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Searched defs:setupFramebuffer (Results 1 – 3 of 3) sorted by relevance

/third_party/skia/third_party/externals/angle2/src/tests/gl_tests/
DIncompleteTextureTest.cpp77 void setupFramebuffer(const GLenum sizedInternalFormat) in setupFramebuffer() function in IncompleteTextureTestES3
/third_party/vk-gl-cts/external/openglcts/modules/common/
DglcViewportArrayTests.cpp2796 void DrawTestBase::setupFramebuffer(Utils::framebuffer& framebuffer, Utils::texture& texture_0, in setupFramebuffer() function in glcts::ViewportArray::DrawTestBase
4537 void DepthRangeDepthTest::setupFramebuffer(Utils::framebuffer& framebuffer, Utils::texture& texture… in setupFramebuffer() function in glcts::ViewportArray::DepthRangeDepthTest
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/fragment_shading_rate/
DvktAttachmentRateTests.cpp1179 Move<VkFramebuffer> setupFramebuffer = buildFramebuffer(*setupRenderPass, setupAttachmentInfo); in runFragmentShaderMode() local