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Searched defs:switch_actor (Results 1 – 2 of 2) sorted by relevance

/third_party/mindspore/mindspore/ccsrc/runtime/framework/
Dgraph_scheduler.cc80 for (auto &switch_actor : actor_set->switch_actors_) { in CollectActors() local
751 …auto switch_actor = std::make_shared<SwitchActor>(actor_name, graph_compiler_info.device_contexts_… in BuildSwitchActor() local
768 …auto switch_actor = std::make_shared<SwitchActor>(actor_name, graph_compiler_info.device_contexts_… in BuildSwitchActor() local
967 auto switch_actor = dynamic_cast<SwitchActor *>(FetchActor(front_output_node->DebugString())); in LinkDataArrowForInternalParameter() local
1651 auto switch_actor = dynamic_cast<SwitchActor *>(actor); in PrepareInputNodeForSwitchActor() local
1676 auto switch_actor = dynamic_cast<SwitchActor *>(actor); in LinkArrowByControlNode() local
1729 auto switch_actor = dynamic_cast<SwitchActor *>(actor); in LinkArrowByControlNode() local
1788 auto switch_actor = dynamic_cast<SwitchActor *>(actor); in LinkDataArrowByCallInput() local
2001 auto switch_actor = dynamic_cast<SwitchActor *>(actor); in LinkControlArrowForGatherActor() local
2084 auto switch_actor = dynamic_cast<SwitchActor *>(actor); in LinkControlArrowForSwitchActor() local
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/third_party/mindspore/mindspore/lite/src/
Dlite_mindrt.cc803 auto switch_actor = std::make_shared<LiteSwitchOpActor>(kernel); in CreateOpActor() local