Searched defs:shader1 (Results 1 – 7 of 7) sorted by relevance
/third_party/skia/site/docs/user/modules/ |
D | canvaskit.md | 32 #patheffect, #ink, #shaping, #shader1, #camera3d { hashtag
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/third_party/flutter/skia/tests/ |
D | ShaderTest.cpp | 49 auto shader1 = SkImage::MakeFromBitmap(bm)->makeShader(tmx, tmy, &localM); in DEF_TEST() local
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/third_party/skia/tests/ |
D | ShaderTest.cpp | 49 auto shader1 = bm.asImage()->makeShader(tmx, tmy, SkSamplingOptions(), localM); in DEF_TEST() local
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/third_party/vk-gl-cts/modules/gles31/functional/ |
D | es31fNegativeShaderApiTests.cpp | 239 GLuint shader1 = ctx.glCreateShader(GL_VERTEX_SHADER); in attach_shader() local
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/third_party/flutter/skia/fuzz/ |
D | FuzzCanvas.cpp | 172 sk_sp<SkShader> shader1(nullptr), shader2(nullptr); in make_fuzz_shader() local
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/third_party/skia/fuzz/ |
D | FuzzCanvas.cpp | 172 sk_sp<SkShader> shader1(nullptr), shader2(nullptr); in make_fuzz_shader() local
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/third_party/skia/third_party/externals/swiftshader/src/OpenGL/libGLESv2/ |
D | Program.cpp | 1929 …nst glsl::UniformBlock &block1, const glsl::UniformBlock &block2, const Shader *shader1, const Sha… in areMatchingUniformBlocks()
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