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1 /*
2  * Copyright 2013 Advanced Micro Devices, Inc.
3  * All Rights Reserved.
4  *
5  * Permission is hereby granted, free of charge, to any person obtaining a
6  * copy of this software and associated documentation files (the "Software"),
7  * to deal in the Software without restriction, including without limitation
8  * on the rights to use, copy, modify, merge, publish, distribute, sub
9  * license, and/or sell copies of the Software, and to permit persons to whom
10  * the Software is furnished to do so, subject to the following conditions:
11  *
12  * The above copyright notice and this permission notice (including the next
13  * paragraph) shall be included in all copies or substantial portions of the
14  * Software.
15  *
16  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18  * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
19  * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
20  * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
21  * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
22  * USE OR OTHER DEALINGS IN THE SOFTWARE.
23  */
24 
25 #include "radeonsi/si_pipe.h"
26 #include "util/u_memory.h"
27 #include "util/u_transfer.h"
28 #include "util/u_upload_mgr.h"
29 
30 #include <inttypes.h>
31 #include <stdio.h>
32 
si_cs_is_buffer_referenced(struct si_context * sctx,struct pb_buffer * buf,enum radeon_bo_usage usage)33 bool si_cs_is_buffer_referenced(struct si_context *sctx, struct pb_buffer *buf,
34                                 enum radeon_bo_usage usage)
35 {
36    return sctx->ws->cs_is_buffer_referenced(&sctx->gfx_cs, buf, usage);
37 }
38 
si_buffer_map(struct si_context * sctx,struct si_resource * resource,unsigned usage)39 void *si_buffer_map(struct si_context *sctx, struct si_resource *resource,
40                     unsigned usage)
41 {
42    return sctx->ws->buffer_map(sctx->ws, resource->buf, &sctx->gfx_cs, usage);
43 }
44 
si_init_resource_fields(struct si_screen * sscreen,struct si_resource * res,uint64_t size,unsigned alignment)45 void si_init_resource_fields(struct si_screen *sscreen, struct si_resource *res, uint64_t size,
46                              unsigned alignment)
47 {
48    struct si_texture *tex = (struct si_texture *)res;
49 
50    res->bo_size = size;
51    res->bo_alignment_log2 = util_logbase2(alignment);
52    res->flags = 0;
53    res->texture_handle_allocated = false;
54    res->image_handle_allocated = false;
55 
56    switch (res->b.b.usage) {
57    case PIPE_USAGE_STREAM:
58       res->flags |= RADEON_FLAG_GTT_WC;
59       if (sscreen->info.smart_access_memory)
60          res->domains = RADEON_DOMAIN_VRAM;
61       else
62          res->domains = RADEON_DOMAIN_GTT;
63       break;
64    case PIPE_USAGE_STAGING:
65       /* Transfers are likely to occur more often with these
66        * resources. */
67       res->domains = RADEON_DOMAIN_GTT;
68       break;
69    case PIPE_USAGE_DYNAMIC:
70       /* Older kernels didn't always flush the HDP cache before
71        * CS execution
72        */
73       if (!sscreen->info.kernel_flushes_hdp_before_ib) {
74          res->domains = RADEON_DOMAIN_GTT;
75          res->flags |= RADEON_FLAG_GTT_WC;
76          break;
77       }
78       FALLTHROUGH;
79    case PIPE_USAGE_DEFAULT:
80    case PIPE_USAGE_IMMUTABLE:
81    default:
82       /* Not listing GTT here improves performance in some
83        * apps. */
84       res->domains = RADEON_DOMAIN_VRAM;
85       res->flags |= RADEON_FLAG_GTT_WC;
86       break;
87    }
88 
89    if (res->b.b.target == PIPE_BUFFER && res->b.b.flags & PIPE_RESOURCE_FLAG_MAP_PERSISTENT) {
90       /* Use GTT for all persistent mappings with older
91        * kernels, because they didn't always flush the HDP
92        * cache before CS execution.
93        *
94        * Write-combined CPU mappings are fine, the kernel
95        * ensures all CPU writes finish before the GPU
96        * executes a command stream.
97        *
98        * radeon doesn't have good BO move throttling, so put all
99        * persistent buffers into GTT to prevent VRAM CPU page faults.
100        */
101       if (!sscreen->info.kernel_flushes_hdp_before_ib || !sscreen->info.is_amdgpu)
102          res->domains = RADEON_DOMAIN_GTT;
103    }
104 
105    /* Tiled textures are unmappable. Always put them in VRAM. */
106    if ((res->b.b.target != PIPE_BUFFER && !tex->surface.is_linear) ||
107        res->b.b.flags & SI_RESOURCE_FLAG_UNMAPPABLE) {
108       res->domains = RADEON_DOMAIN_VRAM;
109       res->flags |= RADEON_FLAG_NO_CPU_ACCESS | RADEON_FLAG_GTT_WC;
110    }
111 
112    /* Displayable and shareable surfaces are not suballocated. */
113    if (res->b.b.bind & (PIPE_BIND_SHARED | PIPE_BIND_SCANOUT))
114       res->flags |= RADEON_FLAG_NO_SUBALLOC; /* shareable */
115    else
116       res->flags |= RADEON_FLAG_NO_INTERPROCESS_SHARING;
117 
118    if (res->b.b.bind & PIPE_BIND_PROTECTED ||
119        /* Force scanout/depth/stencil buffer allocation to be encrypted */
120        (sscreen->debug_flags & DBG(TMZ) &&
121         res->b.b.bind & (PIPE_BIND_SCANOUT | PIPE_BIND_DEPTH_STENCIL)))
122       res->flags |= RADEON_FLAG_ENCRYPTED;
123 
124    if (res->b.b.flags & PIPE_RESOURCE_FLAG_ENCRYPTED)
125       res->flags |= RADEON_FLAG_ENCRYPTED;
126 
127    if (sscreen->debug_flags & DBG(NO_WC))
128       res->flags &= ~RADEON_FLAG_GTT_WC;
129 
130    if (res->b.b.flags & SI_RESOURCE_FLAG_READ_ONLY)
131       res->flags |= RADEON_FLAG_READ_ONLY;
132 
133    if (res->b.b.flags & SI_RESOURCE_FLAG_32BIT)
134       res->flags |= RADEON_FLAG_32BIT;
135 
136    if (res->b.b.flags & SI_RESOURCE_FLAG_DRIVER_INTERNAL)
137       res->flags |= RADEON_FLAG_DRIVER_INTERNAL;
138 
139    /* For higher throughput and lower latency over PCIe assuming sequential access.
140     * Only CP DMA and optimized compute benefit from this.
141     * GFX8 and older don't support RADEON_FLAG_UNCACHED.
142     */
143    if (sscreen->info.chip_class >= GFX9 &&
144        res->b.b.flags & SI_RESOURCE_FLAG_UNCACHED)
145       res->flags |= RADEON_FLAG_UNCACHED;
146 
147    /* Set expected VRAM and GART usage for the buffer. */
148    res->memory_usage_kb = MAX2(1, size / 1024);
149 
150    if (res->domains & RADEON_DOMAIN_VRAM) {
151       /* We don't want to evict buffers from VRAM by mapping them for CPU access,
152        * because they might never be moved back again. If a buffer is large enough,
153        * upload data by copying from a temporary GTT buffer. 8K might not seem much,
154        * but there can be 100000 buffers.
155        *
156        * This tweak improves performance for viewperf creo & snx.
157        */
158       if (!sscreen->info.smart_access_memory &&
159           sscreen->info.has_dedicated_vram &&
160           size >= 8196)
161          res->b.b.flags |= PIPE_RESOURCE_FLAG_DONT_MAP_DIRECTLY;
162    }
163 }
164 
si_alloc_resource(struct si_screen * sscreen,struct si_resource * res)165 bool si_alloc_resource(struct si_screen *sscreen, struct si_resource *res)
166 {
167    struct pb_buffer *old_buf, *new_buf;
168 
169    /* Allocate a new resource. */
170    new_buf = sscreen->ws->buffer_create(sscreen->ws, res->bo_size, 1 << res->bo_alignment_log2,
171                                         res->domains, res->flags);
172    if (!new_buf) {
173       return false;
174    }
175 
176    /* Replace the pointer such that if res->buf wasn't NULL, it won't be
177     * NULL. This should prevent crashes with multiple contexts using
178     * the same buffer where one of the contexts invalidates it while
179     * the others are using it. */
180    old_buf = res->buf;
181    res->buf = new_buf; /* should be atomic */
182    res->gpu_address = sscreen->ws->buffer_get_virtual_address(res->buf);
183 
184    if (res->flags & RADEON_FLAG_32BIT) {
185       uint64_t start = res->gpu_address;
186       uint64_t last = start + res->bo_size - 1;
187       (void)start;
188       (void)last;
189 
190       assert((start >> 32) == sscreen->info.address32_hi);
191       assert((last >> 32) == sscreen->info.address32_hi);
192    }
193 
194    radeon_bo_reference(sscreen->ws, &old_buf, NULL);
195 
196    util_range_set_empty(&res->valid_buffer_range);
197    res->TC_L2_dirty = false;
198 
199    /* Print debug information. */
200    if (sscreen->debug_flags & DBG(VM) && res->b.b.target == PIPE_BUFFER) {
201       fprintf(stderr, "VM start=0x%" PRIX64 "  end=0x%" PRIX64 " | Buffer %" PRIu64 " bytes\n",
202               res->gpu_address, res->gpu_address + res->buf->size, res->buf->size);
203    }
204 
205    if (res->b.b.flags & SI_RESOURCE_FLAG_CLEAR)
206       si_screen_clear_buffer(sscreen, &res->b.b, 0, res->bo_size, 0, SI_OP_SYNC_AFTER);
207 
208    return true;
209 }
210 
si_resource_destroy(struct pipe_screen * screen,struct pipe_resource * buf)211 static void si_resource_destroy(struct pipe_screen *screen, struct pipe_resource *buf)
212 {
213    if (buf->target == PIPE_BUFFER) {
214       struct si_screen *sscreen = (struct si_screen *)screen;
215       struct si_resource *buffer = si_resource(buf);
216 
217       threaded_resource_deinit(buf);
218       util_range_destroy(&buffer->valid_buffer_range);
219       radeon_bo_reference(((struct si_screen*)screen)->ws, &buffer->buf, NULL);
220       util_idalloc_mt_free(&sscreen->buffer_ids, buffer->b.buffer_id_unique);
221       FREE_CL(buffer);
222    } else if (buf->flags & SI_RESOURCE_AUX_PLANE) {
223       struct si_auxiliary_texture *tex = (struct si_auxiliary_texture *)buf;
224 
225       radeon_bo_reference(((struct si_screen*)screen)->ws, &tex->buffer, NULL);
226       FREE_CL(tex);
227    } else {
228       struct si_texture *tex = (struct si_texture *)buf;
229       struct si_resource *resource = &tex->buffer;
230 
231       si_texture_reference(&tex->flushed_depth_texture, NULL);
232 
233       if (tex->cmask_buffer != &tex->buffer) {
234          si_resource_reference(&tex->cmask_buffer, NULL);
235       }
236       radeon_bo_reference(((struct si_screen*)screen)->ws, &resource->buf, NULL);
237       FREE_CL(tex);
238    }
239 }
240 
241 /* Reallocate the buffer a update all resource bindings where the buffer is
242  * bound.
243  *
244  * This is used to avoid CPU-GPU synchronizations, because it makes the buffer
245  * idle by discarding its contents.
246  */
si_invalidate_buffer(struct si_context * sctx,struct si_resource * buf)247 static bool si_invalidate_buffer(struct si_context *sctx, struct si_resource *buf)
248 {
249    /* Shared buffers can't be reallocated. */
250    if (buf->b.is_shared)
251       return false;
252 
253    /* Sparse buffers can't be reallocated. */
254    if (buf->flags & RADEON_FLAG_SPARSE)
255       return false;
256 
257    /* In AMD_pinned_memory, the user pointer association only gets
258     * broken when the buffer is explicitly re-allocated.
259     */
260    if (buf->b.is_user_ptr)
261       return false;
262 
263    /* Check if mapping this buffer would cause waiting for the GPU. */
264    if (si_cs_is_buffer_referenced(sctx, buf->buf, RADEON_USAGE_READWRITE) ||
265        !sctx->ws->buffer_wait(sctx->ws, buf->buf, 0, RADEON_USAGE_READWRITE)) {
266       /* Reallocate the buffer in the same pipe_resource. */
267       si_alloc_resource(sctx->screen, buf);
268       si_rebind_buffer(sctx, &buf->b.b);
269    } else {
270       util_range_set_empty(&buf->valid_buffer_range);
271    }
272 
273    return true;
274 }
275 
276 /* Replace the storage of dst with src. */
si_replace_buffer_storage(struct pipe_context * ctx,struct pipe_resource * dst,struct pipe_resource * src,unsigned num_rebinds,uint32_t rebind_mask,uint32_t delete_buffer_id)277 void si_replace_buffer_storage(struct pipe_context *ctx, struct pipe_resource *dst,
278                                struct pipe_resource *src, unsigned num_rebinds, uint32_t rebind_mask,
279                                uint32_t delete_buffer_id)
280 {
281    struct si_context *sctx = (struct si_context *)ctx;
282    struct si_resource *sdst = si_resource(dst);
283    struct si_resource *ssrc = si_resource(src);
284 
285    radeon_bo_reference(sctx->screen->ws, &sdst->buf, ssrc->buf);
286    sdst->gpu_address = ssrc->gpu_address;
287    sdst->b.b.bind = ssrc->b.b.bind;
288    sdst->flags = ssrc->flags;
289 
290    assert(sdst->memory_usage_kb == ssrc->memory_usage_kb);
291    assert(sdst->bo_size == ssrc->bo_size);
292    assert(sdst->bo_alignment_log2 == ssrc->bo_alignment_log2);
293    assert(sdst->domains == ssrc->domains);
294 
295    si_rebind_buffer(sctx, dst);
296 
297    util_idalloc_mt_free(&sctx->screen->buffer_ids, delete_buffer_id);
298 }
299 
si_invalidate_resource(struct pipe_context * ctx,struct pipe_resource * resource)300 static void si_invalidate_resource(struct pipe_context *ctx, struct pipe_resource *resource)
301 {
302    struct si_context *sctx = (struct si_context *)ctx;
303    struct si_resource *buf = si_resource(resource);
304 
305    /* We currently only do anyting here for buffers */
306    if (resource->target == PIPE_BUFFER)
307       (void)si_invalidate_buffer(sctx, buf);
308 }
309 
si_buffer_get_transfer(struct pipe_context * ctx,struct pipe_resource * resource,unsigned usage,const struct pipe_box * box,struct pipe_transfer ** ptransfer,void * data,struct si_resource * staging,unsigned offset)310 static void *si_buffer_get_transfer(struct pipe_context *ctx, struct pipe_resource *resource,
311                                     unsigned usage, const struct pipe_box *box,
312                                     struct pipe_transfer **ptransfer, void *data,
313                                     struct si_resource *staging, unsigned offset)
314 {
315    struct si_context *sctx = (struct si_context *)ctx;
316    struct si_transfer *transfer;
317 
318    if (usage & PIPE_MAP_THREAD_SAFE)
319       transfer = malloc(sizeof(*transfer));
320    else if (usage & TC_TRANSFER_MAP_THREADED_UNSYNC)
321       transfer = slab_alloc(&sctx->pool_transfers_unsync);
322    else
323       transfer = slab_alloc(&sctx->pool_transfers);
324 
325    transfer->b.b.resource = NULL;
326    pipe_resource_reference(&transfer->b.b.resource, resource);
327    transfer->b.b.level = 0;
328    transfer->b.b.usage = usage;
329    transfer->b.b.box = *box;
330    transfer->b.b.stride = 0;
331    transfer->b.b.layer_stride = 0;
332    transfer->b.b.offset = offset;
333    transfer->b.staging = NULL;
334    transfer->staging = staging;
335    *ptransfer = &transfer->b.b;
336    return data;
337 }
338 
si_buffer_transfer_map(struct pipe_context * ctx,struct pipe_resource * resource,unsigned level,unsigned usage,const struct pipe_box * box,struct pipe_transfer ** ptransfer)339 static void *si_buffer_transfer_map(struct pipe_context *ctx, struct pipe_resource *resource,
340                                     unsigned level, unsigned usage, const struct pipe_box *box,
341                                     struct pipe_transfer **ptransfer)
342 {
343    struct si_context *sctx = (struct si_context *)ctx;
344    struct si_resource *buf = si_resource(resource);
345    uint8_t *data;
346 
347    assert(box->x + box->width <= resource->width0);
348 
349    /* From GL_AMD_pinned_memory issues:
350     *
351     *     4) Is glMapBuffer on a shared buffer guaranteed to return the
352     *        same system address which was specified at creation time?
353     *
354     *        RESOLVED: NO. The GL implementation might return a different
355     *        virtual mapping of that memory, although the same physical
356     *        page will be used.
357     *
358     * So don't ever use staging buffers.
359     */
360    if (buf->b.is_user_ptr)
361       usage |= PIPE_MAP_PERSISTENT;
362    if (usage & PIPE_MAP_ONCE)
363       usage |= RADEON_MAP_TEMPORARY;
364 
365    /* See if the buffer range being mapped has never been initialized,
366     * in which case it can be mapped unsynchronized. */
367    if (!(usage & (PIPE_MAP_UNSYNCHRONIZED | TC_TRANSFER_MAP_NO_INFER_UNSYNCHRONIZED)) &&
368        usage & PIPE_MAP_WRITE && !buf->b.is_shared &&
369        !util_ranges_intersect(&buf->valid_buffer_range, box->x, box->x + box->width)) {
370       usage |= PIPE_MAP_UNSYNCHRONIZED;
371    }
372 
373    /* If discarding the entire range, discard the whole resource instead. */
374    if (usage & PIPE_MAP_DISCARD_RANGE && box->x == 0 && box->width == resource->width0) {
375       usage |= PIPE_MAP_DISCARD_WHOLE_RESOURCE;
376    }
377 
378    /* If a buffer in VRAM is too large and the range is discarded, don't
379     * map it directly. This makes sure that the buffer stays in VRAM.
380     */
381    bool force_discard_range = false;
382    if (usage & (PIPE_MAP_DISCARD_WHOLE_RESOURCE | PIPE_MAP_DISCARD_RANGE) &&
383        !(usage & PIPE_MAP_PERSISTENT) &&
384        buf->b.b.flags & PIPE_RESOURCE_FLAG_DONT_MAP_DIRECTLY) {
385       usage &= ~(PIPE_MAP_DISCARD_WHOLE_RESOURCE | PIPE_MAP_UNSYNCHRONIZED);
386       usage |= PIPE_MAP_DISCARD_RANGE;
387       force_discard_range = true;
388    }
389 
390    if (usage & PIPE_MAP_DISCARD_WHOLE_RESOURCE &&
391        !(usage & (PIPE_MAP_UNSYNCHRONIZED | TC_TRANSFER_MAP_NO_INVALIDATE))) {
392       assert(usage & PIPE_MAP_WRITE);
393 
394       if (si_invalidate_buffer(sctx, buf)) {
395          /* At this point, the buffer is always idle. */
396          usage |= PIPE_MAP_UNSYNCHRONIZED;
397       } else {
398          /* Fall back to a temporary buffer. */
399          usage |= PIPE_MAP_DISCARD_RANGE;
400       }
401    }
402 
403    if (usage & PIPE_MAP_DISCARD_RANGE &&
404        ((!(usage & (PIPE_MAP_UNSYNCHRONIZED | PIPE_MAP_PERSISTENT))) ||
405         (buf->flags & RADEON_FLAG_SPARSE))) {
406       assert(usage & PIPE_MAP_WRITE);
407 
408       /* Check if mapping this buffer would cause waiting for the GPU.
409        */
410       if (buf->flags & RADEON_FLAG_SPARSE || force_discard_range ||
411           si_cs_is_buffer_referenced(sctx, buf->buf, RADEON_USAGE_READWRITE) ||
412           !sctx->ws->buffer_wait(sctx->ws, buf->buf, 0, RADEON_USAGE_READWRITE)) {
413          /* Do a wait-free write-only transfer using a temporary buffer. */
414          struct u_upload_mgr *uploader;
415          struct si_resource *staging = NULL;
416          unsigned offset;
417 
418          /* If we are not called from the driver thread, we have
419           * to use the uploader from u_threaded_context, which is
420           * local to the calling thread.
421           */
422          if (usage & TC_TRANSFER_MAP_THREADED_UNSYNC)
423             uploader = sctx->tc->base.stream_uploader;
424          else
425             uploader = sctx->b.stream_uploader;
426 
427          u_upload_alloc(uploader, 0, box->width + (box->x % SI_MAP_BUFFER_ALIGNMENT),
428                         sctx->screen->info.tcc_cache_line_size, &offset,
429                         (struct pipe_resource **)&staging, (void **)&data);
430 
431          if (staging) {
432             data += box->x % SI_MAP_BUFFER_ALIGNMENT;
433             return si_buffer_get_transfer(ctx, resource, usage, box, ptransfer, data, staging,
434                                           offset);
435          } else if (buf->flags & RADEON_FLAG_SPARSE) {
436             return NULL;
437          }
438       } else {
439          /* At this point, the buffer is always idle (we checked it above). */
440          usage |= PIPE_MAP_UNSYNCHRONIZED;
441       }
442    }
443    /* Use a staging buffer in cached GTT for reads. */
444    else if (((usage & PIPE_MAP_READ) && !(usage & PIPE_MAP_PERSISTENT) &&
445              (buf->domains & RADEON_DOMAIN_VRAM || buf->flags & RADEON_FLAG_GTT_WC)) ||
446             (buf->flags & RADEON_FLAG_SPARSE)) {
447       struct si_resource *staging;
448 
449       assert(!(usage & (TC_TRANSFER_MAP_THREADED_UNSYNC | PIPE_MAP_THREAD_SAFE)));
450       staging = si_aligned_buffer_create(ctx->screen,
451                                          SI_RESOURCE_FLAG_UNCACHED | SI_RESOURCE_FLAG_DRIVER_INTERNAL,
452                                          PIPE_USAGE_STAGING,
453                                          box->width + (box->x % SI_MAP_BUFFER_ALIGNMENT), 256);
454       if (staging) {
455          /* Copy the VRAM buffer to the staging buffer. */
456          si_copy_buffer(sctx, &staging->b.b, resource, box->x % SI_MAP_BUFFER_ALIGNMENT,
457                         box->x, box->width, SI_OP_SYNC_BEFORE_AFTER);
458 
459          data = si_buffer_map(sctx, staging, usage & ~PIPE_MAP_UNSYNCHRONIZED);
460          if (!data) {
461             si_resource_reference(&staging, NULL);
462             return NULL;
463          }
464          data += box->x % SI_MAP_BUFFER_ALIGNMENT;
465 
466          return si_buffer_get_transfer(ctx, resource, usage, box, ptransfer, data, staging, 0);
467       } else if (buf->flags & RADEON_FLAG_SPARSE) {
468          return NULL;
469       }
470    }
471 
472    data = si_buffer_map(sctx, buf, usage);
473    if (!data) {
474       return NULL;
475    }
476    data += box->x;
477 
478    return si_buffer_get_transfer(ctx, resource, usage, box, ptransfer, data, NULL, 0);
479 }
480 
si_buffer_do_flush_region(struct pipe_context * ctx,struct pipe_transfer * transfer,const struct pipe_box * box)481 static void si_buffer_do_flush_region(struct pipe_context *ctx, struct pipe_transfer *transfer,
482                                       const struct pipe_box *box)
483 {
484    struct si_context *sctx = (struct si_context *)ctx;
485    struct si_transfer *stransfer = (struct si_transfer *)transfer;
486    struct si_resource *buf = si_resource(transfer->resource);
487 
488    if (stransfer->staging) {
489       unsigned src_offset =
490          stransfer->b.b.offset + transfer->box.x % SI_MAP_BUFFER_ALIGNMENT + (box->x - transfer->box.x);
491 
492       /* Copy the staging buffer into the original one. */
493       si_copy_buffer(sctx, transfer->resource, &stransfer->staging->b.b, box->x, src_offset,
494                      box->width, SI_OP_SYNC_BEFORE_AFTER);
495    }
496 
497    util_range_add(&buf->b.b, &buf->valid_buffer_range, box->x, box->x + box->width);
498 }
499 
si_buffer_flush_region(struct pipe_context * ctx,struct pipe_transfer * transfer,const struct pipe_box * rel_box)500 static void si_buffer_flush_region(struct pipe_context *ctx, struct pipe_transfer *transfer,
501                                    const struct pipe_box *rel_box)
502 {
503    unsigned required_usage = PIPE_MAP_WRITE | PIPE_MAP_FLUSH_EXPLICIT;
504 
505    if ((transfer->usage & required_usage) == required_usage) {
506       struct pipe_box box;
507 
508       u_box_1d(transfer->box.x + rel_box->x, rel_box->width, &box);
509       si_buffer_do_flush_region(ctx, transfer, &box);
510    }
511 }
512 
si_buffer_transfer_unmap(struct pipe_context * ctx,struct pipe_transfer * transfer)513 static void si_buffer_transfer_unmap(struct pipe_context *ctx, struct pipe_transfer *transfer)
514 {
515    struct si_context *sctx = (struct si_context *)ctx;
516    struct si_transfer *stransfer = (struct si_transfer *)transfer;
517 
518    if (transfer->usage & PIPE_MAP_WRITE && !(transfer->usage & PIPE_MAP_FLUSH_EXPLICIT))
519       si_buffer_do_flush_region(ctx, transfer, &transfer->box);
520 
521    if (transfer->usage & (PIPE_MAP_ONCE | RADEON_MAP_TEMPORARY) &&
522        !stransfer->staging)
523       sctx->ws->buffer_unmap(sctx->ws, si_resource(stransfer->b.b.resource)->buf);
524 
525    si_resource_reference(&stransfer->staging, NULL);
526    assert(stransfer->b.staging == NULL); /* for threaded context only */
527    pipe_resource_reference(&transfer->resource, NULL);
528 
529    if (transfer->usage & PIPE_MAP_THREAD_SAFE) {
530       free(transfer);
531    } else {
532       /* Don't use pool_transfers_unsync. We are always in the driver
533        * thread. Freeing an object into a different pool is allowed.
534        */
535       slab_free(&sctx->pool_transfers, transfer);
536    }
537 }
538 
si_buffer_subdata(struct pipe_context * ctx,struct pipe_resource * buffer,unsigned usage,unsigned offset,unsigned size,const void * data)539 static void si_buffer_subdata(struct pipe_context *ctx, struct pipe_resource *buffer,
540                               unsigned usage, unsigned offset, unsigned size, const void *data)
541 {
542    struct pipe_transfer *transfer = NULL;
543    struct pipe_box box;
544    uint8_t *map = NULL;
545 
546    usage |= PIPE_MAP_WRITE;
547 
548    if (!(usage & PIPE_MAP_DIRECTLY))
549       usage |= PIPE_MAP_DISCARD_RANGE;
550 
551    u_box_1d(offset, size, &box);
552    map = si_buffer_transfer_map(ctx, buffer, 0, usage, &box, &transfer);
553    if (!map)
554       return;
555 
556    memcpy(map, data, size);
557    si_buffer_transfer_unmap(ctx, transfer);
558 }
559 
si_alloc_buffer_struct(struct pipe_screen * screen,const struct pipe_resource * templ)560 static struct si_resource *si_alloc_buffer_struct(struct pipe_screen *screen,
561                                                   const struct pipe_resource *templ)
562 {
563    struct si_resource *buf = MALLOC_STRUCT_CL(si_resource);
564 
565    buf->b.b = *templ;
566    buf->b.b.next = NULL;
567    pipe_reference_init(&buf->b.b.reference, 1);
568    buf->b.b.screen = screen;
569 
570    threaded_resource_init(&buf->b.b);
571 
572    buf->buf = NULL;
573    buf->bind_history = 0;
574    buf->TC_L2_dirty = false;
575    util_range_init(&buf->valid_buffer_range);
576    return buf;
577 }
578 
si_buffer_create(struct pipe_screen * screen,const struct pipe_resource * templ,unsigned alignment)579 static struct pipe_resource *si_buffer_create(struct pipe_screen *screen,
580                                               const struct pipe_resource *templ, unsigned alignment)
581 {
582    struct si_screen *sscreen = (struct si_screen *)screen;
583    struct si_resource *buf = si_alloc_buffer_struct(screen, templ);
584 
585    if (templ->flags & PIPE_RESOURCE_FLAG_SPARSE)
586       buf->b.b.flags |= SI_RESOURCE_FLAG_UNMAPPABLE;
587 
588    si_init_resource_fields(sscreen, buf, templ->width0, alignment);
589 
590    if (templ->flags & PIPE_RESOURCE_FLAG_SPARSE)
591       buf->flags |= RADEON_FLAG_SPARSE;
592 
593    if (!si_alloc_resource(sscreen, buf)) {
594       threaded_resource_deinit(&buf->b.b);
595       FREE_CL(buf);
596       return NULL;
597    }
598 
599    buf->b.buffer_id_unique = util_idalloc_mt_alloc(&sscreen->buffer_ids);
600    return &buf->b.b;
601 }
602 
pipe_aligned_buffer_create(struct pipe_screen * screen,unsigned flags,unsigned usage,unsigned size,unsigned alignment)603 struct pipe_resource *pipe_aligned_buffer_create(struct pipe_screen *screen, unsigned flags,
604                                                  unsigned usage, unsigned size, unsigned alignment)
605 {
606    struct pipe_resource buffer;
607 
608    memset(&buffer, 0, sizeof buffer);
609    buffer.target = PIPE_BUFFER;
610    buffer.format = PIPE_FORMAT_R8_UNORM;
611    buffer.bind = 0;
612    buffer.usage = usage;
613    buffer.flags = flags;
614    buffer.width0 = size;
615    buffer.height0 = 1;
616    buffer.depth0 = 1;
617    buffer.array_size = 1;
618    return si_buffer_create(screen, &buffer, alignment);
619 }
620 
si_aligned_buffer_create(struct pipe_screen * screen,unsigned flags,unsigned usage,unsigned size,unsigned alignment)621 struct si_resource *si_aligned_buffer_create(struct pipe_screen *screen, unsigned flags,
622                                              unsigned usage, unsigned size, unsigned alignment)
623 {
624    return si_resource(pipe_aligned_buffer_create(screen, flags, usage, size, alignment));
625 }
626 
si_buffer_from_user_memory(struct pipe_screen * screen,const struct pipe_resource * templ,void * user_memory)627 static struct pipe_resource *si_buffer_from_user_memory(struct pipe_screen *screen,
628                                                         const struct pipe_resource *templ,
629                                                         void *user_memory)
630 {
631    struct si_screen *sscreen = (struct si_screen *)screen;
632    struct radeon_winsys *ws = sscreen->ws;
633    struct si_resource *buf = si_alloc_buffer_struct(screen, templ);
634 
635    buf->domains = RADEON_DOMAIN_GTT;
636    buf->flags = 0;
637    buf->b.is_user_ptr = true;
638    util_range_add(&buf->b.b, &buf->valid_buffer_range, 0, templ->width0);
639    util_range_add(&buf->b.b, &buf->b.valid_buffer_range, 0, templ->width0);
640 
641    /* Convert a user pointer to a buffer. */
642    buf->buf = ws->buffer_from_ptr(ws, user_memory, templ->width0);
643    if (!buf->buf) {
644       threaded_resource_deinit(&buf->b.b);
645       FREE_CL(buf);
646       return NULL;
647    }
648 
649    buf->gpu_address = ws->buffer_get_virtual_address(buf->buf);
650    buf->memory_usage_kb = templ->width0 / 1024;
651    buf->b.buffer_id_unique = util_idalloc_mt_alloc(&sscreen->buffer_ids);
652    return &buf->b.b;
653 }
654 
si_buffer_from_winsys_buffer(struct pipe_screen * screen,const struct pipe_resource * templ,struct pb_buffer * imported_buf,bool dedicated)655 struct pipe_resource *si_buffer_from_winsys_buffer(struct pipe_screen *screen,
656                                                    const struct pipe_resource *templ,
657                                                    struct pb_buffer *imported_buf,
658                                                    bool dedicated)
659 {
660    struct si_screen *sscreen = (struct si_screen *)screen;
661    struct si_resource *res = si_alloc_buffer_struct(screen, templ);
662 
663    if (!res)
664       return 0;
665 
666    res->buf = imported_buf;
667    res->gpu_address = sscreen->ws->buffer_get_virtual_address(res->buf);
668    res->bo_size = imported_buf->size;
669    res->bo_alignment_log2 = imported_buf->alignment_log2;
670    res->domains = sscreen->ws->buffer_get_initial_domain(res->buf);
671 
672    res->memory_usage_kb = MAX2(1, res->bo_size / 1024);
673 
674    if (sscreen->ws->buffer_get_flags)
675       res->flags = sscreen->ws->buffer_get_flags(res->buf);
676 
677    if (templ->flags & PIPE_RESOURCE_FLAG_SPARSE) {
678       res->b.b.flags |= SI_RESOURCE_FLAG_UNMAPPABLE;
679       res->flags |= RADEON_FLAG_SPARSE;
680    }
681 
682    res->b.buffer_id_unique = util_idalloc_mt_alloc(&sscreen->buffer_ids);
683    return &res->b.b;
684 }
685 
si_resource_create(struct pipe_screen * screen,const struct pipe_resource * templ)686 static struct pipe_resource *si_resource_create(struct pipe_screen *screen,
687                                                 const struct pipe_resource *templ)
688 {
689    if (templ->target == PIPE_BUFFER) {
690       return si_buffer_create(screen, templ, 256);
691    } else {
692       return si_texture_create(screen, templ);
693    }
694 }
695 
si_resource_commit(struct pipe_context * pctx,struct pipe_resource * resource,unsigned level,struct pipe_box * box,bool commit)696 static bool si_resource_commit(struct pipe_context *pctx, struct pipe_resource *resource,
697                                unsigned level, struct pipe_box *box, bool commit)
698 {
699    struct si_context *ctx = (struct si_context *)pctx;
700    struct si_resource *res = si_resource(resource);
701 
702    /*
703     * Since buffer commitment changes cannot be pipelined, we need to
704     * (a) flush any pending commands that refer to the buffer we're about
705     *     to change, and
706     * (b) wait for threaded submit to finish, including those that were
707     *     triggered by some other, earlier operation.
708     */
709    if (radeon_emitted(&ctx->gfx_cs, ctx->initial_gfx_cs_size) &&
710        ctx->ws->cs_is_buffer_referenced(&ctx->gfx_cs, res->buf, RADEON_USAGE_READWRITE)) {
711       si_flush_gfx_cs(ctx, RADEON_FLUSH_ASYNC_START_NEXT_GFX_IB_NOW, NULL);
712    }
713    ctx->ws->cs_sync_flush(&ctx->gfx_cs);
714 
715    assert(resource->target == PIPE_BUFFER);
716 
717    return ctx->ws->buffer_commit(ctx->ws, res->buf, box->x, box->width, commit);
718 }
719 
si_init_screen_buffer_functions(struct si_screen * sscreen)720 void si_init_screen_buffer_functions(struct si_screen *sscreen)
721 {
722    sscreen->b.resource_create = si_resource_create;
723    sscreen->b.resource_destroy = si_resource_destroy;
724    sscreen->b.resource_from_user_memory = si_buffer_from_user_memory;
725 }
726 
si_init_buffer_functions(struct si_context * sctx)727 void si_init_buffer_functions(struct si_context *sctx)
728 {
729    sctx->b.invalidate_resource = si_invalidate_resource;
730    sctx->b.buffer_map = si_buffer_transfer_map;
731    sctx->b.transfer_flush_region = si_buffer_flush_region;
732    sctx->b.buffer_unmap = si_buffer_transfer_unmap;
733    sctx->b.texture_subdata = u_default_texture_subdata;
734    sctx->b.buffer_subdata = si_buffer_subdata;
735    sctx->b.resource_commit = si_resource_commit;
736 }
737