/third_party/mesa3d/src/util/ |
D | 00-mesa-defaults.conf | 38 executable CDATA #IMPLIED 60 <application name="Unigine Sanctuary" executable="Sanctuary"> 66 <application name="Unigine Tropics" executable="Tropics"> 72 <application name="Unigine Heaven (32-bit)" executable="heaven_x86"> 78 <application name="Unigine Heaven (64-bit)" executable="heaven_x64"> 84 <application name="Unigine Valley (32-bit)" executable="valley_x86"> 90 <application name="Unigine Valley (64-bit)" executable="valley_x64"> 96 <application name="Unigine OilRush (32-bit)" executable="OilRush_x86"> 101 <application name="Unigine OilRush (64-bit)" executable="OilRush_x64"> 106 <application name="Savage 2" executable="savage2.bin"> [all …]
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/third_party/boost/libs/yap/cmake/ |
D | Disassemble.cmake | 8 # an executable created with `add_executable`. The module provides a `disassemble` 10 # the given function within an executable to standard output. 18 # EXECUTABLE executable: 19 # The name of an executable to disassemble. This must be the name of a valid 20 # executable that was created with `add_executable`. The disassembly target 21 # thus created will be made dependent on the executable, so that it is built 25 # The name of the function to disassemble in the executable. 32 "EXECUTABLE;FUNCTION" # 1 value args 37 message(FATAL_ERROR "The `EXECUTABLE` argument must be provided.") 40 message(FATAL_ERROR "The `EXECUTABLE` argument must be the name of a valid " [all …]
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/third_party/flutter/flutter/packages/flutter_tools/lib/src/macos/ |
D | application_package.dart | 30 /// "~/Library/Developer/Xcode/DerivedData/" and contains an executable 40 executable: executableAndId.executable, 44 /// Look up the executable name for a macOS application bundle. 75 final String executable = fs.path.join(bundleDir.path, 'Contents', 'MacOS', executableName); 76 if (!fs.file(executable).existsSync()) { 77 printError('Could not find macOS binary at $executable'); 79 return _ExecutableAndId(executable, id); 87 String executable(BuildMode buildMode); 95 @required String executable, 96 }) : _executable = executable, [all …]
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/third_party/python/PC/ |
D | python_uwp.cpp | 89 std::wstring executable; in set_process_name() local 98 executable = std::wstring(localAppData) in set_process_name() 109 if (home.empty() && executable.empty()) { in set_process_name() 110 executable.resize(MAX_PATH); in set_process_name() 113 NULL, executable.data(), (DWORD)executable.size()); in set_process_name() 115 executable.clear(); in set_process_name() 117 } else if (len == executable.size() && in set_process_name() 119 executable.resize(len * 2); in set_process_name() 121 executable.resize(len); in set_process_name() 125 size_t i = executable.find_last_of(L"/\\"); in set_process_name() [all …]
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D | launcher.c | 31 * SCRIPT_WRAPPER is used to choose one of the variants of an executable built 34 * looks for a script name related to the executable name and runs that script 174 wchar_t executable[MAX_PATH]; member 224 if (_wcsicmp(path, ip->executable) == 0) { in find_existing_python() 302 data_size = sizeof(ip->executable) - 1; in _locate_pythons_for_key() 306 (LPBYTE)ip->executable, &data_size); in _locate_pythons_for_key() 312 data_size = sizeof(ip->executable) - 1; in _locate_pythons_for_key() 314 (LPBYTE)ip->executable, &data_size); in _locate_pythons_for_key() 328 if (ip->executable[data_size - 1] == L'\\') in _locate_pythons_for_key() 330 /* ip->executable is data_size long */ in _locate_pythons_for_key() [all …]
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/third_party/python/Lib/distutils/ |
D | spawn.py | 6 executable name. 29 executable. 31 If 'search_path' is true (the default), the system's executable 33 must be the exact path to the executable. If 'dry_run' is true, 48 executable = find_executable(cmd[0]) 49 if executable is not None: 50 cmd[0] = executable 95 def find_executable(executable, path=None): argument 96 """Tries to find 'executable' in the directories listed in 'path'. 101 _, ext = os.path.splitext(executable) [all …]
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/third_party/flutter/flutter/packages/flutter_tools/lib/src/windows/ |
D | application_package.dart | 23 /// Creates a new [WindowsApp] from an existing executable. 25 /// `applicationBinary` is the path to the executable. 28 executable: applicationBinary.path, 35 String executable(BuildMode buildMode); 40 @required String executable, 41 }) : _executable = executable, 42 super(projectBundleId: executable); 47 String executable(BuildMode buildMode) => _executable; 61 String executable(BuildMode buildMode) { 64 throwToolExit('Failed to find Windows executable name');
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/third_party/boost/tools/build/src/contrib/ |
D | wxFormBuilder.jam | 24 # The wxFormBuilder executable location may be provided as a parameter when 25 # configuring this toolset. Otherwise the default wxFormBuilder.exe executable 86 start "" /wait "$(EXECUTABLE)" /g "$(2)" 101 rule init ( executable ? ) 108 (executable \"$(executable:E="")\") detected and ignored. ; 120 # Deduce the path to the used wxFormBuilder executable. 121 if ! $(executable) 123 executable = "wxFormBuilder.exe" ; 124 local executable-path = [ os.environ $(environmentVariable) ] ; 125 if $(executable-path)-is-not-empty [all …]
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/third_party/flutter/flutter/packages/flutter_tools/lib/src/linux/ |
D | application_package.dart | 23 /// Creates a new [LinuxApp] from an existing executable. 25 /// `applicationBinary` is the path to the executable. 28 executable: applicationBinary.path, 35 String executable(BuildMode buildMode); 40 @required String executable, 41 }) : _executable = executable, 42 super(projectBundleId: executable); 47 String executable(BuildMode buildMode) => _executable; 59 String executable(BuildMode buildMode) {
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/third_party/grpc/bazel/ |
D | python_rules.bzl | 22 tools = [context.executable._protoc] 35 context.executable.plugin, 41 tools.append(context.executable.plugin) 49 executable = context.executable._protoc, 75 executable = True, 82 executable = True, 133 tools = [context.executable._protoc, context.executable._grpc_plugin] 136 context.executable._grpc_plugin, 143 context.executable.plugin, 149 tools.append(context.executable.plugin) [all …]
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/third_party/lz4/contrib/meson/meson/examples/ |
D | meson.build | 14 printVersion = executable('printVersion', 18 doubleBuffer = executable('doubleBuffer', 22 dictionaryRandomAccess = executable('dictionaryRandomAccess', 26 ringBuffer = executable('ringBuffer', 30 ringBufferHC = executable('ringBufferHC', 34 lineCompress = executable('lineCompress', 38 frameCompress = executable('frameCompress', 42 compressFunctions = executable('compressFunctions', 46 simpleBuffer = executable('simpleBuffer',
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/third_party/flutter/engine/flutter/lib/snapshot/ |
D | BUILD.gn | 64 # binary file. Places the symbol in a text section if 'executable' is true, 70 assert(defined(invoker.executable), "Must define boolean executable") 94 if (invoker.executable) { 95 args += [ "--executable" ] 111 assert(defined(invoker.executable), "Must define executable") 133 if (invoker.executable) { 134 args += [ "--executable" ] 163 executable = false 170 executable = true 177 executable = false [all …]
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/third_party/flutter/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d11/ |
D | ShaderExecutable11.cpp | 8 // executable implementation details. 21 d3d11::PixelShader &&executable) in ShaderExecutable11() argument 23 mPixelExecutable(std::move(executable)), in ShaderExecutable11() 32 d3d11::VertexShader &&executable, in ShaderExecutable11() argument 36 mVertexExecutable(std::move(executable)), in ShaderExecutable11() 44 d3d11::GeometryShader &&executable) in ShaderExecutable11() argument 48 mGeometryExecutable(std::move(executable)), in ShaderExecutable11() 55 d3d11::ComputeShader &&executable) in ShaderExecutable11() argument 61 mComputeExecutable(std::move(executable)) in ShaderExecutable11()
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/third_party/ltp/testcases/commands/file/ |
D | file01.sh | 62 3) file_test in.sh "POSIX shell script, ASCII text executable" \ 63 "POSIX shell script text executable" \ 65 "Bourne shell script text executable";; 69 7) file_test in.pl "[pP]erl script, ASCII text executable" \ 70 "[pP]erl script text executable" \ 72 8) file_test in.py "[pP]ython3\{0,1\} script, ASCII text executable" \ 73 "[pP]ython3\{0,1\} script text executable";; 76 10) file_test in "ELF .*-bit $TEST_ARCH executable, .*" \ 78 "ELF .*-bit $TEST_ARCH pie executable, .*" \
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d11/ |
D | ShaderExecutable11.cpp | 8 // executable implementation details. 21 d3d11::PixelShader &&executable) in ShaderExecutable11() argument 23 mPixelExecutable(std::move(executable)), in ShaderExecutable11() 32 d3d11::VertexShader &&executable, in ShaderExecutable11() argument 36 mVertexExecutable(std::move(executable)), in ShaderExecutable11() 44 d3d11::GeometryShader &&executable) in ShaderExecutable11() argument 48 mGeometryExecutable(std::move(executable)), in ShaderExecutable11() 55 d3d11::ComputeShader &&executable) in ShaderExecutable11() argument 61 mComputeExecutable(std::move(executable)) in ShaderExecutable11()
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/third_party/python/Lib/test/ |
D | test_subprocess.py | 67 ZERO_RETURN_CMD = (sys.executable, '-c', 'pass') 143 rc = subprocess.call([sys.executable, "-c", 153 [sys.executable, "-c", "while True: pass"], 164 subprocess.check_call([sys.executable, "-c", 171 [sys.executable, "-c", "print('BDFL')"]) 178 [sys.executable, "-c", "import sys; sys.exit(5)"]) 184 [sys.executable, "-c", "import sys; sys.stderr.write('BDFL')"], 195 [sys.executable, "-c", 203 [sys.executable, "-c", 211 [sys.executable, "-c", [all …]
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/third_party/gn/src/gn/ |
D | command_clean_stale.cc | 56 R"(gn clean_stale [--ninja-executable=...] <out_dir>... 63 This command requires a ninja executable of at least version 1.10.0. The 64 executable must be provided by the --ninja-executable switch. 68 --ninja-executable=<string> 69 Can be used to specify the ninja executable to use. 83 Err(Location(), "No --ninja-executable provided.", in RunCleanStale() 84 "--clean-stale requires a ninja executable to run. You can " in RunCleanStale() 85 "provide one on the command line via --ninja-executable.") in RunCleanStale()
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/ |
D | TransformFeedbackVk.cpp | 93 const gl::ProgramExecutable *executable = contextVk->getState().getProgramExecutable(); in begin() local 94 ASSERT(executable); in begin() 95 size_t xfbBufferCount = executable->getTransformFeedbackBufferCount(); in begin() 174 const gl::ProgramExecutable *executable = contextVk->getState().getProgramExecutable(); in pause() local 175 ASSERT(executable); in pause() 176 size_t xfbBufferCount = executable->getTransformFeedbackBufferCount(); in pause() 193 const gl::ProgramExecutable *executable = contextVk->getState().getProgramExecutable(); in resume() local 194 ASSERT(executable); in resume() 195 size_t xfbBufferCount = executable->getTransformFeedbackBufferCount(); in resume() 276 const gl::ProgramExecutable *executable = contextVk->getState().getProgramExecutable(); in updateDescriptorSet() local [all …]
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/third_party/python/Lib/distutils/command/ |
D | build_scripts.py | 24 ('executable=', 'e', "specify final destination interpreter path"), 34 self.executable = None 41 ('executable', 'executable')) 100 executable = self.executable 102 executable = os.path.join( 106 executable = os.fsencode(executable) 107 shebang = b"#!" + executable + post_interp + b"\n"
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/third_party/node/deps/npm/node_modules/node-gyp/lib/ |
D | find-python.js | 19 argsExecutable: ['-c', 'import sys; print(sys.executable);'], 171 this.log.verbose(`- executing "${command}" to get executable path`) 174 // - Error: not in PATH, not executable or execution fails 176 // - Absolute path to executable 181 this.addLog(`- executable path is "${execPath}"`) 189 // Python launcher which is more likely to exist than the Python executable 194 // executable for "execFile", we have to use the launcher to figure out 195 // where the actual "python.exe" executable is located. 198 `- executing "${this.pyLauncher}" to get Python 2 executable path`) 207 this.addLog(`- executable path is "${execPath}"`) [all …]
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/third_party/python/Lib/unittest/ |
D | __main__.py | 7 # use executable without path, unquoted 9 # (if you have spaces in your executable you get what you deserve!) 10 executable = os.path.basename(sys.executable) variable 11 sys.argv[0] = executable + " -m unittest"
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/third_party/boost/tools/build/src/util/ |
D | os.jam | 56 …atform version shared-library-path-variable path-separator executable-path-variable executable-suf… 63 .executable-path-variable-NT = PATH ; 72 .executable-path-variable-NT = $(n) ; 79 .shared-library-path-variable-NT = $(.executable-path-variable-NT) ; 84 .executable-suffix-NT = .exe ; 98 .executable-suffix-VMS = .exe ; 109 .executable-path-variable = PATH ; 110 .executable-suffix = "" ; 117 rule executable-path ( ) 119 return [ string.words [ environ [ constant executable-path-variable ] ]
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/third_party/python/Doc/library/ |
D | zipapp.rst | 1 :mod:`zipapp` --- Manage executable Python zip archives 5 :synopsis: Manage executable Python zip archives 12 single: Executable Zip Files 26 can be used to create an executable archive from a directory containing 70 to run. Also, on POSIX, make the archive executable. The default is to 71 write no ``#!`` line, and not make the file executable. 143 filename, the executable bit of the target file will be set. 153 would not be executable. 203 To make the application directly executable on POSIX, specify an interpreter 295 This will produce a standalone executable, which can be run on any machine with [all …]
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/third_party/node/tools/code_cache/ |
D | README.md | 5 the bytecodes) that will be embeded into the Node.js executable. When a Node.js 17 In the default build of the Node.js executable, to embed the V8 code cache of 18 the native modules into the Node.js executable, `libnode` is first built with 24 Then the `mkcodecache` executable is built with C++ files in this directory, 31 `node_code_cache.cc` to produce the final Node.js executable with the code 36 code cache is not pre-compiled and embedded into the Node.js executable, the
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/third_party/skia/third_party/externals/tint/src/utils/io/ |
D | command.h | 40 /// @param path path to the executable 43 /// Looks for an executable with the given name in the current working 46 /// @param executable the executable name 47 /// @returns a Command which will return true for Found() if the executable 49 static Command LookPath(const std::string& executable); 51 /// @return true if the executable exists at the path provided to the
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