Searched defs:switch_actor (Results 1 – 2 of 2) sorted by relevance
80 for (auto &switch_actor : actor_set->switch_actors_) { in CollectActors() local751 …auto switch_actor = std::make_shared<SwitchActor>(actor_name, graph_compiler_info.device_contexts_… in BuildSwitchActor() local768 …auto switch_actor = std::make_shared<SwitchActor>(actor_name, graph_compiler_info.device_contexts_… in BuildSwitchActor() local967 auto switch_actor = dynamic_cast<SwitchActor *>(FetchActor(front_output_node->DebugString())); in LinkDataArrowForInternalParameter() local1651 auto switch_actor = dynamic_cast<SwitchActor *>(actor); in PrepareInputNodeForSwitchActor() local1676 auto switch_actor = dynamic_cast<SwitchActor *>(actor); in LinkArrowByControlNode() local1729 auto switch_actor = dynamic_cast<SwitchActor *>(actor); in LinkArrowByControlNode() local1788 auto switch_actor = dynamic_cast<SwitchActor *>(actor); in LinkDataArrowByCallInput() local2001 auto switch_actor = dynamic_cast<SwitchActor *>(actor); in LinkControlArrowForGatherActor() local2084 auto switch_actor = dynamic_cast<SwitchActor *>(actor); in LinkControlArrowForSwitchActor() local[all …]
803 auto switch_actor = std::make_shared<LiteSwitchOpActor>(kernel); in CreateOpActor() local