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/third_party/mesa3d/src/gallium/drivers/zink/
Dzink_resource.h90 struct zink_resource { struct
95 struct zink_resource_object *obj; argument
96 struct zink_resource_object *scanout_obj; //TODO: remove for wsi argument
97 bool scanout_obj_init;
98 union {
116 uint32_t sampler_binds[PIPE_SHADER_TYPES];
117 uint16_t image_bind_count[2]; //gfx, compute
118 uint16_t write_bind_count[2]; //gfx, compute
119 uint16_t bindless[2]; //tex, img
120 union {
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