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Searched defs:vbo_save_context (Results 1 – 1 of 1) sorted by relevance

/third_party/mesa3d/src/mesa/vbo/
Dvbo.h155 struct vbo_save_context { struct
156 GLvertexformat vtxfmt;
158 GLbitfield64 enabled; /**< mask of enabled vbo arrays. */
159 GLubyte attrsz[VBO_ATTRIB_MAX]; /**< 1, 2, 3 or 4 */
160 GLenum16 attrtype[VBO_ATTRIB_MAX]; /**< GL_FLOAT, GL_INT, etc */
161 GLubyte active_sz[VBO_ATTRIB_MAX]; /**< 1, 2, 3 or 4 */
162 GLuint vertex_size; /**< size in GLfloats */
163 struct gl_vertex_array_object *VAO[VP_MODE_MAX];
165 struct vbo_save_vertex_store *vertex_store;
166 struct vbo_save_primitive_store *prim_store;
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