/third_party/vk-gl-cts/external/openglcts/modules/glesext/texture_cube_map_array/ |
D | esextcTextureCubeMapArrayColorDepthAttachments.cpp | 1037 glw::GLuint* result_data = new glw::GLuint[result_data_size]; in verifyColorData() local 1079 glw::GLushort* result_data = new glw::GLushort[result_data_size]; in verifyDepth16Data() local 1123 glw::GLuint* result_data = new glw::GLuint[result_data_size]; in verifyDepth24Data() local 1163 glw::GLfloat* result_data = new glw::GLfloat[result_data_size]; in verifyDepth32FData() local
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/third_party/mindspore/mindspore/profiler/parser/ |
D | optime_parser.py | 128 def _write_op_time_into_file(self, result_data): argument
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/third_party/mindspore/mindspore/core/ops/ |
D | select.cc | 35 auto result_data = reinterpret_cast<T *>(result); in SelectImpl() local
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/third_party/vk-gl-cts/external/openglcts/modules/glesext/geometry_shader/ |
D | esextcGeometryShaderBlitting.cpp | 112 unsigned char result_data[TEXTURE_WIDTH * TEXTURE_HEIGHT * TEXTURE_TEXEL_COMPONENTS]; in iterate() local
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D | esextcGeometryShaderLayeredFramebuffer.cpp | 1352 unsigned char result_data[TEXTURE_WIDTH * TEXTURE_HEIGHT * N_TEXTURE_COMPONENTS] = { 0 }; in iterate() local
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D | esextcGeometryShaderAPI.cpp | 372 unsigned char result_data[m_to_width * m_to_height * 4 /* rgba */]; in iterate() local
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/third_party/mindspore/mindspore/ccsrc/minddata/dataset/engine/gnn/ |
D | gnn_graph_data.proto | 87 repeated TensorPb result_data = 2; field
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/third_party/boost/boost/polygon/ |
D | polygon_45_set_data.hpp | 1240 …bool applyBoolean45OpOnVectors(std::vector<typename polygon_45_formation<Unit2>::Vertex45Compact>&… in applyBoolean45OpOnVectors() 1369 …bool applyUnary45OpOnVectors(std::vector<typename polygon_45_formation<Unit2>::Vertex45Compact>& r… in applyUnary45OpOnVectors() 1590 Data2 rvalue_data, lvalue_data, result_data; in applyAdaptiveBoolean_() local 1711 Data2 lvalue_data, result_data; in applyAdaptiveUnary_() local
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/third_party/vk-gl-cts/external/openglcts/modules/glesext/tessellation_shader/ |
D | esextcTessellationShaderTessellation.cpp | 675 int* result_data = (int*)gl.mapBufferRange(GL_TRANSFORM_FEEDBACK_BUFFER, 0, /* offset */ in iterate() local 1409 …const int* result_data = (const int*)gl.mapBufferRange(GL_TRANSFORM_FEEDBACK_BUFFER, 0, /* offset … in iterate() local
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/third_party/libuv/src/unix/ |
D | aix.c | 704 char result_data[RDWR_BUF_SIZE]; in uv__ahafs_event() local
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/third_party/vk-gl-cts/external/openglcts/modules/glesext/gpu_shader5/ |
D | esextcGPUShader5TextureGatherOffset.cpp | 1301 bool GPUShader5TextureGatherOffsetColorTestBase::verifyResult(const void* result_data) in verifyResult() 2228 bool GPUShader5TextureGatherOffsetDepthTestBase::verifyResult(const void* result_data) in verifyResult()
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/third_party/node/src/ |
D | node_api.cc | 958 void** result_data, in napi_create_buffer_copy()
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/third_party/vk-gl-cts/external/openglcts/modules/gl/ |
D | gl4cSparseBufferTests.cpp | 1714 const unsigned char* result_data = NULL; in execute() local
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D | gl4cTextureViewTests.cpp | 7741 void* result_data = NULL; in verifyResultData() local
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