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1 /*
2  * © Copyright 2018 Alyssa Rosenzweig
3  * Copyright (C) 2019-2020 Collabora, Ltd.
4  *
5  * Permission is hereby granted, free of charge, to any person obtaining a
6  * copy of this software and associated documentation files (the "Software"),
7  * to deal in the Software without restriction, including without limitation
8  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
9  * and/or sell copies of the Software, and to permit persons to whom the
10  * Software is furnished to do so, subject to the following conditions:
11  *
12  * The above copyright notice and this permission notice (including the next
13  * paragraph) shall be included in all copies or substantial portions of the
14  * Software.
15  *
16  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
19  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
21  * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
22  * SOFTWARE.
23  *
24  */
25 
26 #include <stdio.h>
27 #include <stdlib.h>
28 #include <string.h>
29 #include "pan_bo.h"
30 #include "pan_context.h"
31 #include "pan_shader.h"
32 #include "pan_util.h"
33 #include "panfrost-quirks.h"
34 
35 #include "compiler/nir/nir.h"
36 #include "nir/tgsi_to_nir.h"
37 #include "util/u_dynarray.h"
38 #include "util/u_upload_mgr.h"
39 
40 #include "tgsi/tgsi_dump.h"
41 
42 void
panfrost_shader_compile(struct pipe_screen * pscreen,struct panfrost_pool * shader_pool,struct panfrost_pool * desc_pool,enum pipe_shader_ir ir_type,const void * ir,gl_shader_stage stage,struct panfrost_shader_state * state)43 panfrost_shader_compile(struct pipe_screen *pscreen,
44                         struct panfrost_pool *shader_pool,
45                         struct panfrost_pool *desc_pool,
46                         enum pipe_shader_ir ir_type,
47                         const void *ir,
48                         gl_shader_stage stage,
49                         struct panfrost_shader_state *state)
50 {
51         struct panfrost_screen *screen = pan_screen(pscreen);
52         struct panfrost_device *dev = pan_device(pscreen);
53 
54         nir_shader *s;
55 
56         if (ir_type == PIPE_SHADER_IR_NIR) {
57                 s = nir_shader_clone(NULL, ir);
58         } else {
59                 assert (ir_type == PIPE_SHADER_IR_TGSI);
60                 s = tgsi_to_nir(ir, pscreen, false);
61         }
62 
63         /* Lower this early so the backends don't have to worry about it */
64         if (stage == MESA_SHADER_FRAGMENT)
65                 NIR_PASS_V(s, nir_lower_fragcolor, state->nr_cbufs);
66 
67         s->info.stage = stage;
68 
69         /* Call out to Midgard compiler given the above NIR */
70         struct panfrost_compile_inputs inputs = {
71                 .gpu_id = dev->gpu_id,
72                 .shaderdb = !!(dev->debug & PAN_DBG_PRECOMPILE),
73         };
74 
75         memcpy(inputs.rt_formats, state->rt_formats, sizeof(inputs.rt_formats));
76 
77         struct util_dynarray binary;
78 
79         util_dynarray_init(&binary, NULL);
80         screen->vtbl.compile_shader(s, &inputs, &binary, &state->info);
81 
82         if (binary.size) {
83                 state->bin = panfrost_pool_take_ref(shader_pool,
84                         pan_pool_upload_aligned(&shader_pool->base,
85                                 binary.data, binary.size, 128));
86         }
87 
88 
89         /* Don't upload RSD for fragment shaders since they need draw-time
90          * merging for e.g. depth/stencil/alpha */
91         bool upload = stage != MESA_SHADER_FRAGMENT;
92         screen->vtbl.prepare_rsd(state, desc_pool, upload);
93 
94         panfrost_analyze_sysvals(state);
95 
96         util_dynarray_fini(&binary);
97 
98         /* In both clone and tgsi_to_nir paths, the shader is ralloc'd against
99          * a NULL context */
100         ralloc_free(s);
101 }
102