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1namespace MyGame.Example;
2
3enum TestEnum : byte { A, B, C }
4
5struct NestedStruct{
6  a:[int:2];
7  b:TestEnum;
8  c:[TestEnum:2];
9  d:[int64:2];
10}
11
12struct ArrayStruct{
13  a:float;
14  b:[int:0xF];
15  c:byte;
16  d:[NestedStruct:2];
17  e:int32;
18  f:[int64:2];
19}
20
21table ArrayTable{
22  a:ArrayStruct;
23}
24
25root_type ArrayTable;
26file_identifier "ARRT";
27file_extension "mon";
28