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1 /**********************************************************
2  * Copyright 2008-2009 VMware, Inc.  All rights reserved.
3  *
4  * Permission is hereby granted, free of charge, to any person
5  * obtaining a copy of this software and associated documentation
6  * files (the "Software"), to deal in the Software without
7  * restriction, including without limitation the rights to use, copy,
8  * modify, merge, publish, distribute, sublicense, and/or sell copies
9  * of the Software, and to permit persons to whom the Software is
10  * furnished to do so, subject to the following conditions:
11  *
12  * The above copyright notice and this permission notice shall be
13  * included in all copies or substantial portions of the Software.
14  *
15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
16  * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
17  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
18  * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
19  * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
20  * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
21  * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
22  * SOFTWARE.
23  *
24  **********************************************************/
25 
26 #ifndef SVGA_TEXTURE_H
27 #define SVGA_TEXTURE_H
28 
29 
30 #include "pipe/p_compiler.h"
31 #include "pipe/p_state.h"
32 #include "util/u_inlines.h"
33 #include "util/u_memory.h"
34 #include "util/u_transfer.h"
35 #include "svga_screen_cache.h"
36 
37 struct pipe_context;
38 struct pipe_screen;
39 struct svga_context;
40 struct svga_winsys_surface;
41 enum SVGA3dSurfaceFormat;
42 
43 
44 #define SVGA_MAX_TEXTURE_LEVELS 16
45 
46 struct svga_texture
47 {
48    struct pipe_resource b;
49 
50    ushort *defined;
51 
52    struct svga_sampler_view *cached_view;
53 
54    unsigned view_age[SVGA_MAX_TEXTURE_LEVELS];
55    unsigned age;
56 
57    boolean views_modified;
58 
59    /**
60     * Creation key for the host surface handle.
61     *
62     * This structure describes all the host surface characteristics so that it
63     * can be looked up in cache, since creating a host surface is often a slow
64     * operation.
65     */
66    struct svga_host_surface_cache_key key;
67 
68    /**
69     * Handle for the host side surface.
70     *
71     * This handle is owned by this texture. Views should hold on to a reference
72     * to this texture and never destroy this handle directly.
73     */
74    struct svga_winsys_surface *handle;
75 
76    /**
77     * Whether the host side surface is validated, either through the
78     * InvalidateGBSurface command or after the surface is updated
79     * or rendered to.
80     */
81    boolean validated;
82 
83    /**
84     * Whether the host side surface is imported and not created by this
85     * driver.
86     */
87    boolean imported;
88 
89    /**
90     * Whether texture upload buffer can be used on this texture
91     */
92    boolean can_use_upload;
93 
94    unsigned size;  /**< Approximate size in bytes */
95 
96    /** array indexed by cube face or 3D/array slice, one bit per mipmap level */
97    ushort *rendered_to;
98 
99    /** array indexed by cube face or 3D/array slice, one bit per mipmap level.
100     *  Set if the level is marked as dirty.
101     */
102    ushort *dirty;
103 
104    /**
105     * A cached backing host side surface to be used if this texture is being
106     * used for rendering and sampling at the same time.
107     * Currently we only cache one handle. If needed, we can extend this to
108     * support multiple handles.
109     */
110    struct svga_host_surface_cache_key backed_key;
111    struct svga_winsys_surface *backed_handle;
112    unsigned backed_age;
113 };
114 
115 
116 
117 /* Note this is only used for texture (not buffer) transfers:
118  */
119 struct svga_transfer
120 {
121    struct pipe_transfer base;
122 
123    unsigned slice;  /**< array slice or cube face */
124    SVGA3dBox box;   /* The adjusted box with slice index removed from z */
125 
126    struct svga_winsys_buffer *hwbuf;
127 
128    /* Height of the hardware buffer in pixel blocks */
129    unsigned hw_nblocksy;
130 
131    /* Temporary malloc buffer when we can't allocate a hardware buffer
132     * big enough */
133    void *swbuf;
134 
135    /* True if guest backed surface is supported and we can directly map
136     * to the surface for this transfer.
137     */
138    boolean use_direct_map;
139 
140    struct {
141       struct pipe_resource *buf;  /* points to the upload buffer if this
142                                    * transfer is done via the upload buffer
143                                    * instead of directly mapping to the
144                                    * resource's surface.
145                                    */
146       void *map;
147       unsigned offset;
148       SVGA3dBox box;
149       unsigned nlayers;
150    } upload;
151 };
152 
153 
154 static inline struct svga_texture *
svga_texture(struct pipe_resource * resource)155 svga_texture(struct pipe_resource *resource)
156 {
157    struct svga_texture *tex = (struct svga_texture *)resource;
158    assert(tex == NULL || tex->b.target != PIPE_BUFFER);
159    return tex;
160 }
161 
162 
163 static inline struct svga_transfer *
svga_transfer(struct pipe_transfer * transfer)164 svga_transfer(struct pipe_transfer *transfer)
165 {
166    assert(transfer);
167    return (struct svga_transfer *)transfer;
168 }
169 
170 
171 /**
172  * Increment the age of a view into a texture
173  * This is used to track updates to textures when we draw into
174  * them via a surface.
175  */
176 static inline void
svga_age_texture_view(struct svga_texture * tex,unsigned level)177 svga_age_texture_view(struct svga_texture *tex, unsigned level)
178 {
179    assert(level < ARRAY_SIZE(tex->view_age));
180    tex->view_age[level] = ++(tex->age);
181 }
182 
183 
184 /** For debugging, check that face and level are legal */
185 static inline void
check_face_level(const struct svga_texture * tex,unsigned face,unsigned level)186 check_face_level(const struct svga_texture *tex,
187                  unsigned face, unsigned level)
188 {
189    if (tex->b.target == PIPE_TEXTURE_CUBE) {
190       assert(face < 6);
191    }
192    else if (tex->b.target == PIPE_TEXTURE_3D) {
193       assert(face < tex->b.depth0);
194    }
195    else {
196       assert(face < tex->b.array_size);
197    }
198 
199    assert(level < 8 * sizeof(tex->rendered_to[0]));
200 }
201 
202 
203 /**
204  * Mark the given texture face/level as being defined.
205  */
206 static inline void
svga_define_texture_level(struct svga_texture * tex,unsigned face,unsigned level)207 svga_define_texture_level(struct svga_texture *tex,
208                           unsigned face,unsigned level)
209 {
210    check_face_level(tex, face, level);
211    tex->defined[face] |= 1 << level;
212    tex->validated = TRUE;
213 }
214 
215 
216 static inline bool
svga_is_texture_level_defined(const struct svga_texture * tex,unsigned face,unsigned level)217 svga_is_texture_level_defined(const struct svga_texture *tex,
218                               unsigned face, unsigned level)
219 {
220    check_face_level(tex, face, level);
221    return (tex->defined[face] & (1 << level)) != 0;
222 }
223 
224 
225 static inline void
svga_set_texture_rendered_to(struct svga_texture * tex,unsigned face,unsigned level)226 svga_set_texture_rendered_to(struct svga_texture *tex,
227                              unsigned face, unsigned level)
228 {
229    check_face_level(tex, face, level);
230    tex->rendered_to[face] |= 1 << level;
231    tex->validated = TRUE;
232 }
233 
234 
235 static inline void
svga_clear_texture_rendered_to(struct svga_texture * tex,unsigned face,unsigned level)236 svga_clear_texture_rendered_to(struct svga_texture *tex,
237                                unsigned face, unsigned level)
238 {
239    check_face_level(tex, face, level);
240    tex->rendered_to[face] &= ~(1 << level);
241 }
242 
243 
244 static inline boolean
svga_was_texture_rendered_to(const struct svga_texture * tex,unsigned face,unsigned level)245 svga_was_texture_rendered_to(const struct svga_texture *tex,
246                              unsigned face, unsigned level)
247 {
248    check_face_level(tex, face, level);
249    return !!(tex->rendered_to[face] & (1 << level));
250 }
251 
252 static inline void
svga_set_texture_dirty(struct svga_texture * tex,unsigned face,unsigned level)253 svga_set_texture_dirty(struct svga_texture *tex,
254                        unsigned face, unsigned level)
255 {
256    check_face_level(tex, face, level);
257    tex->dirty[face] |= 1 << level;
258 }
259 
260 static inline void
svga_clear_texture_dirty(struct svga_texture * tex)261 svga_clear_texture_dirty(struct svga_texture *tex)
262 {
263    unsigned i;
264    for (i = 0; i < tex->b.depth0 * tex->b.array_size; i++) {
265       tex->dirty[i] = 0;
266    }
267 }
268 
269 static inline boolean
svga_is_texture_dirty(const struct svga_texture * tex,unsigned face,unsigned level)270 svga_is_texture_dirty(const struct svga_texture *tex,
271                       unsigned face, unsigned level)
272 {
273    check_face_level(tex, face, level);
274    return !!(tex->dirty[face] & (1 << level));
275 }
276 
277 struct pipe_resource *
278 svga_texture_create(struct pipe_screen *screen,
279                     const struct pipe_resource *template);
280 
281 bool
282 svga_resource_get_handle(struct pipe_screen *screen,
283                          struct pipe_context *context,
284                          struct pipe_resource *texture,
285                          struct winsys_handle *whandle,
286                          unsigned usage);
287 
288 struct pipe_resource *
289 svga_texture_from_handle(struct pipe_screen * screen,
290                          const struct pipe_resource *template,
291                          struct winsys_handle *whandle);
292 
293 bool
294 svga_texture_generate_mipmap(struct pipe_context *pipe,
295                              struct pipe_resource *pt,
296                              enum pipe_format format,
297                              unsigned base_level,
298                              unsigned last_level,
299                              unsigned first_layer,
300                              unsigned last_layer);
301 
302 boolean
303 svga_texture_transfer_map_upload_create(struct svga_context *svga);
304 
305 void
306 svga_texture_transfer_map_upload_destroy(struct svga_context *svga);
307 
308 boolean
309 svga_texture_transfer_map_can_upload(const struct svga_screen *svgascreen,
310                                      const struct pipe_resource *pt);
311 
312 void *
313 svga_texture_transfer_map_upload(struct svga_context *svga,
314                                  struct svga_transfer *st);
315 
316 void
317 svga_texture_transfer_unmap_upload(struct svga_context *svga,
318                                    struct svga_transfer *st);
319 
320 boolean
321 svga_texture_device_format_has_alpha(struct pipe_resource *texture);
322 
323 void *
324 svga_texture_transfer_map(struct pipe_context *pipe,
325                           struct pipe_resource *texture,
326                           unsigned level,
327                           unsigned usage,
328                           const struct pipe_box *box,
329                           struct pipe_transfer **ptransfer);
330 
331 void
332 svga_texture_transfer_unmap(struct pipe_context *pipe,
333                             struct pipe_transfer *transfer);
334 
335 #endif /* SVGA_TEXTURE_H */
336