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1 /*
2  * Copyright 2008 Corbin Simpson <MostAwesomeDude@gmail.com>
3  *
4  * Permission is hereby granted, free of charge, to any person obtaining a
5  * copy of this software and associated documentation files (the "Software"),
6  * to deal in the Software without restriction, including without limitation
7  * on the rights to use, copy, modify, merge, publish, distribute, sub
8  * license, and/or sell copies of the Software, and to permit persons to whom
9  * the Software is furnished to do so, subject to the following conditions:
10  *
11  * The above copyright notice and this permission notice (including the next
12  * paragraph) shall be included in all copies or substantial portions of the
13  * Software.
14  *
15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17  * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18  * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19  * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20  * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21  * USE OR OTHER DEALINGS IN THE SOFTWARE. */
22 
23 #ifndef R300_CONTEXT_H
24 #define R300_CONTEXT_H
25 
26 #define R300_BUFFER_ALIGNMENT 64
27 
28 #include "draw/draw_vertex.h"
29 
30 #include "util/u_blitter.h"
31 
32 #include "pipe/p_context.h"
33 #include "util/u_inlines.h"
34 #include "util/u_transfer.h"
35 
36 #include "r300_defines.h"
37 #include "r300_screen.h"
38 #include "compiler/radeon_regalloc.h"
39 
40 struct u_upload_mgr;
41 struct r300_context;
42 struct r300_fragment_shader;
43 struct r300_vertex_shader;
44 struct r300_stencilref_context;
45 
46 enum colormask_swizzle {
47     COLORMASK_BGRA,
48     COLORMASK_RGBA,
49     COLORMASK_RRRR,
50     COLORMASK_AAAA,
51     COLORMASK_GRRG,
52     COLORMASK_ARRA,
53     COLORMASK_BGRX,
54     COLORMASK_RGBX,
55     COLORMASK_NUM_SWIZZLES
56 };
57 
58 struct r300_atom {
59     /* Name, for debugging. */
60     const char* name;
61     /* Opaque state. */
62     void* state;
63     /* Emit the state to the context. */
64     void (*emit)(struct r300_context*, unsigned, void*);
65     /* Upper bound on number of dwords to emit. */
66     unsigned size;
67     /* Whether this atom should be emitted. */
68     boolean dirty;
69     /* Whether this atom may be emitted with state == NULL. */
70     boolean allow_null_state;
71 };
72 
73 struct r300_aa_state {
74     struct r300_surface *dest;
75 
76     uint32_t aa_config;
77 };
78 
79 struct r300_blend_state {
80     struct pipe_blend_state state;
81 
82     uint32_t cb_clamp[COLORMASK_NUM_SWIZZLES][8];
83     uint32_t cb_noclamp[8];
84     uint32_t cb_noclamp_noalpha[8];
85     uint32_t cb_no_readwrite[8];
86 };
87 
88 struct r300_blend_color_state {
89     struct pipe_blend_color state;
90     uint32_t cb[3];
91 };
92 
93 struct r300_clip_state {
94     uint32_t cb[29];
95 };
96 
97 struct r300_dsa_state {
98     struct pipe_depth_stencil_alpha_state dsa;
99 
100     /* This is actually a command buffer with named dwords. */
101     uint32_t cb_begin;
102     uint32_t z_buffer_control;  /* R300_ZB_CNTL: 0x4f00 */
103     uint32_t z_stencil_control; /* R300_ZB_ZSTENCILCNTL: 0x4f04 */
104     uint32_t stencil_ref_mask;  /* R300_ZB_STENCILREFMASK: 0x4f08 */
105     uint32_t cb_reg;
106     uint32_t stencil_ref_bf;    /* R500_ZB_STENCILREFMASK_BF: 0x4fd4 */
107     uint32_t cb_reg1;
108     uint32_t alpha_value;       /* R500_FG_ALPHA_VALUE: 0x4be0 */
109 
110     /* Same, but without ZB reads and writes. */
111     uint32_t cb_zb_no_readwrite[8]; /* ZB not bound */
112 
113     /* Emitted separately: */
114     uint32_t alpha_function;
115 
116     /* Whether a two-sided stencil is enabled. */
117     boolean two_sided;
118     /* Whether a fallback should be used for a two-sided stencil ref value. */
119     boolean two_sided_stencil_ref;
120 };
121 
122 struct r300_hyperz_state {
123     int flush;
124     /* This is actually a command buffer with named dwords. */
125     uint32_t cb_flush_begin;
126     uint32_t zb_zcache_ctlstat;     /* R300_ZB_CACHE_CNTL */
127     uint32_t cb_begin;
128     uint32_t zb_bw_cntl;            /* R300_ZB_BW_CNTL */
129     uint32_t cb_reg1;
130     uint32_t zb_depthclearvalue;    /* R300_ZB_DEPTHCLEARVALUE */
131     uint32_t cb_reg2;
132     uint32_t sc_hyperz;             /* R300_SC_HYPERZ */
133     uint32_t cb_reg3;
134     uint32_t gb_z_peq_config;       /* R300_GB_Z_PEQ_CONFIG: 0x4028 */
135 };
136 
137 struct r300_gpu_flush {
138     uint32_t cb_flush_clean[6];
139 };
140 
141 #define RS_STATE_MAIN_SIZE 27
142 
143 struct r300_rs_state {
144     /* Original rasterizer state. */
145     struct pipe_rasterizer_state rs;
146     /* Draw-specific rasterizer state. */
147     struct pipe_rasterizer_state rs_draw;
148 
149     /* Command buffers. */
150     uint32_t cb_main[RS_STATE_MAIN_SIZE];
151     uint32_t cb_poly_offset_zb16[5];
152     uint32_t cb_poly_offset_zb24[5];
153 
154     /* The index to cb_main where the cull_mode register value resides. */
155     unsigned cull_mode_index;
156 
157     /* Whether polygon offset is enabled. */
158     boolean polygon_offset_enable;
159 
160     /* This is emitted in the draw function. */
161     uint32_t color_control;         /* R300_GA_COLOR_CONTROL: 0x4278 */
162 };
163 
164 struct r300_rs_block {
165     uint32_t vap_vtx_state_cntl;  /* R300_VAP_VTX_STATE_CNTL: 0x2180 */
166     uint32_t vap_vsm_vtx_assm;    /* R300_VAP_VSM_VTX_ASSM: 0x2184 */
167     uint32_t vap_out_vtx_fmt[2];  /* R300_VAP_OUTPUT_VTX_FMT_[0-1]: 0x2090 */
168     uint32_t gb_enable;
169 
170     uint32_t ip[8]; /* R300_RS_IP_[0-7], R500_RS_IP_[0-7] */
171     uint32_t count; /* R300_RS_COUNT */
172     uint32_t inst_count; /* R300_RS_INST_COUNT */
173     uint32_t inst[8]; /* R300_RS_INST_[0-7] */
174 };
175 
176 struct r300_sampler_state {
177     struct pipe_sampler_state state;
178 
179     uint32_t filter0;      /* R300_TX_FILTER0: 0x4400 */
180     uint32_t filter1;      /* R300_TX_FILTER1: 0x4440 */
181 
182     /* Min/max LOD must be clamped to [0, last_level], thus
183      * it's dependent on a currently bound texture */
184     unsigned min_lod, max_lod;
185 };
186 
187 struct r300_texture_format_state {
188     uint32_t format0; /* R300_TX_FORMAT0: 0x4480 */
189     uint32_t format1; /* R300_TX_FORMAT1: 0x44c0 */
190     uint32_t format2; /* R300_TX_FORMAT2: 0x4500 */
191     uint32_t tile_config; /* R300_TX_OFFSET (subset thereof) */
192     uint32_t us_format0;   /* R500_US_FORMAT0_0: 0x4640 (through 15) */
193 };
194 
195 struct r300_sampler_view {
196     struct pipe_sampler_view base;
197 
198     /* For resource_copy_region. */
199     unsigned width0_override;
200     unsigned height0_override;
201 
202     /* Swizzles in the PIPE_SWIZZLE_* representation,
203      * derived from base. */
204     unsigned char swizzle[4];
205 
206     /* Copy of r300_texture::texture_format_state with format-specific bits
207      * added. */
208     struct r300_texture_format_state format;
209 
210     /* The texture cache region for this texture. */
211     uint32_t texcache_region;
212 };
213 
214 struct r300_texture_sampler_state {
215     struct r300_texture_format_state format;
216     uint32_t filter0;      /* R300_TX_FILTER0: 0x4400 */
217     uint32_t filter1;      /* R300_TX_FILTER1: 0x4440 */
218     uint32_t border_color; /* R300_TX_BORDER_COLOR: 0x45c0 */
219 };
220 
221 struct r300_textures_state {
222     /* Textures. */
223     struct r300_sampler_view *sampler_views[16];
224     int sampler_view_count;
225     /* Sampler states. */
226     struct r300_sampler_state *sampler_states[16];
227     int sampler_state_count;
228 
229     /* This is the merge of the texture and sampler states. */
230     unsigned count;
231     uint32_t tx_enable;         /* R300_TX_ENABLE: 0x4101 */
232     struct r300_texture_sampler_state regs[16];
233 };
234 
235 struct r300_vertex_stream_state {
236     /* R300_VAP_PROG_STREAK_CNTL_[0-7] */
237     uint32_t vap_prog_stream_cntl[8];
238     /* R300_VAP_PROG_STREAK_CNTL_EXT_[0-7] */
239     uint32_t vap_prog_stream_cntl_ext[8];
240 
241     unsigned count;
242 };
243 
244 struct r300_invariant_state {
245     uint32_t cb[24];
246 };
247 
248 struct r300_vap_invariant_state {
249     uint32_t cb[11];
250 };
251 
252 struct r300_viewport_state {
253     float xscale;         /* R300_VAP_VPORT_XSCALE:  0x2098 */
254     float xoffset;        /* R300_VAP_VPORT_XOFFSET: 0x209c */
255     float yscale;         /* R300_VAP_VPORT_YSCALE:  0x20a0 */
256     float yoffset;        /* R300_VAP_VPORT_YOFFSET: 0x20a4 */
257     float zscale;         /* R300_VAP_VPORT_ZSCALE:  0x20a8 */
258     float zoffset;        /* R300_VAP_VPORT_ZOFFSET: 0x20ac */
259     uint32_t vte_control; /* R300_VAP_VTE_CNTL:      0x20b0 */
260 };
261 
262 struct r300_ztop_state {
263     uint32_t z_buffer_top;      /* R300_ZB_ZTOP: 0x4f14 */
264 };
265 
266 /* The next several objects are not pure Radeon state; they inherit from
267  * various Gallium classes. */
268 
269 struct r300_constant_buffer {
270     /* Buffer of constants */
271     uint32_t *ptr;
272     /* Remapping table. */
273     unsigned *remap_table;
274     /* const buffer base */
275     uint32_t buffer_base;
276 };
277 
278 /* Query object.
279  *
280  * This is not a subclass of pipe_query because pipe_query is never
281  * actually fully defined. So, rather than have it as a member, and do
282  * subclass-style casting, we treat pipe_query as an opaque, and just
283  * trust that our gallium frontend does not ever mess up query objects.
284  */
285 struct r300_query {
286     /* The kind of query. Currently only OQ is supported. */
287     unsigned type;
288     /* The number of pipes where query results are stored. */
289     unsigned num_pipes;
290     /* How many results have been written, in dwords. It's incremented
291      * after end_query and flush. */
292     unsigned num_results;
293     /* if begin has been emitted */
294     boolean begin_emitted;
295 
296     /* The buffer where query results are stored. */
297     struct pb_buffer *buf;
298 };
299 
300 struct r300_surface {
301     struct pipe_surface base;
302 
303     /* Winsys buffer backing the texture. */
304     struct pb_buffer *buf;
305 
306     enum radeon_bo_domain domain;
307 
308     uint32_t offset;    /* COLOROFFSET or DEPTHOFFSET. */
309     uint32_t pitch;     /* COLORPITCH or DEPTHPITCH. */
310     uint32_t pitch_zmask; /* ZMASK_PITCH */
311     uint32_t pitch_hiz;   /* HIZ_PITCH */
312     uint32_t pitch_cmask; /* CMASK_PITCH */
313     uint32_t format;    /* US_OUT_FMT or ZB_FORMAT. */
314 
315     /* Parameters dedicated to the CBZB clear. */
316     uint32_t cbzb_width;            /* Aligned width. */
317     uint32_t cbzb_height;           /* Half of the height. */
318     uint32_t cbzb_midpoint_offset;  /* DEPTHOFFSET. */
319     uint32_t cbzb_pitch;            /* DEPTHPITCH. */
320     uint32_t cbzb_format;           /* ZB_FORMAT. */
321 
322     /* Whether the CBZB clear is allowed on the surface. */
323     boolean cbzb_allowed;
324 
325     unsigned colormask_swizzle;
326 };
327 
328 struct r300_texture_desc {
329     /* Width, height, and depth.
330      * Most of the time, these are equal to pipe_texture::width0, height0,
331      * and depth0. However, NPOT 3D textures must have dimensions aligned
332      * to POT, and this is the only case when these variables differ from
333      * pipe_texture. */
334     unsigned width0, height0, depth0;
335 
336     /* Buffer tiling.
337      * Macrotiling is specified per-level because small mipmaps cannot
338      * be macrotiled. */
339     enum radeon_bo_layout microtile;
340     enum radeon_bo_layout macrotile[R300_MAX_TEXTURE_LEVELS];
341 
342     /* Offsets into the buffer. */
343     unsigned offset_in_bytes[R300_MAX_TEXTURE_LEVELS];
344 
345     /* Strides for each mip-level. */
346     unsigned stride_in_bytes[R300_MAX_TEXTURE_LEVELS];
347 
348     /* Size of one zslice or face or 2D image based on the texture target. */
349     unsigned layer_size_in_bytes[R300_MAX_TEXTURE_LEVELS];
350 
351     /* Total size of this texture, in bytes,
352      * derived from the texture properties. */
353     unsigned size_in_bytes;
354 
355     /**
356      * If non-zero, override the natural texture layout with
357      * a custom stride (in bytes).
358      *
359      * \note Mipmapping fails for textures with a non-natural layout!
360      *
361      * \sa r300_texture_get_stride
362      */
363     unsigned stride_in_bytes_override;
364 
365     /* Whether this texture has non-power-of-two dimensions.
366      * It can be either a regular texture or a rectangle one. */
367     boolean is_npot;
368 
369     /* This flag says that hardware must use the stride for addressing
370      * instead of the width. */
371     boolean uses_stride_addressing;
372 
373     /* Whether CBZB fast color clear is allowed on the miplevel. */
374     boolean cbzb_allowed[R300_MAX_TEXTURE_LEVELS];
375 
376     /* Zbuffer compression info for each miplevel. */
377     boolean zcomp8x8[R300_MAX_TEXTURE_LEVELS];
378     /* If zero, then disable Z compression/HiZ. */
379     unsigned zmask_dwords[R300_MAX_TEXTURE_LEVELS];
380     unsigned hiz_dwords[R300_MAX_TEXTURE_LEVELS];
381     /* Zmask/HiZ strides for each miplevel. */
382     unsigned zmask_stride_in_pixels[R300_MAX_TEXTURE_LEVELS];
383     unsigned hiz_stride_in_pixels[R300_MAX_TEXTURE_LEVELS];
384 
385     /* CMASK info for AA buffers (no mipmapping). */
386     unsigned cmask_dwords;
387     unsigned cmask_stride_in_pixels;
388 };
389 
390 struct r300_resource
391 {
392     struct pipe_resource b;
393 
394     /* Winsys buffer backing this resource. */
395     struct pb_buffer *buf;
396     enum radeon_bo_domain domain;
397 
398     /* Constant buffers and SWTCL vertex and index buffers are in user
399      * memory. */
400     uint8_t *malloced_buffer;
401 
402     /* Texture description (addressing, layout, special features). */
403     struct r300_texture_desc tex;
404 
405     /* This is the level tiling flags were last time set for.
406      * It's used to prevent redundant tiling-flags changes from happening.*/
407     unsigned surface_level;
408 };
409 
410 struct r300_vertex_element_state {
411     unsigned count;
412     struct pipe_vertex_element velem[PIPE_MAX_ATTRIBS];
413     unsigned format_size[PIPE_MAX_ATTRIBS];
414 
415     /* The size of the vertex, in dwords. */
416     unsigned vertex_size_dwords;
417 
418     struct r300_vertex_stream_state vertex_stream;
419 };
420 
421 enum r300_hiz_func {
422     HIZ_FUNC_NONE,
423 
424     /* The function, when determined, is set in stone
425      * until the next HiZ clear. */
426 
427     /* MAX is written to the HiZ buffer.
428      * Used for LESS, LEQUAL. */
429     HIZ_FUNC_MAX,
430 
431     /* MIN is written to the HiZ buffer.
432      * Used for GREATER, GEQUAL. */
433     HIZ_FUNC_MIN,
434 };
435 
436 /* For deferred fragment shader state validation. */
437 enum r300_fs_validity_status {
438     FRAGMENT_SHADER_VALID,      /* No need to change/validate the FS. */
439     FRAGMENT_SHADER_MAYBE_DIRTY,/* Validate the FS if external state was changed. */
440     FRAGMENT_SHADER_DIRTY       /* Always validate the FS (if the FS was changed) */
441 };
442 
443 struct r300_context {
444     /* Parent class */
445     struct pipe_context context;
446 
447     /* The interface to the windowing system, etc. */
448     struct radeon_winsys *rws;
449     /* The submission context. */
450     struct radeon_winsys_ctx *ctx;
451     /* The command stream. */
452     struct radeon_cmdbuf cs;
453     /* Screen. */
454     struct r300_screen *screen;
455 
456     /* Draw module. Used mostly for SW TCL. */
457     struct draw_context* draw;
458     /* Vertex buffer for SW TCL. */
459     struct pb_buffer *vbo;
460     /* Offset and size into the SW TCL VBO. */
461     size_t draw_vbo_offset;
462 
463     /* Accelerated blit support. */
464     struct blitter_context* blitter;
465     /* Stencil two-sided reference value fallback. */
466     struct r300_stencilref_context *stencilref_fallback;
467 
468     /* The KIL opcode needs the first texture unit to be enabled
469      * on r3xx-r4xx. In order to calm down the CS checker, we bind this
470      * dummy texture there. */
471     struct r300_sampler_view *texkill_sampler;
472 
473     /* When no vertex buffer is set, this one is used instead to prevent
474      * hardlocks. */
475     struct pipe_vertex_buffer dummy_vb;
476 
477     /* The currently active query. */
478     struct r300_query *query_current;
479     /* The saved query for blitter operations. */
480     struct r300_query *blitter_saved_query;
481     /* Query list. */
482     struct r300_query query_list;
483 
484     /* Various CSO state objects. */
485 
486     /* Each atom is emitted in the order it appears here, which can affect
487      * performance and stability if not handled with care. */
488     /* GPU flush. */
489     struct r300_atom gpu_flush;
490     /* Clears must be emitted immediately after the flush. */
491     /* HiZ clear */
492     struct r300_atom hiz_clear;
493     /* zmask clear */
494     struct r300_atom zmask_clear;
495     /* cmask clear */
496     struct r300_atom cmask_clear;
497     /* Anti-aliasing (MSAA) state. */
498     struct r300_atom aa_state;
499     /* Framebuffer state. */
500     struct r300_atom fb_state;
501     /* HyperZ state (various SC/ZB bits). */
502     struct r300_atom hyperz_state;
503     /* ZTOP state. */
504     struct r300_atom ztop_state;
505     /* Depth, stencil, and alpha state. */
506     struct r300_atom dsa_state;
507     /* Blend state. */
508     struct r300_atom blend_state;
509     /* Blend color state. */
510     struct r300_atom blend_color_state;
511     /* Scissor state. */
512     struct r300_atom scissor_state;
513     /* Sample mask. */
514     struct r300_atom sample_mask;
515     /* Invariant state. This must be emitted to get the engine started. */
516     struct r300_atom invariant_state;
517     /* Viewport state. */
518     struct r300_atom viewport_state;
519     /* PVS flush. */
520     struct r300_atom pvs_flush;
521     /* VAP invariant state. */
522     struct r300_atom vap_invariant_state;
523     /* Vertex stream formatting state. */
524     struct r300_atom vertex_stream_state;
525     /* Vertex shader. */
526     struct r300_atom vs_state;
527     /* User clip planes. */
528     struct r300_atom clip_state;
529     /* RS block state + VAP (vertex shader) output mapping state. */
530     struct r300_atom rs_block_state;
531     /* Rasterizer state. */
532     struct r300_atom rs_state;
533     /* Framebuffer state (pipelined regs). */
534     struct r300_atom fb_state_pipelined;
535     /* Fragment shader. */
536     struct r300_atom fs;
537     /* Fragment shader RC_CONSTANT_STATE variables. */
538     struct r300_atom fs_rc_constant_state;
539     /* Fragment shader constant buffer. */
540     struct r300_atom fs_constants;
541     /* Vertex shader constant buffer. */
542     struct r300_atom vs_constants;
543     /* Texture cache invalidate. */
544     struct r300_atom texture_cache_inval;
545     /* Textures state. */
546     struct r300_atom textures_state;
547     /* Occlusion query. */
548     struct r300_atom query_start;
549 
550     /* The pointers to the first and the last atom. */
551     struct r300_atom *first_dirty, *last_dirty;
552 
553     /* Vertex elements for Gallium. */
554     struct r300_vertex_element_state *velems;
555 
556     /* Vertex info for Draw. */
557     struct vertex_info vertex_info;
558 
559     struct pipe_stencil_ref stencil_ref;
560     struct pipe_viewport_state viewport;
561 
562     /* Stream locations for SWTCL. */
563     int stream_loc_notcl[16];
564 
565     /* Flag indicating whether or not the HW is dirty. */
566     uint32_t dirty_hw;
567     /* Whether polygon offset is enabled. */
568     boolean polygon_offset_enabled;
569     /* Z buffer bit depth. */
570     uint32_t zbuffer_bpp;
571     /* Whether rendering is conditional and should be skipped. */
572     boolean skip_rendering;
573     /* The flag above saved by blitter. */
574     unsigned char blitter_saved_skip_rendering;
575     /* Point sprites texcoord index,  1 bit per texcoord */
576     int sprite_coord_enable;
577     /* Whether two-sided color selection is enabled (AKA light_twoside). */
578     boolean two_sided_color;
579     boolean flatshade;
580     boolean clip_halfz;
581     /* Whether fast color clear is enabled. */
582     boolean cbzb_clear;
583     /* Whether fragment shader needs to be validated. */
584     enum r300_fs_validity_status fs_status;
585     /* Framebuffer multi-write. */
586     boolean fb_multiwrite;
587     unsigned num_samples;
588     boolean msaa_enable;
589     boolean alpha_to_one;
590     boolean alpha_to_coverage;
591 
592     void *dsa_decompress_zmask;
593 
594     struct pipe_vertex_buffer vertex_buffer[PIPE_MAX_ATTRIBS];
595     unsigned nr_vertex_buffers;
596     struct u_upload_mgr *uploader;
597 
598     struct slab_child_pool pool_transfers;
599 
600     /* Stat counter. */
601     uint64_t flush_counter;
602 
603     /* const tracking for VS */
604     int vs_const_base;
605 
606     /* Vertex array state info */
607     boolean vertex_arrays_dirty;
608     boolean vertex_arrays_indexed;
609     int vertex_arrays_offset;
610     int vertex_arrays_instance_id;
611     boolean instancing_enabled;
612 
613     /* Hyper-Z stats. */
614     boolean hyperz_enabled;     /* Whether it owns Hyper-Z access. */
615     int64_t hyperz_time_of_last_flush; /* Time of the last flush with Z clear. */
616     unsigned num_z_clears;      /* Since the last flush. */
617 
618     /* ZMask state. */
619     boolean zmask_in_use;       /* Whether ZMASK is enabled. */
620     boolean zmask_decompress;   /* Whether ZMASK is being decompressed. */
621     struct pipe_surface *locked_zbuffer; /* Unbound zbuffer which still has data in ZMASK. */
622 
623     /* HiZ state. */
624     boolean hiz_in_use;         /* Whether HIZ is enabled. */
625     enum r300_hiz_func hiz_func; /* HiZ function. Can be either MIN or MAX. */
626     uint32_t hiz_clear_value;   /* HiZ clear value. */
627 
628     /* CMASK state. */
629     boolean cmask_access;
630     boolean cmask_in_use;
631     uint32_t color_clear_value; /* RGBA8 or RGBA1010102 */
632     uint32_t color_clear_value_ar; /* RGBA16F */
633     uint32_t color_clear_value_gb; /* RGBA16F */
634 
635     /* Compiler state. */
636     struct rc_regalloc_state fs_regalloc_state; /* Register allocator info for
637                                                  * fragment shaders. */
638 };
639 
640 #define foreach_atom(r300, atom) \
641     for (atom = &r300->gpu_flush; atom != (&r300->query_start)+1; atom++)
642 
643 #define foreach_dirty_atom(r300, atom) \
644     for (atom = r300->first_dirty; atom != r300->last_dirty; atom++)
645 
646 /* Convenience cast wrappers. */
r300_query(struct pipe_query * q)647 static inline struct r300_query* r300_query(struct pipe_query* q)
648 {
649     return (struct r300_query*)q;
650 }
651 
r300_surface(struct pipe_surface * surf)652 static inline struct r300_surface* r300_surface(struct pipe_surface* surf)
653 {
654     return (struct r300_surface*)surf;
655 }
656 
r300_resource(struct pipe_resource * tex)657 static inline struct r300_resource* r300_resource(struct pipe_resource* tex)
658 {
659     return (struct r300_resource*)tex;
660 }
661 
r300_context(struct pipe_context * context)662 static inline struct r300_context* r300_context(struct pipe_context* context)
663 {
664     return (struct r300_context*)context;
665 }
666 
r300_fs(struct r300_context * r300)667 static inline struct r300_fragment_shader *r300_fs(struct r300_context *r300)
668 {
669     return (struct r300_fragment_shader*)r300->fs.state;
670 }
671 
r300_mark_atom_dirty(struct r300_context * r300,struct r300_atom * atom)672 static inline void r300_mark_atom_dirty(struct r300_context *r300,
673                                         struct r300_atom *atom)
674 {
675     atom->dirty = TRUE;
676 
677     if (!r300->first_dirty) {
678         r300->first_dirty = atom;
679         r300->last_dirty = atom+1;
680     } else {
681         if (atom < r300->first_dirty)
682             r300->first_dirty = atom;
683         else if (atom+1 > r300->last_dirty)
684             r300->last_dirty = atom+1;
685     }
686 }
687 
688 static inline struct pipe_surface *
r300_get_nonnull_cb(struct pipe_framebuffer_state * fb,unsigned i)689 r300_get_nonnull_cb(struct pipe_framebuffer_state *fb, unsigned i)
690 {
691     if (fb->cbufs[i])
692         return fb->cbufs[i];
693 
694     /* The i-th framebuffer is NULL, return any non-NULL one. */
695     for (i = 0; i < fb->nr_cbufs; i++)
696         if (fb->cbufs[i])
697             return fb->cbufs[i];
698 
699     return NULL;
700 }
701 
702 struct pipe_context* r300_create_context(struct pipe_screen* screen,
703                                          void *priv, unsigned flags);
704 
705 /* Context initialization. */
706 struct draw_stage* r300_draw_stage(struct r300_context* r300);
707 void r300_init_blit_functions(struct r300_context *r300);
708 void r300_init_flush_functions(struct r300_context* r300);
709 void r300_init_query_functions(struct r300_context* r300);
710 void r300_init_render_functions(struct r300_context *r300);
711 void r300_init_state_functions(struct r300_context* r300);
712 void r300_init_resource_functions(struct r300_context* r300);
713 
714 /* r300_blit.c */
715 void r300_decompress_zmask(struct r300_context *r300);
716 void r300_decompress_zmask_locked_unsafe(struct r300_context *r300);
717 void r300_decompress_zmask_locked(struct r300_context *r300);
718 bool r300_is_blit_supported(enum pipe_format format);
719 
720 /* r300_flush.c */
721 void r300_flush(struct pipe_context *pipe,
722                 unsigned flags,
723                 struct pipe_fence_handle **fence);
724 
725 /* r300_hyperz.c */
726 void r300_update_hyperz_state(struct r300_context* r300);
727 
728 /* r300_query.c */
729 void r300_resume_query(struct r300_context *r300,
730                        struct r300_query *query);
731 void r300_stop_query(struct r300_context *r300);
732 
733 /* r300_render_translate.c */
734 void r300_translate_index_buffer(struct r300_context *r300,
735                                  const struct pipe_draw_info *info,
736                                  struct pipe_resource **out_index_buffer,
737                                  unsigned *index_size, unsigned index_offset,
738                                  unsigned *start, unsigned count);
739 
740 /* r300_render_stencilref.c */
741 void r300_plug_in_stencil_ref_fallback(struct r300_context *r300);
742 
743 /* r300_render.c */
744 void r500_emit_index_bias(struct r300_context *r300, int index_bias);
745 void r300_blitter_draw_rectangle(struct blitter_context *blitter,
746                                  void *vertex_elements_cso,
747                                  blitter_get_vs_func get_vs,
748                                  int x1, int y1, int x2, int y2,
749                                  float depth, unsigned num_instances,
750                                  enum blitter_attrib_type type,
751                                  const union blitter_attrib *attrib);
752 
753 /* r300_state.c */
754 enum r300_fb_state_change {
755     R300_CHANGED_FB_STATE = 0,
756     R300_CHANGED_HYPERZ_FLAG,
757     R300_CHANGED_MULTIWRITE,
758     R300_CHANGED_CMASK_ENABLE,
759 };
760 
761 void r300_mark_fb_state_dirty(struct r300_context *r300,
762                               enum r300_fb_state_change change);
763 void r300_mark_fs_code_dirty(struct r300_context *r300);
764 
765 struct pipe_sampler_view *
766 r300_create_sampler_view_custom(struct pipe_context *pipe,
767                          struct pipe_resource *texture,
768                          const struct pipe_sampler_view *templ,
769                          unsigned width0_override,
770                          unsigned height0_override);
771 
772 /* r300_state_derived.c */
773 void r300_update_derived_state(struct r300_context* r300);
774 
775 /* r300_debug.c */
776 void r500_dump_rs_block(struct r300_rs_block *rs);
777 
778 
CTX_DBG_ON(struct r300_context * ctx,unsigned flags)779 static inline boolean CTX_DBG_ON(struct r300_context * ctx, unsigned flags)
780 {
781     return SCREEN_DBG_ON(ctx->screen, flags);
782 }
783 
CTX_DBG(struct r300_context * ctx,unsigned flags,const char * fmt,...)784 static inline void CTX_DBG(struct r300_context * ctx, unsigned flags,
785                        const char * fmt, ...)
786 {
787     if (CTX_DBG_ON(ctx, flags)) {
788         va_list va;
789         va_start(va, fmt);
790         vfprintf(stderr, fmt, va);
791         va_end(va);
792     }
793 }
794 
795 #define DBG_ON  CTX_DBG_ON
796 #define DBG     CTX_DBG
797 
798 #endif /* R300_CONTEXT_H */
799