Searched defs:uniformBlocks (Results 1 – 10 of 10) sorted by relevance
249 ShaderMap<std::vector<sh::InterfaceBlock>> uniformBlocks; member
1562 const std::vector<sh::InterfaceBlock> &uniformBlocks = in LinkValidateProgramGlobalNames() local
3909 const auto &uniformBlocks = shader->getUniformBlocks(); in linkInterfaceBlocks() local
217 std::vector<sh::InterfaceBlock> *uniformBlocks, in CollectVariablesTraverser()956 std::vector<InterfaceBlock> *uniformBlocks, in CollectVariables()
258 std::vector<sh::InterfaceBlock> *uniformBlocks, in CollectVariablesTraverser()1264 std::vector<InterfaceBlock> *uniformBlocks, in CollectVariables()
313 UniformBlockArray uniformBlocks; variable
766 const std::vector<gl::InterfaceBlock> &uniformBlocks = programState.getUniformBlocks(); in AssignBufferBindings() local
3403 const auto &uniformBlocks = shader->getUniformBlocks(); in linkInterfaceBlocks() local3789 const std::vector<sh::InterfaceBlock> &uniformBlocks = shader->getUniformBlocks(); in linkValidateGlobalNames() local
872 const std::vector<gl::InterfaceBlock> &uniformBlocks = programExecutable.getUniformBlocks(); in AssignNonTextureBindings() local
1438 const std::vector<gl::InterfaceBlock> &uniformBlocks = program->getState().getUniformBlocks(); in CaptureUpdateUniformBlockIndexes() local