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Searched defs:yInverted (Results 1 – 2 of 2) sorted by relevance

/third_party/skia/third_party/externals/angle2/src/libANGLE/
DConfig.h77 EGLBoolean yInverted; // True if the drawable's framebuffer is y-inverted. This can be used to member
/third_party/mesa3d/src/glx/
Dglxconfig.h98 GLint yInverted; member