly_scanout object for scanout resource.
42     *
43     * This function creates a renderonly_scanout object based on the provided
44     * resource. The library is designed that the driver specific pipe_resource
45     * struct holds a pointer to a renderonly_scanout struct.
46     *
47     * struct driver_resource {
48     *    struct pipe_resource base;
49     *    struct renderonly_scanout *scanout;
50     *   ...
51     * };
52     *
53     * The renderonly_scanout object exits for two reasons:
54     * - Do any special treatment for a scanout resource like importing the GPU
55     *   resource into the scanout hw.
56     * - Make it easier for a gallium driver to detect if anything special needs
57     *   to be done in flush_resource(..) like a resolve to linear.
58     */
59    struct renderonly_scanout *(*create_for_resource)(struct pipe_resource *rsc,
60                                                      struct renderonly *ro,
61                                                      struct winsys_handle *out_handle);
62    void (*destroy)(struct renderonly *ro);
63    int kms_fd;
64    int gpu_fd;
65 };
66 
67 static inline struct renderonly_scanout *
renderonly_scanout_for_resource(struct pipe_resource * rsc,struct renderonly * ro,struct winsys_handle * out_handle)68 renderonly_scanout_for_resource(struct pipe_resource *rsc,
69                                 struct renderonly *ro,
70                                 struct winsys_handle *out_handle)
71 {
72    return ro->create_for_resource(rsc, ro, out_handle);
73 }
74 
75 void
76 renderonly_scanout_destroy(struct renderonly_scanout *scanout,
77 			   struct renderonly *ro);
78 
79 static inline boolean
renderonly_get_handle(struct renderonly_scanout * scanout,struct winsys_handle * handle)80 renderonly_get_handle(struct renderonly_scanout *scanout,
81       struct winsys_handle *handle)
82 {
83    if (!scanout)
84       return FALSE;
85 
86    assert(handle->type == WINSYS_HANDLE_TYPE_KMS);
87    handle->handle = scanout->handle;
88    handle->stride = scanout->stride;
89 
90    return TRUE;
91 }
92 
93 /**
94  * Create a dumb buffer object for a resource at scanout hw.
95  */
96 struct renderonly_scanout *
97 renderonly_create_kms_dumb_buffer_for_resource(struct pipe_resource *rsc,
98                                                struct renderonly *ro,
99                                                struct winsys_handle *out_handle);
100 
101 /**
102  * Import GPU resource into scanout hw.
103  */
104 struct renderonly_scanout *
105 renderonly_create_gpu_import_for_resource(struct pipe_resource *rsc,
106                                           struct renderonly *ro,
107                                           struct winsys_handle *out_handle);
108 
109 #endif /* RENDERONLY_H_ */
110