1 /*
2 * Copyright 2014, 2015 Red Hat.
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE.
22 */
23 #include "util/u_memory.h"
24 #include "util/format/u_format.h"
25 #include "util/format/u_format_s3tc.h"
26 #include "util/u_screen.h"
27 #include "util/u_video.h"
28 #include "util/u_math.h"
29 #include "util/u_inlines.h"
30 #include "util/os_time.h"
31 #include "util/xmlconfig.h"
32 #include "pipe/p_defines.h"
33 #include "pipe/p_screen.h"
34 #include "nir/nir_to_tgsi.h"
35
36 #include "tgsi/tgsi_exec.h"
37
38 #include "virgl_screen.h"
39 #include "virgl_resource.h"
40 #include "virgl_public.h"
41 #include "virgl_context.h"
42 #include "virtio-gpu/virgl_protocol.h"
43 #include "virgl_encode.h"
44
45 int virgl_debug = 0;
46 static const struct debug_named_value virgl_debug_options[] = {
47 { "verbose", VIRGL_DEBUG_VERBOSE, NULL },
48 { "tgsi", VIRGL_DEBUG_TGSI, NULL },
49 { "nir", VIRGL_DEBUG_NIR, NULL },
50 { "noemubgra", VIRGL_DEBUG_NO_EMULATE_BGRA, "Disable tweak to emulate BGRA as RGBA on GLES hosts"},
51 { "nobgraswz", VIRGL_DEBUG_NO_BGRA_DEST_SWIZZLE,"Disable tweak to swizzle emulated BGRA on GLES hosts" },
52 { "sync", VIRGL_DEBUG_SYNC, "Sync after every flush" },
53 { "xfer", VIRGL_DEBUG_XFER, "Do not optimize for transfers" },
54 { "nocoherent", VIRGL_DEBUG_NO_COHERENT, "Disable coherent memory"},
55 DEBUG_NAMED_VALUE_END
56 };
57 DEBUG_GET_ONCE_FLAGS_OPTION(virgl_debug, "VIRGL_DEBUG", virgl_debug_options, 0)
58
59 static const char *
virgl_get_vendor(struct pipe_screen * screen)60 virgl_get_vendor(struct pipe_screen *screen)
61 {
62 return "Mesa/X.org";
63 }
64
65
66 static const char *
virgl_get_name(struct pipe_screen * screen)67 virgl_get_name(struct pipe_screen *screen)
68 {
69 struct virgl_screen *vscreen = virgl_screen(screen);
70 if (vscreen->caps.caps.v2.host_feature_check_version >= 5)
71 return vscreen->caps.caps.v2.renderer;
72
73 return "virgl";
74 }
75
76 static int
virgl_get_param(struct pipe_screen * screen,enum pipe_cap param)77 virgl_get_param(struct pipe_screen *screen, enum pipe_cap param)
78 {
79 struct virgl_screen *vscreen = virgl_screen(screen);
80 switch (param) {
81 case PIPE_CAP_NPOT_TEXTURES:
82 return 1;
83 case PIPE_CAP_FRAGMENT_SHADER_TEXTURE_LOD:
84 case PIPE_CAP_FRAGMENT_SHADER_DERIVATIVES:
85 case PIPE_CAP_VERTEX_SHADER_SATURATE:
86 return 1;
87 case PIPE_CAP_ANISOTROPIC_FILTER:
88 return vscreen->caps.caps.v2.max_anisotropy > 1.0;
89 case PIPE_CAP_POINT_SPRITE:
90 return 1;
91 case PIPE_CAP_MAX_RENDER_TARGETS:
92 return vscreen->caps.caps.v1.max_render_targets;
93 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
94 return vscreen->caps.caps.v1.max_dual_source_render_targets;
95 case PIPE_CAP_OCCLUSION_QUERY:
96 return vscreen->caps.caps.v1.bset.occlusion_query;
97 case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
98 case PIPE_CAP_TEXTURE_MIRROR_CLAMP_TO_EDGE:
99 return vscreen->caps.caps.v1.bset.mirror_clamp;
100 case PIPE_CAP_TEXTURE_SWIZZLE:
101 return 1;
102 case PIPE_CAP_MAX_TEXTURE_2D_SIZE:
103 if (vscreen->caps.caps.v2.max_texture_2d_size)
104 return vscreen->caps.caps.v2.max_texture_2d_size;
105 return 16384;
106 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
107 if (vscreen->caps.caps.v2.max_texture_3d_size)
108 return 1 + util_logbase2(vscreen->caps.caps.v2.max_texture_3d_size);
109 return 9; /* 256 x 256 x 256 */
110 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
111 if (vscreen->caps.caps.v2.max_texture_cube_size)
112 return 1 + util_logbase2(vscreen->caps.caps.v2.max_texture_cube_size);
113 return 13; /* 4K x 4K */
114 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
115 return 1;
116 case PIPE_CAP_INDEP_BLEND_ENABLE:
117 return vscreen->caps.caps.v1.bset.indep_blend_enable;
118 case PIPE_CAP_INDEP_BLEND_FUNC:
119 return vscreen->caps.caps.v1.bset.indep_blend_func;
120 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
121 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
122 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
123 return 1;
124 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
125 return vscreen->caps.caps.v1.bset.fragment_coord_conventions;
126 case PIPE_CAP_DEPTH_CLIP_DISABLE:
127 if (vscreen->caps.caps.v1.bset.depth_clip_disable)
128 return 1;
129 if (vscreen->caps.caps.v2.host_feature_check_version >= 3)
130 return 2;
131 return 0;
132 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
133 return vscreen->caps.caps.v1.max_streamout_buffers;
134 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
135 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
136 return 16*4;
137 case PIPE_CAP_PRIMITIVE_RESTART:
138 case PIPE_CAP_PRIMITIVE_RESTART_FIXED_INDEX:
139 return vscreen->caps.caps.v1.bset.primitive_restart;
140 case PIPE_CAP_SHADER_STENCIL_EXPORT:
141 return vscreen->caps.caps.v1.bset.shader_stencil_export;
142 case PIPE_CAP_TGSI_INSTANCEID:
143 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
144 return 1;
145 case PIPE_CAP_SEAMLESS_CUBE_MAP:
146 return vscreen->caps.caps.v1.bset.seamless_cube_map;
147 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
148 return vscreen->caps.caps.v1.bset.seamless_cube_map_per_texture;
149 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
150 return vscreen->caps.caps.v1.max_texture_array_layers;
151 case PIPE_CAP_MIN_TEXEL_OFFSET:
152 return vscreen->caps.caps.v2.min_texel_offset;
153 case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET:
154 return vscreen->caps.caps.v2.min_texture_gather_offset;
155 case PIPE_CAP_MAX_TEXEL_OFFSET:
156 return vscreen->caps.caps.v2.max_texel_offset;
157 case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET:
158 return vscreen->caps.caps.v2.max_texture_gather_offset;
159 case PIPE_CAP_CONDITIONAL_RENDER:
160 return vscreen->caps.caps.v1.bset.conditional_render;
161 case PIPE_CAP_TEXTURE_BARRIER:
162 return vscreen->caps.caps.v2.capability_bits & VIRGL_CAP_TEXTURE_BARRIER;
163 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
164 return 1;
165 case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
166 case PIPE_CAP_VERTEX_COLOR_CLAMPED:
167 return vscreen->caps.caps.v1.bset.color_clamping;
168 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
169 return (vscreen->caps.caps.v2.capability_bits & VIRGL_CAP_FBO_MIXED_COLOR_FORMATS) ||
170 (vscreen->caps.caps.v2.host_feature_check_version < 1);
171 case PIPE_CAP_GLSL_FEATURE_LEVEL:
172 return vscreen->caps.caps.v1.glsl_level;
173 case PIPE_CAP_GLSL_FEATURE_LEVEL_COMPATIBILITY:
174 return MIN2(vscreen->caps.caps.v1.glsl_level, 140);
175 case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
176 return 1;
177 case PIPE_CAP_DEPTH_CLIP_DISABLE_SEPARATE:
178 return 0;
179 case PIPE_CAP_COMPUTE:
180 return vscreen->caps.caps.v2.capability_bits & VIRGL_CAP_COMPUTE_SHADER;
181 case PIPE_CAP_USER_VERTEX_BUFFERS:
182 return 0;
183 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
184 return vscreen->caps.caps.v2.uniform_buffer_offset_alignment;
185 case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
186 case PIPE_CAP_STREAM_OUTPUT_INTERLEAVE_BUFFERS:
187 return vscreen->caps.caps.v1.bset.streamout_pause_resume;
188 case PIPE_CAP_START_INSTANCE:
189 return vscreen->caps.caps.v1.bset.start_instance;
190 case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS:
191 case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
192 case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
193 case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
194 case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
195 case PIPE_CAP_NIR_IMAGES_AS_DEREF:
196 return 0;
197 case PIPE_CAP_QUERY_TIMESTAMP:
198 return 1;
199 case PIPE_CAP_QUERY_TIME_ELAPSED:
200 return 1;
201 case PIPE_CAP_TGSI_TEXCOORD:
202 return 0;
203 case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
204 return VIRGL_MAP_BUFFER_ALIGNMENT;
205 case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
206 return vscreen->caps.caps.v1.max_tbo_size > 0;
207 case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
208 return vscreen->caps.caps.v2.texture_buffer_offset_alignment;
209 case PIPE_CAP_BUFFER_SAMPLER_VIEW_RGBA_ONLY:
210 return 0;
211 case PIPE_CAP_CUBE_MAP_ARRAY:
212 return vscreen->caps.caps.v1.bset.cube_map_array;
213 case PIPE_CAP_TEXTURE_MULTISAMPLE:
214 return vscreen->caps.caps.v1.bset.texture_multisample;
215 case PIPE_CAP_MAX_VIEWPORTS:
216 return vscreen->caps.caps.v1.max_viewports;
217 case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
218 return vscreen->caps.caps.v1.max_tbo_size;
219 case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK:
220 case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
221 case PIPE_CAP_ENDIANNESS:
222 return 0;
223 case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
224 case PIPE_CAP_MIXED_COLOR_DEPTH_BITS:
225 return 1;
226 case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT:
227 return 0;
228 case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
229 return vscreen->caps.caps.v2.max_geom_output_vertices;
230 case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
231 return vscreen->caps.caps.v2.max_geom_total_output_components;
232 case PIPE_CAP_TEXTURE_QUERY_LOD:
233 return vscreen->caps.caps.v1.bset.texture_query_lod;
234 case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
235 return vscreen->caps.caps.v1.max_texture_gather_components;
236 case PIPE_CAP_DRAW_INDIRECT:
237 return vscreen->caps.caps.v1.bset.has_indirect_draw;
238 case PIPE_CAP_SAMPLE_SHADING:
239 case PIPE_CAP_FORCE_PERSAMPLE_INTERP:
240 return vscreen->caps.caps.v1.bset.has_sample_shading;
241 case PIPE_CAP_CULL_DISTANCE:
242 return vscreen->caps.caps.v1.bset.has_cull;
243 case PIPE_CAP_MAX_VERTEX_STREAMS:
244 return ((vscreen->caps.caps.v2.capability_bits & VIRGL_CAP_TRANSFORM_FEEDBACK3) ||
245 (vscreen->caps.caps.v2.host_feature_check_version < 2)) ? 4 : 1;
246 case PIPE_CAP_CONDITIONAL_RENDER_INVERTED:
247 return vscreen->caps.caps.v1.bset.conditional_render_inverted;
248 case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE:
249 return vscreen->caps.caps.v1.bset.derivative_control;
250 case PIPE_CAP_POLYGON_OFFSET_CLAMP:
251 return vscreen->caps.caps.v1.bset.polygon_offset_clamp;
252 case PIPE_CAP_QUERY_SO_OVERFLOW:
253 return vscreen->caps.caps.v1.bset.transform_feedback_overflow_query;
254 case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT:
255 return vscreen->caps.caps.v2.shader_buffer_offset_alignment;
256 case PIPE_CAP_DOUBLES:
257 return vscreen->caps.caps.v1.bset.has_fp64 ||
258 (vscreen->caps.caps.v2.capability_bits & VIRGL_CAP_FAKE_FP64);
259 case PIPE_CAP_MAX_SHADER_PATCH_VARYINGS:
260 return vscreen->caps.caps.v2.max_shader_patch_varyings;
261 case PIPE_CAP_SAMPLER_VIEW_TARGET:
262 return vscreen->caps.caps.v2.capability_bits & VIRGL_CAP_TEXTURE_VIEW;
263 case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE:
264 return vscreen->caps.caps.v2.max_vertex_attrib_stride;
265 case PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS:
266 return vscreen->caps.caps.v2.capability_bits & VIRGL_CAP_COPY_IMAGE;
267 case PIPE_CAP_TGSI_TXQS:
268 return vscreen->caps.caps.v2.capability_bits & VIRGL_CAP_TXQS;
269 case PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT:
270 return vscreen->caps.caps.v2.capability_bits & VIRGL_CAP_FB_NO_ATTACH;
271 case PIPE_CAP_ROBUST_BUFFER_ACCESS_BEHAVIOR:
272 return vscreen->caps.caps.v2.capability_bits & VIRGL_CAP_ROBUST_BUFFER_ACCESS;
273 case PIPE_CAP_FBFETCH:
274 return (vscreen->caps.caps.v2.capability_bits &
275 VIRGL_CAP_TGSI_FBFETCH) ? 1 : 0;
276 case PIPE_CAP_BLEND_EQUATION_ADVANCED:
277 return vscreen->caps.caps.v2.capability_bits_v2 & VIRGL_CAP_V2_BLEND_EQUATION;
278 case PIPE_CAP_TGSI_CLOCK:
279 return vscreen->caps.caps.v2.capability_bits & VIRGL_CAP_SHADER_CLOCK;
280 case PIPE_CAP_TGSI_ARRAY_COMPONENTS:
281 return vscreen->caps.caps.v2.capability_bits & VIRGL_CAP_TGSI_COMPONENTS;
282 case PIPE_CAP_MAX_COMBINED_SHADER_BUFFERS:
283 return vscreen->caps.caps.v2.max_combined_shader_buffers;
284 case PIPE_CAP_MAX_COMBINED_HW_ATOMIC_COUNTERS:
285 return vscreen->caps.caps.v2.max_combined_atomic_counters;
286 case PIPE_CAP_MAX_COMBINED_HW_ATOMIC_COUNTER_BUFFERS:
287 return vscreen->caps.caps.v2.max_combined_atomic_counter_buffers;
288 case PIPE_CAP_TEXTURE_FLOAT_LINEAR:
289 case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR:
290 return 1; /* TODO: need to introduce a hw-cap for this */
291 case PIPE_CAP_QUERY_BUFFER_OBJECT:
292 return vscreen->caps.caps.v2.capability_bits & VIRGL_CAP_QBO;
293 case PIPE_CAP_MAX_VARYINGS:
294 if (vscreen->caps.caps.v1.glsl_level < 150)
295 return vscreen->caps.caps.v2.max_vertex_attribs;
296 return 32;
297 case PIPE_CAP_FAKE_SW_MSAA:
298 /* If the host supports only one sample (e.g., if it is using softpipe),
299 * fake multisampling to able to advertise higher GL versions. */
300 return (vscreen->caps.caps.v1.max_samples == 1) ? 1 : 0;
301 case PIPE_CAP_MULTI_DRAW_INDIRECT:
302 return !!(vscreen->caps.caps.v2.capability_bits & VIRGL_CAP_MULTI_DRAW_INDIRECT);
303 case PIPE_CAP_MULTI_DRAW_INDIRECT_PARAMS:
304 return !!(vscreen->caps.caps.v2.capability_bits & VIRGL_CAP_INDIRECT_PARAMS);
305 case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
306 return (vscreen->caps.caps.v2.capability_bits & VIRGL_CAP_ARB_BUFFER_STORAGE) &&
307 (vscreen->caps.caps.v2.host_feature_check_version >= 4) &&
308 vscreen->vws->supports_coherent && !vscreen->no_coherent;
309 case PIPE_CAP_PCI_GROUP:
310 case PIPE_CAP_PCI_BUS:
311 case PIPE_CAP_PCI_DEVICE:
312 case PIPE_CAP_PCI_FUNCTION:
313 case PIPE_CAP_GLSL_OPTIMIZE_CONSERVATIVELY:
314 case PIPE_CAP_ALLOW_MAPPED_BUFFERS_DURING_EXECUTION:
315 return 0;
316 case PIPE_CAP_CLEAR_TEXTURE:
317 return vscreen->caps.caps.v2.capability_bits & VIRGL_CAP_CLEAR_TEXTURE;
318 case PIPE_CAP_CLIP_HALFZ:
319 return vscreen->caps.caps.v2.capability_bits & VIRGL_CAP_CLIP_HALFZ;
320 case PIPE_CAP_MAX_GS_INVOCATIONS:
321 return 32;
322 case PIPE_CAP_MAX_SHADER_BUFFER_SIZE:
323 return 1 << 27;
324 case PIPE_CAP_VENDOR_ID:
325 return 0x1af4;
326 case PIPE_CAP_DEVICE_ID:
327 return 0x1010;
328 case PIPE_CAP_ACCELERATED:
329 return 1;
330 case PIPE_CAP_UMA:
331 case PIPE_CAP_VIDEO_MEMORY:
332 if (vscreen->caps.caps.v2.capability_bits_v2 & VIRGL_CAP_V2_VIDEO_MEMORY)
333 return vscreen->caps.caps.v2.max_video_memory;
334 return 0;
335 case PIPE_CAP_NATIVE_FENCE_FD:
336 return vscreen->vws->supports_fences;
337 case PIPE_CAP_DEST_SURFACE_SRGB_CONTROL:
338 return (vscreen->caps.caps.v2.capability_bits & VIRGL_CAP_SRGB_WRITE_CONTROL) ||
339 (vscreen->caps.caps.v2.host_feature_check_version < 1);
340 case PIPE_CAP_TGSI_SKIP_SHRINK_IO_ARRAYS:
341 return vscreen->caps.caps.v2.capability_bits & VIRGL_CAP_INDIRECT_INPUT_ADDR;
342 case PIPE_CAP_SHAREABLE_SHADERS:
343 /* Shader creation emits the shader through the context's command buffer
344 * in virgl_encode_shader_state().
345 */
346 return 0;
347 case PIPE_CAP_QUERY_MEMORY_INFO:
348 return vscreen->caps.caps.v2.capability_bits_v2 & VIRGL_CAP_V2_MEMINFO;
349 case PIPE_CAP_STRING_MARKER:
350 return vscreen->caps.caps.v2.capability_bits_v2 & VIRGL_CAP_V2_STRING_MARKER;
351 case PIPE_CAP_SURFACE_SAMPLE_COUNT:
352 return vscreen->caps.caps.v2.capability_bits_v2 & VIRGL_CAP_V2_IMPLICIT_MSAA;
353 default:
354 return u_pipe_screen_get_param_defaults(screen, param);
355 }
356 }
357
358 static int
virgl_get_shader_param(struct pipe_screen * screen,enum pipe_shader_type shader,enum pipe_shader_cap param)359 virgl_get_shader_param(struct pipe_screen *screen,
360 enum pipe_shader_type shader,
361 enum pipe_shader_cap param)
362 {
363 struct virgl_screen *vscreen = virgl_screen(screen);
364
365 if ((shader == PIPE_SHADER_TESS_CTRL || shader == PIPE_SHADER_TESS_EVAL) &&
366 !vscreen->caps.caps.v1.bset.has_tessellation_shaders)
367 return 0;
368
369 if (shader == PIPE_SHADER_COMPUTE &&
370 !(vscreen->caps.caps.v2.capability_bits & VIRGL_CAP_COMPUTE_SHADER))
371 return 0;
372
373 switch(shader)
374 {
375 case PIPE_SHADER_FRAGMENT:
376 case PIPE_SHADER_VERTEX:
377 case PIPE_SHADER_GEOMETRY:
378 case PIPE_SHADER_TESS_CTRL:
379 case PIPE_SHADER_TESS_EVAL:
380 case PIPE_SHADER_COMPUTE:
381 switch (param) {
382 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
383 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
384 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
385 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
386 return INT_MAX;
387 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
388 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
389 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
390 return 1;
391 case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE:
392 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
393 return vscreen->caps.caps.v2.capability_bits & VIRGL_CAP_INDIRECT_INPUT_ADDR;
394 case PIPE_SHADER_CAP_MAX_INPUTS:
395 if (vscreen->caps.caps.v1.glsl_level < 150)
396 return vscreen->caps.caps.v2.max_vertex_attribs;
397 return (shader == PIPE_SHADER_VERTEX ||
398 shader == PIPE_SHADER_GEOMETRY) ? vscreen->caps.caps.v2.max_vertex_attribs : 32;
399 case PIPE_SHADER_CAP_MAX_OUTPUTS:
400 if (shader == PIPE_SHADER_FRAGMENT)
401 return vscreen->caps.caps.v1.max_render_targets;
402 return vscreen->caps.caps.v2.max_vertex_outputs;
403 // case PIPE_SHADER_CAP_MAX_CONSTS:
404 // return 4096;
405 case PIPE_SHADER_CAP_MAX_TEMPS:
406 return 256;
407 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
408 return vscreen->caps.caps.v1.max_uniform_blocks;
409 // case PIPE_SHADER_CAP_MAX_ADDRS:
410 // return 1;
411 case PIPE_SHADER_CAP_SUBROUTINES:
412 return 1;
413 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
414 return 16;
415 case PIPE_SHADER_CAP_INTEGERS:
416 return vscreen->caps.caps.v1.glsl_level >= 130;
417 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
418 return 32;
419 case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE:
420 return 4096 * sizeof(float[4]);
421 case PIPE_SHADER_CAP_MAX_SHADER_BUFFERS:
422 if (shader == PIPE_SHADER_FRAGMENT || shader == PIPE_SHADER_COMPUTE)
423 return vscreen->caps.caps.v2.max_shader_buffer_frag_compute;
424 else
425 return vscreen->caps.caps.v2.max_shader_buffer_other_stages;
426 case PIPE_SHADER_CAP_MAX_SHADER_IMAGES:
427 if (shader == PIPE_SHADER_FRAGMENT || shader == PIPE_SHADER_COMPUTE)
428 return vscreen->caps.caps.v2.max_shader_image_frag_compute;
429 else
430 return vscreen->caps.caps.v2.max_shader_image_other_stages;
431 case PIPE_SHADER_CAP_PREFERRED_IR:
432 return (virgl_debug & VIRGL_DEBUG_NIR) ? PIPE_SHADER_IR_NIR : PIPE_SHADER_IR_TGSI;
433 case PIPE_SHADER_CAP_SUPPORTED_IRS:
434 return (1 << PIPE_SHADER_IR_TGSI) | ((virgl_debug & VIRGL_DEBUG_NIR) ? (1 << PIPE_SHADER_IR_NIR) : 0);
435 case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTERS:
436 return vscreen->caps.caps.v2.max_atomic_counters[shader];
437 case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTER_BUFFERS:
438 return vscreen->caps.caps.v2.max_atomic_counter_buffers[shader];
439 case PIPE_SHADER_CAP_LOWER_IF_THRESHOLD:
440 case PIPE_SHADER_CAP_TGSI_SKIP_MERGE_REGISTERS:
441 case PIPE_SHADER_CAP_INT64_ATOMICS:
442 case PIPE_SHADER_CAP_FP16:
443 case PIPE_SHADER_CAP_FP16_DERIVATIVES:
444 case PIPE_SHADER_CAP_FP16_CONST_BUFFERS:
445 case PIPE_SHADER_CAP_INT16:
446 case PIPE_SHADER_CAP_GLSL_16BIT_CONSTS:
447 return 0;
448 default:
449 return 0;
450 }
451 default:
452 return 0;
453 }
454 }
455
456 static float
virgl_get_paramf(struct pipe_screen * screen,enum pipe_capf param)457 virgl_get_paramf(struct pipe_screen *screen, enum pipe_capf param)
458 {
459 struct virgl_screen *vscreen = virgl_screen(screen);
460 switch (param) {
461 case PIPE_CAPF_MAX_LINE_WIDTH:
462 return vscreen->caps.caps.v2.max_aliased_line_width;
463 case PIPE_CAPF_MAX_LINE_WIDTH_AA:
464 return vscreen->caps.caps.v2.max_smooth_line_width;
465 case PIPE_CAPF_MAX_POINT_WIDTH:
466 return vscreen->caps.caps.v2.max_aliased_point_size;
467 case PIPE_CAPF_MAX_POINT_WIDTH_AA:
468 return vscreen->caps.caps.v2.max_smooth_point_size;
469 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
470 return vscreen->caps.caps.v2.max_anisotropy;
471 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
472 return vscreen->caps.caps.v2.max_texture_lod_bias;
473 case PIPE_CAPF_MIN_CONSERVATIVE_RASTER_DILATE:
474 case PIPE_CAPF_MAX_CONSERVATIVE_RASTER_DILATE:
475 case PIPE_CAPF_CONSERVATIVE_RASTER_DILATE_GRANULARITY:
476 return 0.0f;
477 }
478 /* should only get here on unhandled cases */
479 debug_printf("Unexpected PIPE_CAPF %d query\n", param);
480 return 0.0;
481 }
482
483 static int
virgl_get_compute_param(struct pipe_screen * screen,enum pipe_shader_ir ir_type,enum pipe_compute_cap param,void * ret)484 virgl_get_compute_param(struct pipe_screen *screen,
485 enum pipe_shader_ir ir_type,
486 enum pipe_compute_cap param,
487 void *ret)
488 {
489 struct virgl_screen *vscreen = virgl_screen(screen);
490 if (!(vscreen->caps.caps.v2.capability_bits & VIRGL_CAP_COMPUTE_SHADER))
491 return 0;
492 switch (param) {
493 case PIPE_COMPUTE_CAP_MAX_GRID_SIZE:
494 if (ret) {
495 uint64_t *grid_size = ret;
496 grid_size[0] = vscreen->caps.caps.v2.max_compute_grid_size[0];
497 grid_size[1] = vscreen->caps.caps.v2.max_compute_grid_size[1];
498 grid_size[2] = vscreen->caps.caps.v2.max_compute_grid_size[2];
499 }
500 return 3 * sizeof(uint64_t) ;
501 case PIPE_COMPUTE_CAP_MAX_BLOCK_SIZE:
502 if (ret) {
503 uint64_t *block_size = ret;
504 block_size[0] = vscreen->caps.caps.v2.max_compute_block_size[0];
505 block_size[1] = vscreen->caps.caps.v2.max_compute_block_size[1];
506 block_size[2] = vscreen->caps.caps.v2.max_compute_block_size[2];
507 }
508 return 3 * sizeof(uint64_t);
509 case PIPE_COMPUTE_CAP_MAX_THREADS_PER_BLOCK:
510 if (ret) {
511 uint64_t *max_threads_per_block = ret;
512 *max_threads_per_block = vscreen->caps.caps.v2.max_compute_work_group_invocations;
513 }
514 return sizeof(uint64_t);
515 case PIPE_COMPUTE_CAP_MAX_LOCAL_SIZE:
516 if (ret) {
517 uint64_t *max_local_size = ret;
518 /* Value reported by the closed source driver. */
519 *max_local_size = vscreen->caps.caps.v2.max_compute_shared_memory_size;
520 }
521 return sizeof(uint64_t);
522 default:
523 break;
524 }
525 return 0;
526 }
527
528 static bool
has_format_bit(struct virgl_supported_format_mask * mask,enum virgl_formats fmt)529 has_format_bit(struct virgl_supported_format_mask *mask,
530 enum virgl_formats fmt)
531 {
532 assert(fmt < VIRGL_FORMAT_MAX);
533 unsigned val = (unsigned)fmt;
534 unsigned idx = val / 32;
535 unsigned bit = val % 32;
536 assert(idx < ARRAY_SIZE(mask->bitmask));
537 return (mask->bitmask[idx] & (1u << bit)) != 0;
538 }
539
540 bool
virgl_has_readback_format(struct pipe_screen * screen,enum virgl_formats fmt)541 virgl_has_readback_format(struct pipe_screen *screen,
542 enum virgl_formats fmt)
543 {
544 struct virgl_screen *vscreen = virgl_screen(screen);
545 return has_format_bit(&vscreen->caps.caps.v2.supported_readback_formats,
546 fmt);
547 }
548
549 static bool
virgl_is_vertex_format_supported(struct pipe_screen * screen,enum pipe_format format)550 virgl_is_vertex_format_supported(struct pipe_screen *screen,
551 enum pipe_format format)
552 {
553 struct virgl_screen *vscreen = virgl_screen(screen);
554 const struct util_format_description *format_desc;
555 int i;
556
557 format_desc = util_format_description(format);
558 if (!format_desc)
559 return false;
560
561 if (format == PIPE_FORMAT_R11G11B10_FLOAT) {
562 int vformat = VIRGL_FORMAT_R11G11B10_FLOAT;
563 int big = vformat / 32;
564 int small = vformat % 32;
565 if (!(vscreen->caps.caps.v1.vertexbuffer.bitmask[big] & (1 << small)))
566 return false;
567 return true;
568 }
569
570 /* Find the first non-VOID channel. */
571 for (i = 0; i < 4; i++) {
572 if (format_desc->channel[i].type != UTIL_FORMAT_TYPE_VOID) {
573 break;
574 }
575 }
576
577 if (i == 4)
578 return false;
579
580 if (format_desc->layout != UTIL_FORMAT_LAYOUT_PLAIN)
581 return false;
582
583 if (format_desc->channel[i].type == UTIL_FORMAT_TYPE_FIXED)
584 return false;
585 return true;
586 }
587
588 static bool
virgl_format_check_bitmask(enum pipe_format format,uint32_t bitmask[16],bool may_emulate_bgra)589 virgl_format_check_bitmask(enum pipe_format format,
590 uint32_t bitmask[16],
591 bool may_emulate_bgra)
592 {
593 enum virgl_formats vformat = pipe_to_virgl_format(format);
594 int big = vformat / 32;
595 int small = vformat % 32;
596 if ((bitmask[big] & (1 << small)))
597 return true;
598
599 /* On GLES hosts we don't advertise BGRx_SRGB, but we may be able
600 * emulate it by using a swizzled RGBx */
601 if (may_emulate_bgra) {
602 if (format == PIPE_FORMAT_B8G8R8A8_SRGB)
603 format = PIPE_FORMAT_R8G8B8A8_SRGB;
604 else if (format == PIPE_FORMAT_B8G8R8X8_SRGB)
605 format = PIPE_FORMAT_R8G8B8X8_SRGB;
606 else {
607 return false;
608 }
609
610 vformat = pipe_to_virgl_format(format);
611 big = vformat / 32;
612 small = vformat % 32;
613 if (bitmask[big] & (1 << small))
614 return true;
615 }
616 return false;
617 }
618
619 /**
620 * Query format support for creating a texture, drawing surface, etc.
621 * \param format the format to test
622 * \param type one of PIPE_TEXTURE, PIPE_SURFACE
623 */
624 static bool
virgl_is_format_supported(struct pipe_screen * screen,enum pipe_format format,enum pipe_texture_target target,unsigned sample_count,unsigned storage_sample_count,unsigned bind)625 virgl_is_format_supported( struct pipe_screen *screen,
626 enum pipe_format format,
627 enum pipe_texture_target target,
628 unsigned sample_count,
629 unsigned storage_sample_count,
630 unsigned bind)
631 {
632 struct virgl_screen *vscreen = virgl_screen(screen);
633 const struct util_format_description *format_desc;
634 int i;
635
636 union virgl_caps *caps = &vscreen->caps.caps;
637 boolean may_emulate_bgra = (caps->v2.capability_bits &
638 VIRGL_CAP_APP_TWEAK_SUPPORT) &&
639 vscreen->tweak_gles_emulate_bgra;
640
641 if (MAX2(1, sample_count) != MAX2(1, storage_sample_count))
642 return false;
643
644 if (!util_is_power_of_two_or_zero(sample_count))
645 return false;
646
647 assert(target == PIPE_BUFFER ||
648 target == PIPE_TEXTURE_1D ||
649 target == PIPE_TEXTURE_1D_ARRAY ||
650 target == PIPE_TEXTURE_2D ||
651 target == PIPE_TEXTURE_2D_ARRAY ||
652 target == PIPE_TEXTURE_RECT ||
653 target == PIPE_TEXTURE_3D ||
654 target == PIPE_TEXTURE_CUBE ||
655 target == PIPE_TEXTURE_CUBE_ARRAY);
656
657 format_desc = util_format_description(format);
658 if (!format_desc)
659 return false;
660
661 if (util_format_is_intensity(format))
662 return false;
663
664 if (sample_count > 1) {
665 if (!caps->v1.bset.texture_multisample)
666 return false;
667
668 if (bind & PIPE_BIND_SHADER_IMAGE) {
669 if (sample_count > caps->v2.max_image_samples)
670 return false;
671 }
672
673 if (sample_count > caps->v1.max_samples)
674 return false;
675 }
676
677 if (bind & PIPE_BIND_VERTEX_BUFFER) {
678 return virgl_is_vertex_format_supported(screen, format);
679 }
680
681 if (util_format_is_compressed(format) && target == PIPE_BUFFER)
682 return false;
683
684 /* Allow 3-comp 32 bit textures only for TBOs (needed for ARB_tbo_rgb32) */
685 if ((format == PIPE_FORMAT_R32G32B32_FLOAT ||
686 format == PIPE_FORMAT_R32G32B32_SINT ||
687 format == PIPE_FORMAT_R32G32B32_UINT) &&
688 target != PIPE_BUFFER)
689 return false;
690
691 if ((format_desc->layout == UTIL_FORMAT_LAYOUT_RGTC ||
692 format_desc->layout == UTIL_FORMAT_LAYOUT_ETC ||
693 format_desc->layout == UTIL_FORMAT_LAYOUT_S3TC) &&
694 target == PIPE_TEXTURE_3D)
695 return false;
696
697
698 if (bind & PIPE_BIND_RENDER_TARGET) {
699 /* For ARB_framebuffer_no_attachments. */
700 if (format == PIPE_FORMAT_NONE)
701 return TRUE;
702
703 if (format_desc->colorspace == UTIL_FORMAT_COLORSPACE_ZS)
704 return false;
705
706 /*
707 * Although possible, it is unnatural to render into compressed or YUV
708 * surfaces. So disable these here to avoid going into weird paths
709 * inside gallium frontends.
710 */
711 if (format_desc->block.width != 1 ||
712 format_desc->block.height != 1)
713 return false;
714
715 if (!virgl_format_check_bitmask(format,
716 caps->v1.render.bitmask,
717 may_emulate_bgra))
718 return false;
719 }
720
721 if (bind & PIPE_BIND_DEPTH_STENCIL) {
722 if (format_desc->colorspace != UTIL_FORMAT_COLORSPACE_ZS)
723 return false;
724 }
725
726 if (bind & PIPE_BIND_SCANOUT) {
727 if (!virgl_format_check_bitmask(format, caps->v2.scanout.bitmask, false))
728 return false;
729 }
730
731 /*
732 * All other operations (sampling, transfer, etc).
733 */
734
735 if (format_desc->layout == UTIL_FORMAT_LAYOUT_S3TC) {
736 goto out_lookup;
737 }
738 if (format_desc->layout == UTIL_FORMAT_LAYOUT_RGTC) {
739 goto out_lookup;
740 }
741 if (format_desc->layout == UTIL_FORMAT_LAYOUT_BPTC) {
742 goto out_lookup;
743 }
744 if (format_desc->layout == UTIL_FORMAT_LAYOUT_ETC) {
745 goto out_lookup;
746 }
747
748 if (format == PIPE_FORMAT_R11G11B10_FLOAT) {
749 goto out_lookup;
750 } else if (format == PIPE_FORMAT_R9G9B9E5_FLOAT) {
751 goto out_lookup;
752 }
753
754 if (format_desc->layout == UTIL_FORMAT_LAYOUT_ASTC) {
755 goto out_lookup;
756 }
757
758 /* Find the first non-VOID channel. */
759 for (i = 0; i < 4; i++) {
760 if (format_desc->channel[i].type != UTIL_FORMAT_TYPE_VOID) {
761 break;
762 }
763 }
764
765 if (i == 4)
766 return false;
767
768 /* no L4A4 */
769 if (format_desc->nr_channels < 4 && format_desc->channel[i].size == 4)
770 return false;
771
772 out_lookup:
773 return virgl_format_check_bitmask(format,
774 caps->v1.sampler.bitmask,
775 may_emulate_bgra);
776 }
777
virgl_flush_frontbuffer(struct pipe_screen * screen,struct pipe_context * ctx,struct pipe_resource * res,unsigned level,unsigned layer,void * winsys_drawable_handle,struct pipe_box * sub_box)778 static void virgl_flush_frontbuffer(struct pipe_screen *screen,
779 struct pipe_context *ctx,
780 struct pipe_resource *res,
781 unsigned level, unsigned layer,
782 void *winsys_drawable_handle, struct pipe_box *sub_box)
783 {
784 struct virgl_screen *vscreen = virgl_screen(screen);
785 struct virgl_winsys *vws = vscreen->vws;
786 struct virgl_resource *vres = virgl_resource(res);
787
788 if (vws->flush_frontbuffer)
789 vws->flush_frontbuffer(vws, vres->hw_res, level, layer, winsys_drawable_handle,
790 sub_box);
791 }
792
virgl_fence_reference(struct pipe_screen * screen,struct pipe_fence_handle ** ptr,struct pipe_fence_handle * fence)793 static void virgl_fence_reference(struct pipe_screen *screen,
794 struct pipe_fence_handle **ptr,
795 struct pipe_fence_handle *fence)
796 {
797 struct virgl_screen *vscreen = virgl_screen(screen);
798 struct virgl_winsys *vws = vscreen->vws;
799
800 vws->fence_reference(vws, ptr, fence);
801 }
802
virgl_fence_finish(struct pipe_screen * screen,struct pipe_context * ctx,struct pipe_fence_handle * fence,uint64_t timeout)803 static bool virgl_fence_finish(struct pipe_screen *screen,
804 struct pipe_context *ctx,
805 struct pipe_fence_handle *fence,
806 uint64_t timeout)
807 {
808 struct virgl_screen *vscreen = virgl_screen(screen);
809 struct virgl_winsys *vws = vscreen->vws;
810 struct virgl_context *vctx = virgl_context(ctx);
811
812 if (vctx && timeout)
813 virgl_flush_eq(vctx, NULL, NULL);
814
815 return vws->fence_wait(vws, fence, timeout);
816 }
817
virgl_fence_get_fd(struct pipe_screen * screen,struct pipe_fence_handle * fence)818 static int virgl_fence_get_fd(struct pipe_screen *screen,
819 struct pipe_fence_handle *fence)
820 {
821 struct virgl_screen *vscreen = virgl_screen(screen);
822 struct virgl_winsys *vws = vscreen->vws;
823
824 return vws->fence_get_fd(vws, fence);
825 }
826
827 static uint64_t
virgl_get_timestamp(struct pipe_screen * _screen)828 virgl_get_timestamp(struct pipe_screen *_screen)
829 {
830 return os_time_get_nano();
831 }
832
833 static void
virgl_destroy_screen(struct pipe_screen * screen)834 virgl_destroy_screen(struct pipe_screen *screen)
835 {
836 struct virgl_screen *vscreen = virgl_screen(screen);
837 struct virgl_winsys *vws = vscreen->vws;
838
839 slab_destroy_parent(&vscreen->transfer_pool);
840
841 if (vws)
842 vws->destroy(vws);
843
844 disk_cache_destroy(vscreen->disk_cache);
845
846 FREE(vscreen);
847 }
848
849 static void
fixup_formats(union virgl_caps * caps,struct virgl_supported_format_mask * mask)850 fixup_formats(union virgl_caps *caps, struct virgl_supported_format_mask *mask)
851 {
852 const size_t size = ARRAY_SIZE(mask->bitmask);
853 for (int i = 0; i < size; ++i) {
854 if (mask->bitmask[i] != 0)
855 return; /* we got some formats, we definitely have a new protocol */
856 }
857
858 /* old protocol used; fall back to considering all sampleable formats valid
859 * readback-formats
860 */
861 for (int i = 0; i < size; ++i)
862 mask->bitmask[i] = caps->v1.sampler.bitmask[i];
863 }
864
virgl_query_memory_info(struct pipe_screen * screen,struct pipe_memory_info * info)865 static void virgl_query_memory_info(struct pipe_screen *screen, struct pipe_memory_info *info)
866 {
867 struct virgl_screen *vscreen = virgl_screen(screen);
868 struct pipe_context *ctx = screen->context_create(screen, NULL, 0);
869 struct virgl_context *vctx = virgl_context(ctx);
870 struct virgl_resource *res;
871 struct virgl_memory_info virgl_info = {0};
872 const static struct pipe_resource templ = {
873 .target = PIPE_BUFFER,
874 .format = PIPE_FORMAT_R8_UNORM,
875 .bind = PIPE_BIND_CUSTOM,
876 .width0 = sizeof(struct virgl_memory_info),
877 .height0 = 1,
878 .depth0 = 1,
879 .array_size = 1,
880 .last_level = 0,
881 .nr_samples = 0,
882 .flags = 0
883 };
884
885 res = (struct virgl_resource*) screen->resource_create(screen, &templ);
886
887 virgl_encode_get_memory_info(vctx, res);
888 ctx->flush(ctx, NULL, 0);
889 vscreen->vws->resource_wait(vscreen->vws, res->hw_res);
890 pipe_buffer_read(ctx, &res->b, 0, sizeof(struct virgl_memory_info), &virgl_info);
891
892 info->avail_device_memory = virgl_info.avail_device_memory;
893 info->avail_staging_memory = virgl_info.avail_staging_memory;
894 info->device_memory_evicted = virgl_info.device_memory_evicted;
895 info->nr_device_memory_evictions = virgl_info.nr_device_memory_evictions;
896 info->total_device_memory = virgl_info.total_device_memory;
897 info->total_staging_memory = virgl_info.total_staging_memory;
898
899 screen->resource_destroy(screen, &res->b);
900 ctx->destroy(ctx);
901 }
902
virgl_get_disk_shader_cache(struct pipe_screen * pscreen)903 static struct disk_cache *virgl_get_disk_shader_cache (struct pipe_screen *pscreen)
904 {
905 struct virgl_screen *screen = virgl_screen(pscreen);
906
907 return screen->disk_cache;
908 }
909
virgl_disk_cache_create(struct virgl_screen * screen)910 static void virgl_disk_cache_create(struct virgl_screen *screen)
911 {
912 const struct build_id_note *note =
913 build_id_find_nhdr_for_addr(virgl_disk_cache_create);
914 unsigned build_id_len = build_id_length(note);
915 assert(note && build_id_len == 20); /* sha1 */
916
917 const uint8_t *id_sha1 = build_id_data(note);
918 assert(id_sha1);
919
920 struct mesa_sha1 sha1_ctx;
921 _mesa_sha1_init(&sha1_ctx);
922 _mesa_sha1_update(&sha1_ctx, id_sha1, build_id_len);
923
924 uint32_t shader_debug_flags = virgl_debug & VIRGL_DEBUG_NIR;
925 _mesa_sha1_update(&sha1_ctx, &shader_debug_flags, sizeof(shader_debug_flags));
926
927 uint8_t sha1[20];
928 _mesa_sha1_final(&sha1_ctx, sha1);
929 char timestamp[41];
930 _mesa_sha1_format(timestamp, sha1);
931
932 screen->disk_cache = disk_cache_create("virgl", timestamp, 0);
933 }
934
935 static void
fixup_renderer(union virgl_caps * caps)936 fixup_renderer(union virgl_caps *caps)
937 {
938 if (caps->v2.host_feature_check_version < 5)
939 return;
940
941 char renderer[64];
942 int renderer_len = snprintf(renderer, sizeof(renderer), "virgl (%s)",
943 caps->v2.renderer);
944 if (renderer_len >= 64) {
945 memcpy(renderer + 59, "...)", 4);
946 renderer_len = 63;
947 }
948 memcpy(caps->v2.renderer, renderer, renderer_len + 1);
949 }
950
951 struct pipe_screen *
virgl_create_screen(struct virgl_winsys * vws,const struct pipe_screen_config * config)952 virgl_create_screen(struct virgl_winsys *vws, const struct pipe_screen_config *config)
953 {
954 struct virgl_screen *screen = CALLOC_STRUCT(virgl_screen);
955
956 const char *VIRGL_GLES_EMULATE_BGRA = "gles_emulate_bgra";
957 const char *VIRGL_GLES_APPLY_BGRA_DEST_SWIZZLE = "gles_apply_bgra_dest_swizzle";
958 const char *VIRGL_GLES_SAMPLES_PASSED_VALUE = "gles_samples_passed_value";
959
960 if (!screen)
961 return NULL;
962
963 virgl_debug = debug_get_option_virgl_debug();
964
965 if (config && config->options) {
966 driParseConfigFiles(config->options, config->options_info, 0, "virtio_gpu",
967 NULL, NULL, NULL, 0, NULL, 0);
968
969 screen->tweak_gles_emulate_bgra =
970 driQueryOptionb(config->options, VIRGL_GLES_EMULATE_BGRA);
971 screen->tweak_gles_apply_bgra_dest_swizzle =
972 driQueryOptionb(config->options, VIRGL_GLES_APPLY_BGRA_DEST_SWIZZLE);
973 screen->tweak_gles_tf3_value =
974 driQueryOptioni(config->options, VIRGL_GLES_SAMPLES_PASSED_VALUE);
975 }
976 screen->tweak_gles_emulate_bgra &= !(virgl_debug & VIRGL_DEBUG_NO_EMULATE_BGRA);
977 screen->tweak_gles_apply_bgra_dest_swizzle &= !(virgl_debug & VIRGL_DEBUG_NO_BGRA_DEST_SWIZZLE);
978 screen->no_coherent = virgl_debug & VIRGL_DEBUG_NO_COHERENT;
979
980 screen->vws = vws;
981 screen->base.get_name = virgl_get_name;
982 screen->base.get_vendor = virgl_get_vendor;
983 screen->base.get_param = virgl_get_param;
984 screen->base.get_shader_param = virgl_get_shader_param;
985 screen->base.get_compute_param = virgl_get_compute_param;
986 screen->base.get_paramf = virgl_get_paramf;
987 screen->base.get_compiler_options = nir_to_tgsi_get_compiler_options;
988 screen->base.is_format_supported = virgl_is_format_supported;
989 screen->base.destroy = virgl_destroy_screen;
990 screen->base.context_create = virgl_context_create;
991 screen->base.flush_frontbuffer = virgl_flush_frontbuffer;
992 screen->base.get_timestamp = virgl_get_timestamp;
993 screen->base.fence_reference = virgl_fence_reference;
994 //screen->base.fence_signalled = virgl_fence_signalled;
995 screen->base.fence_finish = virgl_fence_finish;
996 screen->base.fence_get_fd = virgl_fence_get_fd;
997 screen->base.query_memory_info = virgl_query_memory_info;
998 screen->base.get_disk_shader_cache = virgl_get_disk_shader_cache;
999
1000 virgl_init_screen_resource_functions(&screen->base);
1001
1002 vws->get_caps(vws, &screen->caps);
1003 fixup_formats(&screen->caps.caps,
1004 &screen->caps.caps.v2.supported_readback_formats);
1005 fixup_formats(&screen->caps.caps, &screen->caps.caps.v2.scanout);
1006 fixup_renderer(&screen->caps.caps);
1007
1008 union virgl_caps *caps = &screen->caps.caps;
1009 screen->tweak_gles_emulate_bgra &= !virgl_format_check_bitmask(PIPE_FORMAT_B8G8R8A8_SRGB, caps->v1.render.bitmask, false);
1010 screen->refcnt = 1;
1011
1012 slab_create_parent(&screen->transfer_pool, sizeof(struct virgl_transfer), 16);
1013
1014 virgl_disk_cache_create(screen);
1015 return &screen->base;
1016 }
1017