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Searched defs:vert (Results 1 – 25 of 130) sorted by relevance

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/third_party/gstreamer/gstplugins_base/tests/check/libs/
Dgstglshader.c58 GstGLSLStage *vert; in _test_compile_attach_gl() local
81 GstGLSLStage *vert; in _test_separate_compile_attach_gl() local
106 GstGLSLStage *vert; in _test_detach_gl() local
131 GstGLSLStage *vert, *frag; in _test_link_gl() local
/third_party/mesa3d/src/mesa/swrast/
Ds_points.c54 get_size(const struct gl_context *ctx, const SWvertex *vert, GLboolean smoothed) in get_size()
82 sprite_point(struct gl_context *ctx, const SWvertex *vert) in sprite_point()
235 smooth_point(struct gl_context *ctx, const SWvertex *vert) in smooth_point()
355 large_point(struct gl_context *ctx, const SWvertex *vert) in large_point()
444 pixel_point(struct gl_context *ctx, const SWvertex *vert) in pixel_point()
/third_party/flutter/skia/docs/examples/
DExclusion.cpp14 SkPoint vert[] = { { 0, 0 }, { 0, 256 } }; in draw() local
DMultiply.cpp14 SkPoint vert[] = { { 0, 0 }, { 0, 256 } }; in draw() local
DDifference.cpp14 SkPoint vert[] = { { 0, 0 }, { 0, 256 } }; in draw() local
DSrc_Atop.cpp15 SkPoint vert[] = { { 0, 0 }, { 0, 256 } }; in draw() local
DDst_Atop.cpp15 SkPoint vert[] = { { 0, 0 }, { 0, 256 } }; in draw() local
DDst_Over.cpp15 SkPoint vert[] = { { 0, 0 }, { 0, 256 } }; in draw() local
DSrc_Over.cpp15 SkPoint vert[] = { { 0, 0 }, { 0, 256 } }; in draw() local
DSrc_Out.cpp15 SkPoint vert[] = { { 0, 0 }, { 0, 256 } }; in draw() local
DDst_Out.cpp15 SkPoint vert[] = { { 0, 0 }, { 0, 256 } }; in draw() local
DDst_In.cpp15 SkPoint vert[] = { { 0, 0 }, { 0, 256 } }; in draw() local
DSrc_In.cpp15 SkPoint vert[] = { { 0, 0 }, { 0, 256 } }; in draw() local
DOverlay.cpp15 SkPoint vert[] = { { 0, 0 }, { 0, 256 } }; in draw() local
/third_party/skia/docs/examples/
DExclusion.cpp14 SkPoint vert[] = { { 0, 0 }, { 0, 256 } }; in draw() local
DMultiply.cpp14 SkPoint vert[] = { { 0, 0 }, { 0, 256 } }; in draw() local
DDifference.cpp14 SkPoint vert[] = { { 0, 0 }, { 0, 256 } }; in draw() local
DSrc_Atop.cpp15 SkPoint vert[] = { { 0, 0 }, { 0, 256 } }; in draw() local
DSrc_Over.cpp15 SkPoint vert[] = { { 0, 0 }, { 0, 256 } }; in draw() local
DDst_Over.cpp15 SkPoint vert[] = { { 0, 0 }, { 0, 256 } }; in draw() local
DDst_In.cpp15 SkPoint vert[] = { { 0, 0 }, { 0, 256 } }; in draw() local
DDst_Out.cpp15 SkPoint vert[] = { { 0, 0 }, { 0, 256 } }; in draw() local
DSrc_In.cpp15 SkPoint vert[] = { { 0, 0 }, { 0, 256 } }; in draw() local
DDst_Atop.cpp15 SkPoint vert[] = { { 0, 0 }, { 0, 256 } }; in draw() local
DScreen.cpp15 SkPoint vert[] = { { 0, 0 }, { 0, 256 } }; in draw() local

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