1 // 2 // Copyright (c) 2016-2019 Vinnie Falco (vinnie dot falco at gmail dot com) 3 // 4 // Distributed under the Boost Software License, Version 1.0. (See accompanying 5 // file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) 6 // 7 // Official repository: https://github.com/boostorg/beast 8 // 9 10 #ifndef BOOST_BEAST_WEBSOCKET_STREAM_FWD_HPP 11 #define BOOST_BEAST_WEBSOCKET_STREAM_FWD_HPP 12 13 #include <boost/beast/core/detail/config.hpp> 14 15 //[code_websocket_1h 16 17 namespace boost { 18 namespace beast { 19 namespace websocket { 20 21 template< 22 class NextLayer, 23 bool deflateSupported = true> 24 class stream; 25 26 } // websocket 27 } // beast 28 } // boost 29 30 //] 31 32 #endif 33