1 /*
2 * Copyright (C) 2015-2018 Rob Clark <robclark@freedesktop.org>
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
20 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
21 * SOFTWARE.
22 *
23 * Authors:
24 * Rob Clark <robclark@freedesktop.org>
25 */
26
27 #include "ir3_context.h"
28 #include "ir3_compiler.h"
29 #include "ir3_image.h"
30 #include "ir3_nir.h"
31 #include "ir3_shader.h"
32
33 struct ir3_context *
ir3_context_init(struct ir3_compiler * compiler,struct ir3_shader_variant * so)34 ir3_context_init(struct ir3_compiler *compiler, struct ir3_shader_variant *so)
35 {
36 struct ir3_context *ctx = rzalloc(NULL, struct ir3_context);
37
38 if (compiler->gen >= 4) {
39 if (so->type == MESA_SHADER_VERTEX) {
40 ctx->astc_srgb = so->key.vastc_srgb;
41 } else if (so->type == MESA_SHADER_FRAGMENT) {
42 ctx->astc_srgb = so->key.fastc_srgb;
43 }
44
45 } else {
46 if (so->type == MESA_SHADER_VERTEX) {
47 ctx->samples = so->key.vsamples;
48 } else if (so->type == MESA_SHADER_FRAGMENT) {
49 ctx->samples = so->key.fsamples;
50 }
51 }
52
53 if (compiler->gen >= 6) {
54 ctx->funcs = &ir3_a6xx_funcs;
55 } else if (compiler->gen >= 4) {
56 ctx->funcs = &ir3_a4xx_funcs;
57 }
58
59 ctx->compiler = compiler;
60 ctx->so = so;
61 ctx->def_ht =
62 _mesa_hash_table_create(ctx, _mesa_hash_pointer, _mesa_key_pointer_equal);
63 ctx->block_ht =
64 _mesa_hash_table_create(ctx, _mesa_hash_pointer, _mesa_key_pointer_equal);
65 ctx->continue_block_ht =
66 _mesa_hash_table_create(ctx, _mesa_hash_pointer, _mesa_key_pointer_equal);
67 ctx->sel_cond_conversions =
68 _mesa_hash_table_create(ctx, _mesa_hash_pointer, _mesa_key_pointer_equal);
69
70 /* TODO: maybe generate some sort of bitmask of what key
71 * lowers vs what shader has (ie. no need to lower
72 * texture clamp lowering if no texture sample instrs)..
73 * although should be done further up the stack to avoid
74 * creating duplicate variants..
75 */
76
77 ctx->s = nir_shader_clone(ctx, so->shader->nir);
78 ir3_nir_lower_variant(so, ctx->s);
79
80 /* this needs to be the last pass run, so do this here instead of
81 * in ir3_optimize_nir():
82 */
83 bool progress = false;
84 NIR_PASS(progress, ctx->s, nir_lower_locals_to_regs);
85
86 /* we could need cleanup after lower_locals_to_regs */
87 while (progress) {
88 progress = false;
89 NIR_PASS(progress, ctx->s, nir_opt_algebraic);
90 NIR_PASS(progress, ctx->s, nir_opt_constant_folding);
91 }
92
93 /* We want to lower nir_op_imul as late as possible, to catch also
94 * those generated by earlier passes (e.g, nir_lower_locals_to_regs).
95 * However, we want a final swing of a few passes to have a chance
96 * at optimizing the result.
97 */
98 progress = false;
99 NIR_PASS(progress, ctx->s, ir3_nir_lower_imul);
100 while (progress) {
101 progress = false;
102 NIR_PASS(progress, ctx->s, nir_opt_algebraic);
103 NIR_PASS(progress, ctx->s, nir_opt_copy_prop_vars);
104 NIR_PASS(progress, ctx->s, nir_opt_dead_write_vars);
105 NIR_PASS(progress, ctx->s, nir_opt_dce);
106 NIR_PASS(progress, ctx->s, nir_opt_constant_folding);
107 }
108
109 /* Enable the texture pre-fetch feature only a4xx onwards. But
110 * only enable it on generations that have been tested:
111 */
112 if ((so->type == MESA_SHADER_FRAGMENT) && (compiler->gen >= 6))
113 NIR_PASS_V(ctx->s, ir3_nir_lower_tex_prefetch);
114
115 NIR_PASS(progress, ctx->s, nir_lower_phis_to_scalar, true);
116
117 /* Super crude heuristic to limit # of tex prefetch in small
118 * shaders. This completely ignores loops.. but that's really
119 * not the worst of it's problems. (A frag shader that has
120 * loops is probably going to be big enough to not trigger a
121 * lower threshold.)
122 *
123 * 1) probably want to do this in terms of ir3 instructions
124 * 2) probably really want to decide this after scheduling
125 * (or at least pre-RA sched) so we have a rough idea about
126 * nops, and don't count things that get cp'd away
127 * 3) blob seems to use higher thresholds with a mix of more
128 * SFU instructions. Which partly makes sense, more SFU
129 * instructions probably means you want to get the real
130 * shader started sooner, but that considers where in the
131 * shader the SFU instructions are, which blob doesn't seem
132 * to do.
133 *
134 * This uses more conservative thresholds assuming a more alu
135 * than sfu heavy instruction mix.
136 */
137 if (so->type == MESA_SHADER_FRAGMENT) {
138 nir_function_impl *fxn = nir_shader_get_entrypoint(ctx->s);
139
140 unsigned instruction_count = 0;
141 nir_foreach_block (block, fxn) {
142 instruction_count += exec_list_length(&block->instr_list);
143 }
144
145 if (instruction_count < 50) {
146 ctx->prefetch_limit = 2;
147 } else if (instruction_count < 70) {
148 ctx->prefetch_limit = 3;
149 } else {
150 ctx->prefetch_limit = IR3_MAX_SAMPLER_PREFETCH;
151 }
152 }
153
154 if (shader_debug_enabled(so->type)) {
155 mesa_logi("NIR (final form) for %s shader %s:", ir3_shader_stage(so),
156 so->shader->nir->info.name);
157 nir_log_shaderi(ctx->s);
158 }
159
160 ir3_ibo_mapping_init(&so->image_mapping, ctx->s->info.num_textures);
161
162 return ctx;
163 }
164
165 void
ir3_context_free(struct ir3_context * ctx)166 ir3_context_free(struct ir3_context *ctx)
167 {
168 ralloc_free(ctx);
169 }
170
171 /*
172 * Misc helpers
173 */
174
175 /* allocate a n element value array (to be populated by caller) and
176 * insert in def_ht
177 */
178 struct ir3_instruction **
ir3_get_dst_ssa(struct ir3_context * ctx,nir_ssa_def * dst,unsigned n)179 ir3_get_dst_ssa(struct ir3_context *ctx, nir_ssa_def *dst, unsigned n)
180 {
181 struct ir3_instruction **value =
182 ralloc_array(ctx->def_ht, struct ir3_instruction *, n);
183 _mesa_hash_table_insert(ctx->def_ht, dst, value);
184 return value;
185 }
186
187 struct ir3_instruction **
ir3_get_dst(struct ir3_context * ctx,nir_dest * dst,unsigned n)188 ir3_get_dst(struct ir3_context *ctx, nir_dest *dst, unsigned n)
189 {
190 struct ir3_instruction **value;
191
192 if (dst->is_ssa) {
193 value = ir3_get_dst_ssa(ctx, &dst->ssa, n);
194 } else {
195 value = ralloc_array(ctx, struct ir3_instruction *, n);
196 }
197
198 /* NOTE: in non-ssa case, we don't really need to store last_dst
199 * but this helps us catch cases where put_dst() call is forgotten
200 */
201 compile_assert(ctx, !ctx->last_dst);
202 ctx->last_dst = value;
203 ctx->last_dst_n = n;
204
205 return value;
206 }
207
208 struct ir3_instruction *const *
ir3_get_src(struct ir3_context * ctx,nir_src * src)209 ir3_get_src(struct ir3_context *ctx, nir_src *src)
210 {
211 if (src->is_ssa) {
212 struct hash_entry *entry;
213 entry = _mesa_hash_table_search(ctx->def_ht, src->ssa);
214 compile_assert(ctx, entry);
215 return entry->data;
216 } else {
217 nir_register *reg = src->reg.reg;
218 struct ir3_array *arr = ir3_get_array(ctx, reg);
219 unsigned num_components = arr->r->num_components;
220 struct ir3_instruction *addr = NULL;
221 struct ir3_instruction **value =
222 ralloc_array(ctx, struct ir3_instruction *, num_components);
223
224 if (src->reg.indirect)
225 addr = ir3_get_addr0(ctx, ir3_get_src(ctx, src->reg.indirect)[0],
226 reg->num_components);
227
228 for (unsigned i = 0; i < num_components; i++) {
229 unsigned n = src->reg.base_offset * reg->num_components + i;
230 compile_assert(ctx, n < arr->length);
231 value[i] = ir3_create_array_load(ctx, arr, n, addr);
232 }
233
234 return value;
235 }
236 }
237
238 void
ir3_put_dst(struct ir3_context * ctx,nir_dest * dst)239 ir3_put_dst(struct ir3_context *ctx, nir_dest *dst)
240 {
241 unsigned bit_size = nir_dest_bit_size(*dst);
242
243 /* add extra mov if dst value is shared reg.. in some cases not all
244 * instructions can read from shared regs, in cases where they can
245 * ir3_cp will clean up the extra mov:
246 */
247 for (unsigned i = 0; i < ctx->last_dst_n; i++) {
248 if (!ctx->last_dst[i])
249 continue;
250 if (ctx->last_dst[i]->dsts[0]->flags & IR3_REG_SHARED) {
251 ctx->last_dst[i] = ir3_MOV(ctx->block, ctx->last_dst[i], TYPE_U32);
252 }
253 }
254
255 /* Note: 1-bit bools are stored in 32-bit regs */
256 if (bit_size == 16) {
257 for (unsigned i = 0; i < ctx->last_dst_n; i++) {
258 struct ir3_instruction *dst = ctx->last_dst[i];
259 ir3_set_dst_type(dst, true);
260 ir3_fixup_src_type(dst);
261 if (dst->opc == OPC_META_SPLIT) {
262 ir3_set_dst_type(ssa(dst->srcs[0]), true);
263 ir3_fixup_src_type(ssa(dst->srcs[0]));
264 dst->srcs[0]->flags |= IR3_REG_HALF;
265 }
266 }
267 }
268
269 if (!dst->is_ssa) {
270 nir_register *reg = dst->reg.reg;
271 struct ir3_array *arr = ir3_get_array(ctx, reg);
272 unsigned num_components = ctx->last_dst_n;
273 struct ir3_instruction *addr = NULL;
274
275 if (dst->reg.indirect)
276 addr = ir3_get_addr0(ctx, ir3_get_src(ctx, dst->reg.indirect)[0],
277 reg->num_components);
278
279 for (unsigned i = 0; i < num_components; i++) {
280 unsigned n = dst->reg.base_offset * reg->num_components + i;
281 compile_assert(ctx, n < arr->length);
282 if (!ctx->last_dst[i])
283 continue;
284 ir3_create_array_store(ctx, arr, n, ctx->last_dst[i], addr);
285 }
286
287 ralloc_free(ctx->last_dst);
288 }
289
290 ctx->last_dst = NULL;
291 ctx->last_dst_n = 0;
292 }
293
294 static unsigned
dest_flags(struct ir3_instruction * instr)295 dest_flags(struct ir3_instruction *instr)
296 {
297 return instr->dsts[0]->flags & (IR3_REG_HALF | IR3_REG_SHARED);
298 }
299
300 struct ir3_instruction *
ir3_create_collect(struct ir3_block * block,struct ir3_instruction * const * arr,unsigned arrsz)301 ir3_create_collect(struct ir3_block *block, struct ir3_instruction *const *arr,
302 unsigned arrsz)
303 {
304 struct ir3_instruction *collect;
305
306 if (arrsz == 0)
307 return NULL;
308
309 unsigned flags = dest_flags(arr[0]);
310
311 collect = ir3_instr_create(block, OPC_META_COLLECT, 1, arrsz);
312 __ssa_dst(collect)->flags |= flags;
313 for (unsigned i = 0; i < arrsz; i++) {
314 struct ir3_instruction *elem = arr[i];
315
316 /* Since arrays are pre-colored in RA, we can't assume that
317 * things will end up in the right place. (Ie. if a collect
318 * joins elements from two different arrays.) So insert an
319 * extra mov.
320 *
321 * We could possibly skip this if all the collected elements
322 * are contiguous elements in a single array.. not sure how
323 * likely that is to happen.
324 *
325 * Fixes a problem with glamor shaders, that in effect do
326 * something like:
327 *
328 * if (foo)
329 * texcoord = ..
330 * else
331 * texcoord = ..
332 * color = texture2D(tex, texcoord);
333 *
334 * In this case, texcoord will end up as nir registers (which
335 * translate to ir3 array's of length 1. And we can't assume
336 * the two (or more) arrays will get allocated in consecutive
337 * scalar registers.
338 *
339 */
340 if (elem->dsts[0]->flags & IR3_REG_ARRAY) {
341 type_t type = (flags & IR3_REG_HALF) ? TYPE_U16 : TYPE_U32;
342 elem = ir3_MOV(block, elem, type);
343 }
344
345 debug_assert(dest_flags(elem) == flags);
346 __ssa_src(collect, elem, flags);
347 }
348
349 collect->dsts[0]->wrmask = MASK(arrsz);
350
351 return collect;
352 }
353
354 /* helper for instructions that produce multiple consecutive scalar
355 * outputs which need to have a split meta instruction inserted
356 */
357 void
ir3_split_dest(struct ir3_block * block,struct ir3_instruction ** dst,struct ir3_instruction * src,unsigned base,unsigned n)358 ir3_split_dest(struct ir3_block *block, struct ir3_instruction **dst,
359 struct ir3_instruction *src, unsigned base, unsigned n)
360 {
361 if ((n == 1) && (src->dsts[0]->wrmask == 0x1) &&
362 /* setup_input needs ir3_split_dest to generate a SPLIT instruction */
363 src->opc != OPC_META_INPUT) {
364 dst[0] = src;
365 return;
366 }
367
368 if (src->opc == OPC_META_COLLECT) {
369 debug_assert((base + n) <= src->srcs_count);
370
371 for (int i = 0; i < n; i++) {
372 dst[i] = ssa(src->srcs[i + base]);
373 }
374
375 return;
376 }
377
378 unsigned flags = dest_flags(src);
379
380 for (int i = 0, j = 0; i < n; i++) {
381 struct ir3_instruction *split =
382 ir3_instr_create(block, OPC_META_SPLIT, 1, 1);
383 __ssa_dst(split)->flags |= flags;
384 __ssa_src(split, src, flags);
385 split->split.off = i + base;
386
387 if (src->dsts[0]->wrmask & (1 << (i + base)))
388 dst[j++] = split;
389 }
390 }
391
392 NORETURN void
ir3_context_error(struct ir3_context * ctx,const char * format,...)393 ir3_context_error(struct ir3_context *ctx, const char *format, ...)
394 {
395 struct hash_table *errors = NULL;
396 va_list ap;
397 va_start(ap, format);
398 if (ctx->cur_instr) {
399 errors = _mesa_hash_table_create(NULL, _mesa_hash_pointer,
400 _mesa_key_pointer_equal);
401 char *msg = ralloc_vasprintf(errors, format, ap);
402 _mesa_hash_table_insert(errors, ctx->cur_instr, msg);
403 } else {
404 mesa_loge_v(format, ap);
405 }
406 va_end(ap);
407 nir_log_shader_annotated(ctx->s, errors);
408 ralloc_free(errors);
409 ctx->error = true;
410 unreachable("");
411 }
412
413 static struct ir3_instruction *
create_addr0(struct ir3_block * block,struct ir3_instruction * src,int align)414 create_addr0(struct ir3_block *block, struct ir3_instruction *src, int align)
415 {
416 struct ir3_instruction *instr, *immed;
417
418 instr = ir3_COV(block, src, TYPE_U32, TYPE_S16);
419
420 switch (align) {
421 case 1:
422 /* src *= 1: */
423 break;
424 case 2:
425 /* src *= 2 => src <<= 1: */
426 immed = create_immed_typed(block, 1, TYPE_S16);
427 instr = ir3_SHL_B(block, instr, 0, immed, 0);
428 break;
429 case 3:
430 /* src *= 3: */
431 immed = create_immed_typed(block, 3, TYPE_S16);
432 instr = ir3_MULL_U(block, instr, 0, immed, 0);
433 break;
434 case 4:
435 /* src *= 4 => src <<= 2: */
436 immed = create_immed_typed(block, 2, TYPE_S16);
437 instr = ir3_SHL_B(block, instr, 0, immed, 0);
438 break;
439 default:
440 unreachable("bad align");
441 return NULL;
442 }
443
444 instr->dsts[0]->flags |= IR3_REG_HALF;
445
446 instr = ir3_MOV(block, instr, TYPE_S16);
447 instr->dsts[0]->num = regid(REG_A0, 0);
448
449 return instr;
450 }
451
452 static struct ir3_instruction *
create_addr1(struct ir3_block * block,unsigned const_val)453 create_addr1(struct ir3_block *block, unsigned const_val)
454 {
455 struct ir3_instruction *immed =
456 create_immed_typed(block, const_val, TYPE_U16);
457 struct ir3_instruction *instr = ir3_MOV(block, immed, TYPE_U16);
458 instr->dsts[0]->num = regid(REG_A0, 1);
459 return instr;
460 }
461
462 /* caches addr values to avoid generating multiple cov/shl/mova
463 * sequences for each use of a given NIR level src as address
464 */
465 struct ir3_instruction *
ir3_get_addr0(struct ir3_context * ctx,struct ir3_instruction * src,int align)466 ir3_get_addr0(struct ir3_context *ctx, struct ir3_instruction *src, int align)
467 {
468 struct ir3_instruction *addr;
469 unsigned idx = align - 1;
470
471 compile_assert(ctx, idx < ARRAY_SIZE(ctx->addr0_ht));
472
473 if (!ctx->addr0_ht[idx]) {
474 ctx->addr0_ht[idx] = _mesa_hash_table_create(ctx, _mesa_hash_pointer,
475 _mesa_key_pointer_equal);
476 } else {
477 struct hash_entry *entry;
478 entry = _mesa_hash_table_search(ctx->addr0_ht[idx], src);
479 if (entry)
480 return entry->data;
481 }
482
483 addr = create_addr0(ctx->block, src, align);
484 _mesa_hash_table_insert(ctx->addr0_ht[idx], src, addr);
485
486 return addr;
487 }
488
489 /* Similar to ir3_get_addr0, but for a1.x. */
490 struct ir3_instruction *
ir3_get_addr1(struct ir3_context * ctx,unsigned const_val)491 ir3_get_addr1(struct ir3_context *ctx, unsigned const_val)
492 {
493 struct ir3_instruction *addr;
494
495 if (!ctx->addr1_ht) {
496 ctx->addr1_ht = _mesa_hash_table_u64_create(ctx);
497 } else {
498 addr = _mesa_hash_table_u64_search(ctx->addr1_ht, const_val);
499 if (addr)
500 return addr;
501 }
502
503 addr = create_addr1(ctx->block, const_val);
504 _mesa_hash_table_u64_insert(ctx->addr1_ht, const_val, addr);
505
506 return addr;
507 }
508
509 struct ir3_instruction *
ir3_get_predicate(struct ir3_context * ctx,struct ir3_instruction * src)510 ir3_get_predicate(struct ir3_context *ctx, struct ir3_instruction *src)
511 {
512 struct ir3_block *b = ctx->block;
513 struct ir3_instruction *cond;
514
515 /* NOTE: only cmps.*.* can write p0.x: */
516 cond = ir3_CMPS_S(b, src, 0, create_immed(b, 0), 0);
517 cond->cat2.condition = IR3_COND_NE;
518
519 /* condition always goes in predicate register: */
520 cond->dsts[0]->num = regid(REG_P0, 0);
521 cond->dsts[0]->flags &= ~IR3_REG_SSA;
522
523 return cond;
524 }
525
526 /*
527 * Array helpers
528 */
529
530 void
ir3_declare_array(struct ir3_context * ctx,nir_register * reg)531 ir3_declare_array(struct ir3_context *ctx, nir_register *reg)
532 {
533 struct ir3_array *arr = rzalloc(ctx, struct ir3_array);
534 arr->id = ++ctx->num_arrays;
535 /* NOTE: sometimes we get non array regs, for example for arrays of
536 * length 1. See fs-const-array-of-struct-of-array.shader_test. So
537 * treat a non-array as if it was an array of length 1.
538 *
539 * It would be nice if there was a nir pass to convert arrays of
540 * length 1 to ssa.
541 */
542 arr->length = reg->num_components * MAX2(1, reg->num_array_elems);
543 compile_assert(ctx, arr->length > 0);
544 arr->r = reg;
545 arr->half = reg->bit_size <= 16;
546 // HACK one-bit bools still end up as 32b:
547 if (reg->bit_size == 1)
548 arr->half = false;
549 list_addtail(&arr->node, &ctx->ir->array_list);
550 }
551
552 struct ir3_array *
ir3_get_array(struct ir3_context * ctx,nir_register * reg)553 ir3_get_array(struct ir3_context *ctx, nir_register *reg)
554 {
555 foreach_array (arr, &ctx->ir->array_list) {
556 if (arr->r == reg)
557 return arr;
558 }
559 ir3_context_error(ctx, "bogus reg: r%d\n", reg->index);
560 return NULL;
561 }
562
563 /* relative (indirect) if address!=NULL */
564 struct ir3_instruction *
ir3_create_array_load(struct ir3_context * ctx,struct ir3_array * arr,int n,struct ir3_instruction * address)565 ir3_create_array_load(struct ir3_context *ctx, struct ir3_array *arr, int n,
566 struct ir3_instruction *address)
567 {
568 struct ir3_block *block = ctx->block;
569 struct ir3_instruction *mov;
570 struct ir3_register *src;
571 unsigned flags = 0;
572
573 mov = ir3_instr_create(block, OPC_MOV, 1, 1);
574 if (arr->half) {
575 mov->cat1.src_type = TYPE_U16;
576 mov->cat1.dst_type = TYPE_U16;
577 flags |= IR3_REG_HALF;
578 } else {
579 mov->cat1.src_type = TYPE_U32;
580 mov->cat1.dst_type = TYPE_U32;
581 }
582
583 mov->barrier_class = IR3_BARRIER_ARRAY_R;
584 mov->barrier_conflict = IR3_BARRIER_ARRAY_W;
585 __ssa_dst(mov)->flags |= flags;
586 src = ir3_src_create(mov, 0,
587 IR3_REG_ARRAY | COND(address, IR3_REG_RELATIV) | flags);
588 src->def = (arr->last_write && arr->last_write->instr->block == block)
589 ? arr->last_write
590 : NULL;
591 src->size = arr->length;
592 src->array.id = arr->id;
593 src->array.offset = n;
594 src->array.base = INVALID_REG;
595
596 if (address)
597 ir3_instr_set_address(mov, address);
598
599 return mov;
600 }
601
602 /* relative (indirect) if address!=NULL */
603 void
ir3_create_array_store(struct ir3_context * ctx,struct ir3_array * arr,int n,struct ir3_instruction * src,struct ir3_instruction * address)604 ir3_create_array_store(struct ir3_context *ctx, struct ir3_array *arr, int n,
605 struct ir3_instruction *src,
606 struct ir3_instruction *address)
607 {
608 struct ir3_block *block = ctx->block;
609 struct ir3_instruction *mov;
610 struct ir3_register *dst;
611 unsigned flags = 0;
612
613 /* if not relative store, don't create an extra mov, since that
614 * ends up being difficult for cp to remove.
615 *
616 * Also, don't skip the mov if the src is meta (like fanout/split),
617 * since that creates a situation that RA can't really handle properly.
618 */
619 if (!address && !is_meta(src)) {
620 dst = src->dsts[0];
621
622 src->barrier_class |= IR3_BARRIER_ARRAY_W;
623 src->barrier_conflict |= IR3_BARRIER_ARRAY_R | IR3_BARRIER_ARRAY_W;
624
625 dst->flags |= IR3_REG_ARRAY;
626 dst->size = arr->length;
627 dst->array.id = arr->id;
628 dst->array.offset = n;
629 dst->array.base = INVALID_REG;
630
631 if (arr->last_write && arr->last_write->instr->block == src->block)
632 ir3_reg_set_last_array(src, dst, arr->last_write);
633
634 arr->last_write = dst;
635
636 array_insert(block, block->keeps, src);
637
638 return;
639 }
640
641 mov = ir3_instr_create(block, OPC_MOV, 1, 1);
642 if (arr->half) {
643 mov->cat1.src_type = TYPE_U16;
644 mov->cat1.dst_type = TYPE_U16;
645 flags |= IR3_REG_HALF;
646 } else {
647 mov->cat1.src_type = TYPE_U32;
648 mov->cat1.dst_type = TYPE_U32;
649 }
650 mov->barrier_class = IR3_BARRIER_ARRAY_W;
651 mov->barrier_conflict = IR3_BARRIER_ARRAY_R | IR3_BARRIER_ARRAY_W;
652 dst = ir3_dst_create(
653 mov, 0,
654 IR3_REG_SSA | IR3_REG_ARRAY | flags | COND(address, IR3_REG_RELATIV));
655 dst->instr = mov;
656 dst->size = arr->length;
657 dst->array.id = arr->id;
658 dst->array.offset = n;
659 dst->array.base = INVALID_REG;
660 ir3_src_create(mov, 0, IR3_REG_SSA | flags)->def = src->dsts[0];
661
662 if (arr->last_write && arr->last_write->instr->block == block)
663 ir3_reg_set_last_array(mov, dst, arr->last_write);
664
665 if (address)
666 ir3_instr_set_address(mov, address);
667
668 arr->last_write = dst;
669
670 /* the array store may only matter to something in an earlier
671 * block (ie. loops), but since arrays are not in SSA, depth
672 * pass won't know this.. so keep all array stores:
673 */
674 array_insert(block, block->keeps, mov);
675 }
676