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1 //
2 // Copyright (c) 2016-2019 Vinnie Falco (vinnie dot falco at gmail dot com)
3 //
4 // Distributed under the Boost Software License, Version 1.0. (See accompanying
5 // file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
6 //
7 // Official repository: https://github.com/boostorg/beast
8 //
9 
10 #ifndef BOOST_BEAST_WEBSOCKET_STREAM_FWD_HPP
11 #define BOOST_BEAST_WEBSOCKET_STREAM_FWD_HPP
12 
13 #include <boost/beast/core/detail/config.hpp>
14 
15 //[code_websocket_1h
16 
17 namespace boost {
18 namespace beast {
19 namespace websocket {
20 
21 template<
22     class NextLayer,
23     bool deflateSupported = true>
24 class stream;
25 
26 } // websocket
27 } // beast
28 } // boost
29 
30 //]
31 
32 #endif
33