/third_party/ffmpeg/libavutil/ |
D | fixed_dsp.c | 76 int32_t s0, s1, wi, wj, i,j, round; in vector_fmul_window_scaled_c() local 97 int32_t s0, s1, wi, wj, i, j; in vector_fmul_window_c() local
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D | float_dsp.c | 88 float wj = win[j]; in vector_fmul_window_c() local
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/third_party/ffmpeg/libavutil/ppc/ |
D | float_dsp_vsx.c | 44 vec_f zero, t0, t1, s0, s1, wi, wj; in ff_vector_fmul_window_vsx() local
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D | float_dsp_altivec.c | 43 vec_f zero, t0, t1, s0, s1, wi, wj; in ff_vector_fmul_window_altivec() local
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/third_party/ffmpeg/libavcodec/mips/ |
D | aacdec_mips.c | 147 float wj; in imdct_and_windowing_mips() local
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/third_party/ffmpeg/libavutil/mips/ |
D | float_dsp_mips.c | 155 float wj, wj1, wj2, wj3; in vector_fmul_window_mips() local
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/third_party/ntfs-3g/ntfsprogs/ |
D | ntfsclone.c | 1473 runlist_element *rl, u32 wi, u32 wj, u32 cnt) 1514 u32 wi,wj; /* indexes for reading */ local 1596 u32 wi,wj; /* indexes for reading */ local
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/third_party/skia/src/core/ |
D | SkGpuBlurUtils.cpp | 880 auto get_new_weight = [](float* new_w, float* offset, float wi, float wj) { in Compute1DLinearGaussianKernel()
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/third_party/mesa3d/src/mesa/swrast/ |
D | s_texfilter.c | 559 GLfloat *wi, GLfloat *wj) in linear_texcoord() 1225 GLfloat wi, wj; in sample_2d_linear_repeat() local 3457 GLfloat wi, GLfloat wj) in shadow_compare4() 3604 GLfloat wi, wj; in sample_depth_texture() local
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/third_party/boost/boost/math/special_functions/ |
D | lambert_w.hpp | 2021 calc_type wj = w - halves[j]; // Subtract 1/2, 1/4, 1/8 ... in lambert_wm1_imp() local
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/third_party/ffmpeg/libavcodec/ |
D | atrac3.c | 190 float wj = sin(((j + 0.5) / 256.0 - 0.5) * M_PI) + 1.0; in init_imdct_window() local
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/third_party/vk-gl-cts/framework/common/ |
D | tcuTexture.cpp | 2093 tcu::Vec4 wj = beta * crBasis; in sampleCubic2D() local 2276 tcu::Vec4 wj = beta * crBasis; in sampleCubic3D() local
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