1 /*
2 * Copyright 2013 Advanced Micro Devices, Inc.
3 * All Rights Reserved.
4 *
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the "Software"),
7 * to deal in the Software without restriction, including without limitation
8 * on the rights to use, copy, modify, merge, publish, distribute, sub
9 * license, and/or sell copies of the Software, and to permit persons to whom
10 * the Software is furnished to do so, subject to the following conditions:
11 *
12 * The above copyright notice and this permission notice (including the next
13 * paragraph) shall be included in all copies or substantial portions of the
14 * Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
20 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
21 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
22 * USE OR OTHER DEALINGS IN THE SOFTWARE.
23 */
24
25 #include "radeonsi/si_pipe.h"
26 #include "util/u_memory.h"
27 #include "util/u_transfer.h"
28 #include "util/u_upload_mgr.h"
29
30 #include <inttypes.h>
31 #include <stdio.h>
32
si_cs_is_buffer_referenced(struct si_context * sctx,struct pb_buffer * buf,enum radeon_bo_usage usage)33 bool si_cs_is_buffer_referenced(struct si_context *sctx, struct pb_buffer *buf,
34 enum radeon_bo_usage usage)
35 {
36 return sctx->ws->cs_is_buffer_referenced(&sctx->gfx_cs, buf, usage);
37 }
38
si_buffer_map(struct si_context * sctx,struct si_resource * resource,unsigned usage)39 void *si_buffer_map(struct si_context *sctx, struct si_resource *resource,
40 unsigned usage)
41 {
42 return sctx->ws->buffer_map(sctx->ws, resource->buf, &sctx->gfx_cs, usage);
43 }
44
si_init_resource_fields(struct si_screen * sscreen,struct si_resource * res,uint64_t size,unsigned alignment)45 void si_init_resource_fields(struct si_screen *sscreen, struct si_resource *res, uint64_t size,
46 unsigned alignment)
47 {
48 struct si_texture *tex = (struct si_texture *)res;
49
50 res->bo_size = size;
51 res->bo_alignment_log2 = util_logbase2(alignment);
52 res->flags = 0;
53 res->texture_handle_allocated = false;
54 res->image_handle_allocated = false;
55
56 switch (res->b.b.usage) {
57 case PIPE_USAGE_STREAM:
58 res->flags |= RADEON_FLAG_GTT_WC;
59 if (sscreen->info.smart_access_memory)
60 res->domains = RADEON_DOMAIN_VRAM;
61 else
62 res->domains = RADEON_DOMAIN_GTT;
63 break;
64 case PIPE_USAGE_STAGING:
65 /* Transfers are likely to occur more often with these
66 * resources. */
67 res->domains = RADEON_DOMAIN_GTT;
68 break;
69 case PIPE_USAGE_DYNAMIC:
70 /* Older kernels didn't always flush the HDP cache before
71 * CS execution
72 */
73 if (!sscreen->info.kernel_flushes_hdp_before_ib) {
74 res->domains = RADEON_DOMAIN_GTT;
75 res->flags |= RADEON_FLAG_GTT_WC;
76 break;
77 }
78 FALLTHROUGH;
79 case PIPE_USAGE_DEFAULT:
80 case PIPE_USAGE_IMMUTABLE:
81 default:
82 /* Not listing GTT here improves performance in some
83 * apps. */
84 res->domains = RADEON_DOMAIN_VRAM;
85 res->flags |= RADEON_FLAG_GTT_WC;
86 break;
87 }
88
89 if (res->b.b.target == PIPE_BUFFER && res->b.b.flags & PIPE_RESOURCE_FLAG_MAP_PERSISTENT) {
90 /* Use GTT for all persistent mappings with older
91 * kernels, because they didn't always flush the HDP
92 * cache before CS execution.
93 *
94 * Write-combined CPU mappings are fine, the kernel
95 * ensures all CPU writes finish before the GPU
96 * executes a command stream.
97 *
98 * radeon doesn't have good BO move throttling, so put all
99 * persistent buffers into GTT to prevent VRAM CPU page faults.
100 */
101 if (!sscreen->info.kernel_flushes_hdp_before_ib || !sscreen->info.is_amdgpu)
102 res->domains = RADEON_DOMAIN_GTT;
103 }
104
105 /* Tiled textures are unmappable. Always put them in VRAM. */
106 if ((res->b.b.target != PIPE_BUFFER && !tex->surface.is_linear) ||
107 res->b.b.flags & SI_RESOURCE_FLAG_UNMAPPABLE) {
108 res->domains = RADEON_DOMAIN_VRAM;
109 res->flags |= RADEON_FLAG_NO_CPU_ACCESS | RADEON_FLAG_GTT_WC;
110 }
111
112 /* Displayable and shareable surfaces are not suballocated. */
113 if (res->b.b.bind & (PIPE_BIND_SHARED | PIPE_BIND_SCANOUT))
114 res->flags |= RADEON_FLAG_NO_SUBALLOC; /* shareable */
115 else
116 res->flags |= RADEON_FLAG_NO_INTERPROCESS_SHARING;
117
118 if (res->b.b.bind & PIPE_BIND_PROTECTED ||
119 /* Force scanout/depth/stencil buffer allocation to be encrypted */
120 (sscreen->debug_flags & DBG(TMZ) &&
121 res->b.b.bind & (PIPE_BIND_SCANOUT | PIPE_BIND_DEPTH_STENCIL)))
122 res->flags |= RADEON_FLAG_ENCRYPTED;
123
124 if (res->b.b.flags & PIPE_RESOURCE_FLAG_ENCRYPTED)
125 res->flags |= RADEON_FLAG_ENCRYPTED;
126
127 if (sscreen->debug_flags & DBG(NO_WC))
128 res->flags &= ~RADEON_FLAG_GTT_WC;
129
130 if (res->b.b.flags & SI_RESOURCE_FLAG_READ_ONLY)
131 res->flags |= RADEON_FLAG_READ_ONLY;
132
133 if (res->b.b.flags & SI_RESOURCE_FLAG_32BIT)
134 res->flags |= RADEON_FLAG_32BIT;
135
136 if (res->b.b.flags & SI_RESOURCE_FLAG_DRIVER_INTERNAL)
137 res->flags |= RADEON_FLAG_DRIVER_INTERNAL;
138
139 /* For higher throughput and lower latency over PCIe assuming sequential access.
140 * Only CP DMA and optimized compute benefit from this.
141 * GFX8 and older don't support RADEON_FLAG_UNCACHED.
142 */
143 if (sscreen->info.chip_class >= GFX9 &&
144 res->b.b.flags & SI_RESOURCE_FLAG_UNCACHED)
145 res->flags |= RADEON_FLAG_UNCACHED;
146
147 /* Set expected VRAM and GART usage for the buffer. */
148 res->memory_usage_kb = MAX2(1, size / 1024);
149
150 if (res->domains & RADEON_DOMAIN_VRAM) {
151 /* We don't want to evict buffers from VRAM by mapping them for CPU access,
152 * because they might never be moved back again. If a buffer is large enough,
153 * upload data by copying from a temporary GTT buffer. 8K might not seem much,
154 * but there can be 100000 buffers.
155 *
156 * This tweak improves performance for viewperf creo & snx.
157 */
158 if (!sscreen->info.smart_access_memory &&
159 sscreen->info.has_dedicated_vram &&
160 size >= 8196)
161 res->b.b.flags |= PIPE_RESOURCE_FLAG_DONT_MAP_DIRECTLY;
162 }
163 }
164
si_alloc_resource(struct si_screen * sscreen,struct si_resource * res)165 bool si_alloc_resource(struct si_screen *sscreen, struct si_resource *res)
166 {
167 struct pb_buffer *old_buf, *new_buf;
168
169 /* Allocate a new resource. */
170 new_buf = sscreen->ws->buffer_create(sscreen->ws, res->bo_size, 1 << res->bo_alignment_log2,
171 res->domains, res->flags);
172 if (!new_buf) {
173 return false;
174 }
175
176 /* Replace the pointer such that if res->buf wasn't NULL, it won't be
177 * NULL. This should prevent crashes with multiple contexts using
178 * the same buffer where one of the contexts invalidates it while
179 * the others are using it. */
180 old_buf = res->buf;
181 res->buf = new_buf; /* should be atomic */
182 res->gpu_address = sscreen->ws->buffer_get_virtual_address(res->buf);
183
184 if (res->flags & RADEON_FLAG_32BIT) {
185 uint64_t start = res->gpu_address;
186 uint64_t last = start + res->bo_size - 1;
187 (void)start;
188 (void)last;
189
190 assert((start >> 32) == sscreen->info.address32_hi);
191 assert((last >> 32) == sscreen->info.address32_hi);
192 }
193
194 radeon_bo_reference(sscreen->ws, &old_buf, NULL);
195
196 util_range_set_empty(&res->valid_buffer_range);
197 res->TC_L2_dirty = false;
198
199 /* Print debug information. */
200 if (sscreen->debug_flags & DBG(VM) && res->b.b.target == PIPE_BUFFER) {
201 fprintf(stderr, "VM start=0x%" PRIX64 " end=0x%" PRIX64 " | Buffer %" PRIu64 " bytes\n",
202 res->gpu_address, res->gpu_address + res->buf->size, res->buf->size);
203 }
204
205 if (res->b.b.flags & SI_RESOURCE_FLAG_CLEAR)
206 si_screen_clear_buffer(sscreen, &res->b.b, 0, res->bo_size, 0, SI_OP_SYNC_AFTER);
207
208 return true;
209 }
210
si_resource_destroy(struct pipe_screen * screen,struct pipe_resource * buf)211 static void si_resource_destroy(struct pipe_screen *screen, struct pipe_resource *buf)
212 {
213 if (buf->target == PIPE_BUFFER) {
214 struct si_screen *sscreen = (struct si_screen *)screen;
215 struct si_resource *buffer = si_resource(buf);
216
217 threaded_resource_deinit(buf);
218 util_range_destroy(&buffer->valid_buffer_range);
219 radeon_bo_reference(((struct si_screen*)screen)->ws, &buffer->buf, NULL);
220 util_idalloc_mt_free(&sscreen->buffer_ids, buffer->b.buffer_id_unique);
221 FREE_CL(buffer);
222 } else if (buf->flags & SI_RESOURCE_AUX_PLANE) {
223 struct si_auxiliary_texture *tex = (struct si_auxiliary_texture *)buf;
224
225 radeon_bo_reference(((struct si_screen*)screen)->ws, &tex->buffer, NULL);
226 FREE_CL(tex);
227 } else {
228 struct si_texture *tex = (struct si_texture *)buf;
229 struct si_resource *resource = &tex->buffer;
230
231 si_texture_reference(&tex->flushed_depth_texture, NULL);
232
233 if (tex->cmask_buffer != &tex->buffer) {
234 si_resource_reference(&tex->cmask_buffer, NULL);
235 }
236 radeon_bo_reference(((struct si_screen*)screen)->ws, &resource->buf, NULL);
237 FREE_CL(tex);
238 }
239 }
240
241 /* Reallocate the buffer a update all resource bindings where the buffer is
242 * bound.
243 *
244 * This is used to avoid CPU-GPU synchronizations, because it makes the buffer
245 * idle by discarding its contents.
246 */
si_invalidate_buffer(struct si_context * sctx,struct si_resource * buf)247 static bool si_invalidate_buffer(struct si_context *sctx, struct si_resource *buf)
248 {
249 /* Shared buffers can't be reallocated. */
250 if (buf->b.is_shared)
251 return false;
252
253 /* Sparse buffers can't be reallocated. */
254 if (buf->flags & RADEON_FLAG_SPARSE)
255 return false;
256
257 /* In AMD_pinned_memory, the user pointer association only gets
258 * broken when the buffer is explicitly re-allocated.
259 */
260 if (buf->b.is_user_ptr)
261 return false;
262
263 /* Check if mapping this buffer would cause waiting for the GPU. */
264 if (si_cs_is_buffer_referenced(sctx, buf->buf, RADEON_USAGE_READWRITE) ||
265 !sctx->ws->buffer_wait(sctx->ws, buf->buf, 0, RADEON_USAGE_READWRITE)) {
266 /* Reallocate the buffer in the same pipe_resource. */
267 si_alloc_resource(sctx->screen, buf);
268 si_rebind_buffer(sctx, &buf->b.b);
269 } else {
270 util_range_set_empty(&buf->valid_buffer_range);
271 }
272
273 return true;
274 }
275
276 /* Replace the storage of dst with src. */
si_replace_buffer_storage(struct pipe_context * ctx,struct pipe_resource * dst,struct pipe_resource * src,unsigned num_rebinds,uint32_t rebind_mask,uint32_t delete_buffer_id)277 void si_replace_buffer_storage(struct pipe_context *ctx, struct pipe_resource *dst,
278 struct pipe_resource *src, unsigned num_rebinds, uint32_t rebind_mask,
279 uint32_t delete_buffer_id)
280 {
281 struct si_context *sctx = (struct si_context *)ctx;
282 struct si_resource *sdst = si_resource(dst);
283 struct si_resource *ssrc = si_resource(src);
284
285 radeon_bo_reference(sctx->screen->ws, &sdst->buf, ssrc->buf);
286 sdst->gpu_address = ssrc->gpu_address;
287 sdst->b.b.bind = ssrc->b.b.bind;
288 sdst->flags = ssrc->flags;
289
290 assert(sdst->memory_usage_kb == ssrc->memory_usage_kb);
291 assert(sdst->bo_size == ssrc->bo_size);
292 assert(sdst->bo_alignment_log2 == ssrc->bo_alignment_log2);
293 assert(sdst->domains == ssrc->domains);
294
295 si_rebind_buffer(sctx, dst);
296
297 util_idalloc_mt_free(&sctx->screen->buffer_ids, delete_buffer_id);
298 }
299
si_invalidate_resource(struct pipe_context * ctx,struct pipe_resource * resource)300 static void si_invalidate_resource(struct pipe_context *ctx, struct pipe_resource *resource)
301 {
302 struct si_context *sctx = (struct si_context *)ctx;
303 struct si_resource *buf = si_resource(resource);
304
305 /* We currently only do anyting here for buffers */
306 if (resource->target == PIPE_BUFFER)
307 (void)si_invalidate_buffer(sctx, buf);
308 }
309
si_buffer_get_transfer(struct pipe_context * ctx,struct pipe_resource * resource,unsigned usage,const struct pipe_box * box,struct pipe_transfer ** ptransfer,void * data,struct si_resource * staging,unsigned offset)310 static void *si_buffer_get_transfer(struct pipe_context *ctx, struct pipe_resource *resource,
311 unsigned usage, const struct pipe_box *box,
312 struct pipe_transfer **ptransfer, void *data,
313 struct si_resource *staging, unsigned offset)
314 {
315 struct si_context *sctx = (struct si_context *)ctx;
316 struct si_transfer *transfer;
317
318 if (usage & PIPE_MAP_THREAD_SAFE)
319 transfer = malloc(sizeof(*transfer));
320 else if (usage & TC_TRANSFER_MAP_THREADED_UNSYNC)
321 transfer = slab_alloc(&sctx->pool_transfers_unsync);
322 else
323 transfer = slab_alloc(&sctx->pool_transfers);
324
325 transfer->b.b.resource = NULL;
326 pipe_resource_reference(&transfer->b.b.resource, resource);
327 transfer->b.b.level = 0;
328 transfer->b.b.usage = usage;
329 transfer->b.b.box = *box;
330 transfer->b.b.stride = 0;
331 transfer->b.b.layer_stride = 0;
332 transfer->b.b.offset = offset;
333 transfer->b.staging = NULL;
334 transfer->staging = staging;
335 *ptransfer = &transfer->b.b;
336 return data;
337 }
338
si_buffer_transfer_map(struct pipe_context * ctx,struct pipe_resource * resource,unsigned level,unsigned usage,const struct pipe_box * box,struct pipe_transfer ** ptransfer)339 static void *si_buffer_transfer_map(struct pipe_context *ctx, struct pipe_resource *resource,
340 unsigned level, unsigned usage, const struct pipe_box *box,
341 struct pipe_transfer **ptransfer)
342 {
343 struct si_context *sctx = (struct si_context *)ctx;
344 struct si_resource *buf = si_resource(resource);
345 uint8_t *data;
346
347 assert(box->x + box->width <= resource->width0);
348
349 /* From GL_AMD_pinned_memory issues:
350 *
351 * 4) Is glMapBuffer on a shared buffer guaranteed to return the
352 * same system address which was specified at creation time?
353 *
354 * RESOLVED: NO. The GL implementation might return a different
355 * virtual mapping of that memory, although the same physical
356 * page will be used.
357 *
358 * So don't ever use staging buffers.
359 */
360 if (buf->b.is_user_ptr)
361 usage |= PIPE_MAP_PERSISTENT;
362 if (usage & PIPE_MAP_ONCE)
363 usage |= RADEON_MAP_TEMPORARY;
364
365 /* See if the buffer range being mapped has never been initialized,
366 * in which case it can be mapped unsynchronized. */
367 if (!(usage & (PIPE_MAP_UNSYNCHRONIZED | TC_TRANSFER_MAP_NO_INFER_UNSYNCHRONIZED)) &&
368 usage & PIPE_MAP_WRITE && !buf->b.is_shared &&
369 !util_ranges_intersect(&buf->valid_buffer_range, box->x, box->x + box->width)) {
370 usage |= PIPE_MAP_UNSYNCHRONIZED;
371 }
372
373 /* If discarding the entire range, discard the whole resource instead. */
374 if (usage & PIPE_MAP_DISCARD_RANGE && box->x == 0 && box->width == resource->width0) {
375 usage |= PIPE_MAP_DISCARD_WHOLE_RESOURCE;
376 }
377
378 /* If a buffer in VRAM is too large and the range is discarded, don't
379 * map it directly. This makes sure that the buffer stays in VRAM.
380 */
381 bool force_discard_range = false;
382 if (usage & (PIPE_MAP_DISCARD_WHOLE_RESOURCE | PIPE_MAP_DISCARD_RANGE) &&
383 !(usage & PIPE_MAP_PERSISTENT) &&
384 buf->b.b.flags & PIPE_RESOURCE_FLAG_DONT_MAP_DIRECTLY) {
385 usage &= ~(PIPE_MAP_DISCARD_WHOLE_RESOURCE | PIPE_MAP_UNSYNCHRONIZED);
386 usage |= PIPE_MAP_DISCARD_RANGE;
387 force_discard_range = true;
388 }
389
390 if (usage & PIPE_MAP_DISCARD_WHOLE_RESOURCE &&
391 !(usage & (PIPE_MAP_UNSYNCHRONIZED | TC_TRANSFER_MAP_NO_INVALIDATE))) {
392 assert(usage & PIPE_MAP_WRITE);
393
394 if (si_invalidate_buffer(sctx, buf)) {
395 /* At this point, the buffer is always idle. */
396 usage |= PIPE_MAP_UNSYNCHRONIZED;
397 } else {
398 /* Fall back to a temporary buffer. */
399 usage |= PIPE_MAP_DISCARD_RANGE;
400 }
401 }
402
403 if (usage & PIPE_MAP_DISCARD_RANGE &&
404 ((!(usage & (PIPE_MAP_UNSYNCHRONIZED | PIPE_MAP_PERSISTENT))) ||
405 (buf->flags & RADEON_FLAG_SPARSE))) {
406 assert(usage & PIPE_MAP_WRITE);
407
408 /* Check if mapping this buffer would cause waiting for the GPU.
409 */
410 if (buf->flags & RADEON_FLAG_SPARSE || force_discard_range ||
411 si_cs_is_buffer_referenced(sctx, buf->buf, RADEON_USAGE_READWRITE) ||
412 !sctx->ws->buffer_wait(sctx->ws, buf->buf, 0, RADEON_USAGE_READWRITE)) {
413 /* Do a wait-free write-only transfer using a temporary buffer. */
414 struct u_upload_mgr *uploader;
415 struct si_resource *staging = NULL;
416 unsigned offset;
417
418 /* If we are not called from the driver thread, we have
419 * to use the uploader from u_threaded_context, which is
420 * local to the calling thread.
421 */
422 if (usage & TC_TRANSFER_MAP_THREADED_UNSYNC)
423 uploader = sctx->tc->base.stream_uploader;
424 else
425 uploader = sctx->b.stream_uploader;
426
427 u_upload_alloc(uploader, 0, box->width + (box->x % SI_MAP_BUFFER_ALIGNMENT),
428 sctx->screen->info.tcc_cache_line_size, &offset,
429 (struct pipe_resource **)&staging, (void **)&data);
430
431 if (staging) {
432 data += box->x % SI_MAP_BUFFER_ALIGNMENT;
433 return si_buffer_get_transfer(ctx, resource, usage, box, ptransfer, data, staging,
434 offset);
435 } else if (buf->flags & RADEON_FLAG_SPARSE) {
436 return NULL;
437 }
438 } else {
439 /* At this point, the buffer is always idle (we checked it above). */
440 usage |= PIPE_MAP_UNSYNCHRONIZED;
441 }
442 }
443 /* Use a staging buffer in cached GTT for reads. */
444 else if (((usage & PIPE_MAP_READ) && !(usage & PIPE_MAP_PERSISTENT) &&
445 (buf->domains & RADEON_DOMAIN_VRAM || buf->flags & RADEON_FLAG_GTT_WC)) ||
446 (buf->flags & RADEON_FLAG_SPARSE)) {
447 struct si_resource *staging;
448
449 assert(!(usage & (TC_TRANSFER_MAP_THREADED_UNSYNC | PIPE_MAP_THREAD_SAFE)));
450 staging = si_aligned_buffer_create(ctx->screen,
451 SI_RESOURCE_FLAG_UNCACHED | SI_RESOURCE_FLAG_DRIVER_INTERNAL,
452 PIPE_USAGE_STAGING,
453 box->width + (box->x % SI_MAP_BUFFER_ALIGNMENT), 256);
454 if (staging) {
455 /* Copy the VRAM buffer to the staging buffer. */
456 si_copy_buffer(sctx, &staging->b.b, resource, box->x % SI_MAP_BUFFER_ALIGNMENT,
457 box->x, box->width, SI_OP_SYNC_BEFORE_AFTER);
458
459 data = si_buffer_map(sctx, staging, usage & ~PIPE_MAP_UNSYNCHRONIZED);
460 if (!data) {
461 si_resource_reference(&staging, NULL);
462 return NULL;
463 }
464 data += box->x % SI_MAP_BUFFER_ALIGNMENT;
465
466 return si_buffer_get_transfer(ctx, resource, usage, box, ptransfer, data, staging, 0);
467 } else if (buf->flags & RADEON_FLAG_SPARSE) {
468 return NULL;
469 }
470 }
471
472 data = si_buffer_map(sctx, buf, usage);
473 if (!data) {
474 return NULL;
475 }
476 data += box->x;
477
478 return si_buffer_get_transfer(ctx, resource, usage, box, ptransfer, data, NULL, 0);
479 }
480
si_buffer_do_flush_region(struct pipe_context * ctx,struct pipe_transfer * transfer,const struct pipe_box * box)481 static void si_buffer_do_flush_region(struct pipe_context *ctx, struct pipe_transfer *transfer,
482 const struct pipe_box *box)
483 {
484 struct si_context *sctx = (struct si_context *)ctx;
485 struct si_transfer *stransfer = (struct si_transfer *)transfer;
486 struct si_resource *buf = si_resource(transfer->resource);
487
488 if (stransfer->staging) {
489 unsigned src_offset =
490 stransfer->b.b.offset + transfer->box.x % SI_MAP_BUFFER_ALIGNMENT + (box->x - transfer->box.x);
491
492 /* Copy the staging buffer into the original one. */
493 si_copy_buffer(sctx, transfer->resource, &stransfer->staging->b.b, box->x, src_offset,
494 box->width, SI_OP_SYNC_BEFORE_AFTER);
495 }
496
497 util_range_add(&buf->b.b, &buf->valid_buffer_range, box->x, box->x + box->width);
498 }
499
si_buffer_flush_region(struct pipe_context * ctx,struct pipe_transfer * transfer,const struct pipe_box * rel_box)500 static void si_buffer_flush_region(struct pipe_context *ctx, struct pipe_transfer *transfer,
501 const struct pipe_box *rel_box)
502 {
503 unsigned required_usage = PIPE_MAP_WRITE | PIPE_MAP_FLUSH_EXPLICIT;
504
505 if ((transfer->usage & required_usage) == required_usage) {
506 struct pipe_box box;
507
508 u_box_1d(transfer->box.x + rel_box->x, rel_box->width, &box);
509 si_buffer_do_flush_region(ctx, transfer, &box);
510 }
511 }
512
si_buffer_transfer_unmap(struct pipe_context * ctx,struct pipe_transfer * transfer)513 static void si_buffer_transfer_unmap(struct pipe_context *ctx, struct pipe_transfer *transfer)
514 {
515 struct si_context *sctx = (struct si_context *)ctx;
516 struct si_transfer *stransfer = (struct si_transfer *)transfer;
517
518 if (transfer->usage & PIPE_MAP_WRITE && !(transfer->usage & PIPE_MAP_FLUSH_EXPLICIT))
519 si_buffer_do_flush_region(ctx, transfer, &transfer->box);
520
521 if (transfer->usage & (PIPE_MAP_ONCE | RADEON_MAP_TEMPORARY) &&
522 !stransfer->staging)
523 sctx->ws->buffer_unmap(sctx->ws, si_resource(stransfer->b.b.resource)->buf);
524
525 si_resource_reference(&stransfer->staging, NULL);
526 assert(stransfer->b.staging == NULL); /* for threaded context only */
527 pipe_resource_reference(&transfer->resource, NULL);
528
529 if (transfer->usage & PIPE_MAP_THREAD_SAFE) {
530 free(transfer);
531 } else {
532 /* Don't use pool_transfers_unsync. We are always in the driver
533 * thread. Freeing an object into a different pool is allowed.
534 */
535 slab_free(&sctx->pool_transfers, transfer);
536 }
537 }
538
si_buffer_subdata(struct pipe_context * ctx,struct pipe_resource * buffer,unsigned usage,unsigned offset,unsigned size,const void * data)539 static void si_buffer_subdata(struct pipe_context *ctx, struct pipe_resource *buffer,
540 unsigned usage, unsigned offset, unsigned size, const void *data)
541 {
542 struct pipe_transfer *transfer = NULL;
543 struct pipe_box box;
544 uint8_t *map = NULL;
545
546 usage |= PIPE_MAP_WRITE;
547
548 if (!(usage & PIPE_MAP_DIRECTLY))
549 usage |= PIPE_MAP_DISCARD_RANGE;
550
551 u_box_1d(offset, size, &box);
552 map = si_buffer_transfer_map(ctx, buffer, 0, usage, &box, &transfer);
553 if (!map)
554 return;
555
556 memcpy(map, data, size);
557 si_buffer_transfer_unmap(ctx, transfer);
558 }
559
si_alloc_buffer_struct(struct pipe_screen * screen,const struct pipe_resource * templ)560 static struct si_resource *si_alloc_buffer_struct(struct pipe_screen *screen,
561 const struct pipe_resource *templ)
562 {
563 struct si_resource *buf = MALLOC_STRUCT_CL(si_resource);
564
565 buf->b.b = *templ;
566 buf->b.b.next = NULL;
567 pipe_reference_init(&buf->b.b.reference, 1);
568 buf->b.b.screen = screen;
569
570 threaded_resource_init(&buf->b.b);
571
572 buf->buf = NULL;
573 buf->bind_history = 0;
574 buf->TC_L2_dirty = false;
575 util_range_init(&buf->valid_buffer_range);
576 return buf;
577 }
578
si_buffer_create(struct pipe_screen * screen,const struct pipe_resource * templ,unsigned alignment)579 static struct pipe_resource *si_buffer_create(struct pipe_screen *screen,
580 const struct pipe_resource *templ, unsigned alignment)
581 {
582 struct si_screen *sscreen = (struct si_screen *)screen;
583 struct si_resource *buf = si_alloc_buffer_struct(screen, templ);
584
585 if (templ->flags & PIPE_RESOURCE_FLAG_SPARSE)
586 buf->b.b.flags |= SI_RESOURCE_FLAG_UNMAPPABLE;
587
588 si_init_resource_fields(sscreen, buf, templ->width0, alignment);
589
590 if (templ->flags & PIPE_RESOURCE_FLAG_SPARSE)
591 buf->flags |= RADEON_FLAG_SPARSE;
592
593 if (!si_alloc_resource(sscreen, buf)) {
594 threaded_resource_deinit(&buf->b.b);
595 FREE_CL(buf);
596 return NULL;
597 }
598
599 buf->b.buffer_id_unique = util_idalloc_mt_alloc(&sscreen->buffer_ids);
600 return &buf->b.b;
601 }
602
pipe_aligned_buffer_create(struct pipe_screen * screen,unsigned flags,unsigned usage,unsigned size,unsigned alignment)603 struct pipe_resource *pipe_aligned_buffer_create(struct pipe_screen *screen, unsigned flags,
604 unsigned usage, unsigned size, unsigned alignment)
605 {
606 struct pipe_resource buffer;
607
608 memset(&buffer, 0, sizeof buffer);
609 buffer.target = PIPE_BUFFER;
610 buffer.format = PIPE_FORMAT_R8_UNORM;
611 buffer.bind = 0;
612 buffer.usage = usage;
613 buffer.flags = flags;
614 buffer.width0 = size;
615 buffer.height0 = 1;
616 buffer.depth0 = 1;
617 buffer.array_size = 1;
618 return si_buffer_create(screen, &buffer, alignment);
619 }
620
si_aligned_buffer_create(struct pipe_screen * screen,unsigned flags,unsigned usage,unsigned size,unsigned alignment)621 struct si_resource *si_aligned_buffer_create(struct pipe_screen *screen, unsigned flags,
622 unsigned usage, unsigned size, unsigned alignment)
623 {
624 return si_resource(pipe_aligned_buffer_create(screen, flags, usage, size, alignment));
625 }
626
si_buffer_from_user_memory(struct pipe_screen * screen,const struct pipe_resource * templ,void * user_memory)627 static struct pipe_resource *si_buffer_from_user_memory(struct pipe_screen *screen,
628 const struct pipe_resource *templ,
629 void *user_memory)
630 {
631 struct si_screen *sscreen = (struct si_screen *)screen;
632 struct radeon_winsys *ws = sscreen->ws;
633 struct si_resource *buf = si_alloc_buffer_struct(screen, templ);
634
635 buf->domains = RADEON_DOMAIN_GTT;
636 buf->flags = 0;
637 buf->b.is_user_ptr = true;
638 util_range_add(&buf->b.b, &buf->valid_buffer_range, 0, templ->width0);
639 util_range_add(&buf->b.b, &buf->b.valid_buffer_range, 0, templ->width0);
640
641 /* Convert a user pointer to a buffer. */
642 buf->buf = ws->buffer_from_ptr(ws, user_memory, templ->width0);
643 if (!buf->buf) {
644 threaded_resource_deinit(&buf->b.b);
645 FREE_CL(buf);
646 return NULL;
647 }
648
649 buf->gpu_address = ws->buffer_get_virtual_address(buf->buf);
650 buf->memory_usage_kb = templ->width0 / 1024;
651 buf->b.buffer_id_unique = util_idalloc_mt_alloc(&sscreen->buffer_ids);
652 return &buf->b.b;
653 }
654
si_buffer_from_winsys_buffer(struct pipe_screen * screen,const struct pipe_resource * templ,struct pb_buffer * imported_buf,bool dedicated)655 struct pipe_resource *si_buffer_from_winsys_buffer(struct pipe_screen *screen,
656 const struct pipe_resource *templ,
657 struct pb_buffer *imported_buf,
658 bool dedicated)
659 {
660 struct si_screen *sscreen = (struct si_screen *)screen;
661 struct si_resource *res = si_alloc_buffer_struct(screen, templ);
662
663 if (!res)
664 return 0;
665
666 res->buf = imported_buf;
667 res->gpu_address = sscreen->ws->buffer_get_virtual_address(res->buf);
668 res->bo_size = imported_buf->size;
669 res->bo_alignment_log2 = imported_buf->alignment_log2;
670 res->domains = sscreen->ws->buffer_get_initial_domain(res->buf);
671
672 res->memory_usage_kb = MAX2(1, res->bo_size / 1024);
673
674 if (sscreen->ws->buffer_get_flags)
675 res->flags = sscreen->ws->buffer_get_flags(res->buf);
676
677 if (templ->flags & PIPE_RESOURCE_FLAG_SPARSE) {
678 res->b.b.flags |= SI_RESOURCE_FLAG_UNMAPPABLE;
679 res->flags |= RADEON_FLAG_SPARSE;
680 }
681
682 res->b.buffer_id_unique = util_idalloc_mt_alloc(&sscreen->buffer_ids);
683 return &res->b.b;
684 }
685
si_resource_create(struct pipe_screen * screen,const struct pipe_resource * templ)686 static struct pipe_resource *si_resource_create(struct pipe_screen *screen,
687 const struct pipe_resource *templ)
688 {
689 if (templ->target == PIPE_BUFFER) {
690 return si_buffer_create(screen, templ, 256);
691 } else {
692 return si_texture_create(screen, templ);
693 }
694 }
695
si_resource_commit(struct pipe_context * pctx,struct pipe_resource * resource,unsigned level,struct pipe_box * box,bool commit)696 static bool si_resource_commit(struct pipe_context *pctx, struct pipe_resource *resource,
697 unsigned level, struct pipe_box *box, bool commit)
698 {
699 struct si_context *ctx = (struct si_context *)pctx;
700 struct si_resource *res = si_resource(resource);
701
702 /*
703 * Since buffer commitment changes cannot be pipelined, we need to
704 * (a) flush any pending commands that refer to the buffer we're about
705 * to change, and
706 * (b) wait for threaded submit to finish, including those that were
707 * triggered by some other, earlier operation.
708 */
709 if (radeon_emitted(&ctx->gfx_cs, ctx->initial_gfx_cs_size) &&
710 ctx->ws->cs_is_buffer_referenced(&ctx->gfx_cs, res->buf, RADEON_USAGE_READWRITE)) {
711 si_flush_gfx_cs(ctx, RADEON_FLUSH_ASYNC_START_NEXT_GFX_IB_NOW, NULL);
712 }
713 ctx->ws->cs_sync_flush(&ctx->gfx_cs);
714
715 assert(resource->target == PIPE_BUFFER);
716
717 return ctx->ws->buffer_commit(ctx->ws, res->buf, box->x, box->width, commit);
718 }
719
si_init_screen_buffer_functions(struct si_screen * sscreen)720 void si_init_screen_buffer_functions(struct si_screen *sscreen)
721 {
722 sscreen->b.resource_create = si_resource_create;
723 sscreen->b.resource_destroy = si_resource_destroy;
724 sscreen->b.resource_from_user_memory = si_buffer_from_user_memory;
725 }
726
si_init_buffer_functions(struct si_context * sctx)727 void si_init_buffer_functions(struct si_context *sctx)
728 {
729 sctx->b.invalidate_resource = si_invalidate_resource;
730 sctx->b.buffer_map = si_buffer_transfer_map;
731 sctx->b.transfer_flush_region = si_buffer_flush_region;
732 sctx->b.buffer_unmap = si_buffer_transfer_unmap;
733 sctx->b.texture_subdata = u_default_texture_subdata;
734 sctx->b.buffer_subdata = si_buffer_subdata;
735 sctx->b.resource_commit = si_resource_commit;
736 }
737