Searched defs:uniform_name (Results 1 – 9 of 9) sorted by relevance
/third_party/mesa3d/src/compiler/glsl/ |
D | lower_const_arrays_to_uniforms.cpp | 109 char *uniform_name = ralloc_asprintf(mem_ctx, "constarray_%x_%u", in handle_rvalue() local
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/third_party/vk-gl-cts/external/openglcts/modules/gles31/ |
D | es31cTextureStorageMultisampleGetActiveUniformTests.cpp | 289 char* uniform_name = NULL; in iterate() local
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D | es31cShaderAtomicCountersTests.cpp | 449 …bool CheckUniform(GLuint prog, const GLchar* uniform_name, GLuint uniform_index, GLint uniform_typ… in CheckUniform()
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/third_party/vk-gl-cts/external/openglcts/modules/gl/ |
D | gl4cShaderSubroutineTests.cpp | 467 GLint Utils::program::getSubroutineUniformLocation(const glw::GLchar* uniform_name, glw::GLenum sha… in getSubroutineUniformLocation() argument 3246 …FunctionalTest3_4::getSubroutineUniformLocation(GLuint program_id, const glw::GLchar* uniform_name, in getSubroutineUniformLocation() 3367 const GLchar* uniform_name = uniform_names[uniform]; in inspectProgramResourceiv() local 7575 static const GLchar* uniform_name = "uni_input"; in iterate() local
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D | gl4cGPUShaderFP64Tests.cpp | 3589 const glw::GLchar* uniform_name = 0; in inspectProgram() local 4934 const glw::GLchar* uniform_name = 0; in init() local 15017 const glw::GLchar* uniform_name = getUniformName(argument); in prepareVertexShaderCode() local 15061 const glw::GLchar* uniform_name = getUniformName(argument); in prepareVertexShaderCode() local 15181 const glw::GLchar* uniform_name = getUniformName(argument); in testBegin() local
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D | gl4cShaderImageLoadStoreTests.cpp | 7009 …ndTextureToImage(GLuint program_id, GLuint texture_id, GLuint image_unit, const char* uniform_name) in BindTextureToImage() 7510 const char* uniform_name) in BindTextureToImage() 8172 …age(GLuint program_id, GLuint texture_id, GLint level, GLuint image_unit, const char* uniform_name) in BindTextureToImage()
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D | gl4cShaderAtomicCountersTests.cpp | 544 …bool CheckUniform(GLuint prog, const GLchar* uniform_name, GLuint uniform_index, GLint uniform_typ… in CheckUniform()
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D | gl4cShadingLanguage420PackTests.cpp | 18198 GLint Utils::program::getSubroutineUniformLocation(const glw::GLchar* uniform_name, glw::GLenum sha… in getSubroutineUniformLocation() argument 18392 void Utils::program::uniform(const glw::GLchar* uniform_name, TYPES type, glw::GLuint n_columns, gl… in uniform()
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/third_party/vk-gl-cts/external/openglcts/modules/common/ |
D | glcViewportArrayTests.cpp | 477 GLint Utils::program::getSubroutineUniformLocation(const glw::GLchar* uniform_name, glw::GLenum sha… in getSubroutineUniformLocation() argument
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