Searched defs:vbo_save_context (Results 1 – 1 of 1) sorted by relevance
155 struct vbo_save_context { struct156 GLvertexformat vtxfmt;158 GLbitfield64 enabled; /**< mask of enabled vbo arrays. */159 GLubyte attrsz[VBO_ATTRIB_MAX]; /**< 1, 2, 3 or 4 */160 GLenum16 attrtype[VBO_ATTRIB_MAX]; /**< GL_FLOAT, GL_INT, etc */161 GLubyte active_sz[VBO_ATTRIB_MAX]; /**< 1, 2, 3 or 4 */162 GLuint vertex_size; /**< size in GLfloats */163 struct gl_vertex_array_object *VAO[VP_MODE_MAX];165 struct vbo_save_vertex_store *vertex_store;166 struct vbo_save_primitive_store *prim_store;[all …]