Searched defs:transposedType (Results 1 – 8 of 8) sorted by relevance
78 GLenum transposedType = gl::TransposeMatrixType(varying.type); in packVarying() local244 GLenum transposedType = gl::TransposeMatrixType(varying.type); in insert() local
442 GLenum transposedType = gl::TransposeMatrixType(varying.type); in generateVaryingLinkHLSL() local815 GLenum transposedType = TransposeMatrixType(varying.type); in generateShaderLinkHLSL() local
49 GLenum transposedType = gl::TransposeMatrixType(shaderAttr.type); in GetDefaultInputLayoutFromShader() local3066 GLenum transposedType = gl::TransposeMatrixType(varying.type); in gatherTransformFeedbackVaryings() local
445 GLenum transposedType = gl::TransposeMatrixType(varying.type); in generateVaryingLinkHLSL() local849 GLenum transposedType = TransposeMatrixType(varying.type); in generateShaderLinkHLSL() local
55 GLenum transposedType = gl::TransposeMatrixType(shaderAttr.type); in GetDefaultInputLayoutFromShader() local3214 GLenum transposedType = gl::TransposeMatrixType(varying.type); in gatherTransformFeedbackVaryings() local
43 GLenum transposedType = gl::TransposeMatrixType(attrib.type); in GetGLSLAttributeType() local
316 GLenum transposedType = gl::TransposeMatrixType(varying.type); in packVaryingIntoRegisterMap() local483 GLenum transposedType = gl::TransposeMatrixType(varying.type); in insertVaryingIntoRegisterMap() local