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Searched defs:sMask (Results 1 – 9 of 9) sorted by relevance

/third_party/skia/third_party/externals/swiftshader/src/Shader/
DPixelRoutine.cpp60 Int sMask[4]; // Stencil mask in quad() local
299 void PixelRoutine::stencilTest(Pointer<Byte> &sBuffer, int q, Int &x, Int &sMask, Int &cMask) in stencilTest()
388 …Bool PixelRoutine::depthTest(Pointer<Byte> &zBuffer, int q, Int &x, Float4 &z, Int &sMask, Int &zM… in depthTest()
730 …void PixelRoutine::writeStencil(Pointer<Byte> &sBuffer, int q, Int &x, Int &sMask, Int &zMask, Int… in writeStencil()
796 …ion stencilZFailOperation, StencilOperation stencilFailOperation, bool CCW, Int &zMask, Int &sMask) in stencilOperation()
1385 …iteColor(int index, Pointer<Byte> &cBuffer, Int &x, Vector4s &current, Int &sMask, Int &zMask, Int… in writeColor()
2228 …void PixelRoutine::writeColor(int index, Pointer<Byte> &cBuffer, Int &x, Vector4f &oC, Int &sMask,… in writeColor()
/third_party/flutter/skia/src/pdf/
DSkPDFGraphicState.cpp117 SkPDFIndirectReference SkPDFGraphicState::GetSMaskGraphicState(SkPDFIndirectReference sMask, in GetSMaskGraphicState()
DSkPDFBitmap.cpp74 SkPDFIndirectReference sMask, in emit_image_stream()
141 SkPDFIndirectReference sMask; in do_deflated_image() local
DSkPDFDevice.cpp1137 SkPDFIndirectReference sMask, in drawFormXObjectWithMask()
/third_party/skia/src/pdf/
DSkPDFGraphicState.cpp119 SkPDFIndirectReference SkPDFGraphicState::GetSMaskGraphicState(SkPDFIndirectReference sMask, in GetSMaskGraphicState()
DSkPDFBitmap.cpp75 SkPDFIndirectReference sMask, in emit_image_stream()
142 SkPDFIndirectReference sMask; in do_deflated_image() local
DSkPDFDevice.cpp1117 SkPDFIndirectReference sMask, in drawFormXObjectWithMask()
/third_party/skia/third_party/externals/swiftshader/src/Pipeline/
DPixelRoutine.cpp83 Int sMask[4]; // Stencil mask in quad() local
423 …const Pointer<Byte> &zBuffer, int q, const Int &x, const Float4 &z, const Int &sMask, Int &zMask, … in depthTest32F()
495 …const Pointer<Byte> &zBuffer, int q, const Int &x, const Float4 &z, const Int &sMask, Int &zMask, … in depthTest16()
582 …const Pointer<Byte> &zBuffer, int q, const Int &x, const Float4 &z, const Int &sMask, Int &zMask, … in depthTest()
847 …const PixelProcessor::States::StencilOpState &ops, bool isBack, const Int &zMask, const Int &sMask) in stencilOperation()
1239 …dex, const Pointer<Byte> &cBuffer, const Int &x, Vector4s &current, const Int &sMask, const Int &z… in writeColor()
2553 …index, const Pointer<Byte> &cBuffer, const Int &x, Vector4f &color, const Int &sMask, const Int &z… in writeColor()
/third_party/mesa3d/src/mesa/swrast/
Ds_depth.c825 const GLuint sMask = (~writeMask) & 0xff; in _swrast_clear_depth_stencil_buffer() local